Player Matchup

Morgan Le Fay
Morgan Le Fay
Aaren77
Morgan Le Fay
Level 29
God Stats
6W - 4L
1,700 SR
Queue Stats
23W - 31L
1,278 Elo+
Solo
Ymir
Ymir
FutureSalt18130
Ymir
Level 6
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 7L
1,122 Elo+
Solo
Nemesis
Nemesis
GANGK
Nemesis
Level 29
God Stats
1W - 1L
1,563 SR
Queue Stats
68W - 72L
1,526 Elo+
Solo
Susano
Susano
SB GamerV100
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
kinttg
Jing Wei
Level 26
God Stats
1W - 2L
1,345 SR
Queue Stats
59W - 79L
1,262 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,338 Elo+

VS

Team Averages
Level 19
1,473 SR
1,381 Elo+
Agni
Agni
FunkyColdBean
Agni
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KingReagent
Zhong Kui
Level 28
God Stats
7W - 1L
1,854 SR
Queue Stats
65W - 55L
1,575 Elo+
Solo
Bakasura
Bakasura
Um_lei_tung680
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,327 Elo+
Solo
Ullr
Ullr
kliikkaz
Ullr
Level 28
God Stats
3W - 6L
1,446 SR
Queue Stats
35W - 60L
1,315 Elo+
Solo
Arachne
Arachne
kookamooboy
Arachne
Level 9
God Stats
7W - 4L
1,067 SR
Queue Stats
15W - 24L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aaren77
Morgan Le Fay
10
2 / 7 / 4
7,922
360
5,708
10,560
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 15 / 5
8,152
371
1,256
21,979
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
GANGK
Nemesis
19
15 / 2 / 2
12,463
567
15,951
19,674
7,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
12
3 / 4 / 3
8,502
386
3,780
8,318
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
kinttg
Jing Wei
15
4 / 3 / 2
10,467
476
6,367
12,750
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 7
9,969
453
9,446
12,789
4,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
KingReagent
Zhong Kui
19
15 / 2 / 6
12,936
588
27,150
21,858
17,110
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
3 / 5 / 4
10,276
467
3,809
13,513
5,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
17
2 / 5 / 2
10,989
500
5,455
14,565
7,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
kookamooboy
Arachne
15
1 / 4 / 2
9,931
451
3,465
13,157
7,005
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
24
Kills
28
31
Deaths
25
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aaren77
Morgan Le Fay
2
7
4
0.57
W
7
9
7
1.17
L
0
15
5
0.17
L
Nemesis
GANGK
Nemesis
15
2
2
8
W
Zhong Kui
KingReagent
Zhong Kui
15
2
6
9
L
Susano
3
4
3
1.13
W
Bakasura
3
5
4
1
L
Jing Wei
kinttg
Jing Wei
4
3
2
1.67
W
Ullr
2
5
2
0.6
W
Arachne
kookamooboy
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,062
Damage
49,325
73,281
Taken
75,882
31,622
Mitigated
42,210
4,423
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aaren77
Morgan Le Fay
5,708
333
0
165
10,560
3,439
0
8,382
2,138
28,289
0
W
9,446
2,924
0
1,016
12,789
4,561
387
2,423
10,366
30,858
0
L
1,256
607
0
460
21,979
13,593
394
12,606
9,253
16,342
0
L
Nemesis
GANGK
Nemesis
15,951
7,891
0
3,106
19,674
7,526
249
9,871
9,803
0
85,915
W
Zhong Kui
KingReagent
Zhong Kui
27,150
4,220
132
12,083
21,858
17,110
5,738
2,806
19,052
100,614
0
L
Susano
3,780
1,518
0
127
8,318
2,907
584
1,541
6,716
0
24,039
W
Bakasura
3,809
2,121
0
4,085
13,513
5,708
1,338
1,205
12,308
0
33,208
L
Jing Wei
kinttg
Jing Wei
6,367
4,861
0
565
12,750
4,157
0
4,196
8,554
0
51,901
W
Ullr
5,455
3,715
0
2,168
14,565
7,826
1,891
495
14,070
0
69,896
W
Arachne
kookamooboy
Arachne
3,465
2,932
0
2,787
13,157
7,005
0
35
13,122
0
56,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
54,101
350
Minions Killed
465
0
Camps Cleared
0
1,561,504
Distance Traveled
1,883,141
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,922
360
40
2
0
176,175
0
W
Agni
9,969
453
37
2
0
359,599
1
L
Ymir
8,152
371
28
1
0
278,194
0
L
Nemesis
12,463
567
148
7
0
474,048
3
W
Zhong Kui
12,936
588
151
7
0
385,695
0
L
Susano
8,502
386
48
2
0
285,394
0
W
Bakasura
10,276
467
73
3
0
460,803
0
L
Jing Wei
10,467
476
86
4
0
347,693
1
W
Ullr
10,989
500
103
5
0
353,707
3
W
Arachne
9,931
451
101
5
0
323,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role