Player Matchup

Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Aishiio
Morgan Le Fay
Level 8
God Stats
9W - 1L
1,500 SR
Queue Stats
23W - 11L
1,447 Elo+
Party 2
Rama
Rama
MyCurse1
Rama
Level 21
God Stats
11W - 6L
1,594 SR
Queue Stats
103W - 91L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
TheDrownedKing
Ao Kuang
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,414 Elo+
Solo
Team Averages
Level 16
1,519 SR
1,482 Elo+

VS

Team Averages
Level 14
1,500 SR
1,503 Elo+
Guan Yu
Guan Yu
MMA535
Guan Yu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 92L
1,556 Elo+
Solo
Hachiman
Hachiman
NALAWOW
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Ymir
Ymir
SrpskiThor
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,401 Elo+
Party 3
Hel
Hel
markkiller22
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,385 Elo+
Party 3
Danzaburou
Danzaburou
seivse
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 2 / 2
10,390
547
8,387
13,328
8,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
 
Jormungandr
15
4 / 2 / 6
10,324
543
4,958
10,705
6,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Aishiio
Morgan Le Fay
16
8 / 3 / 3
11,212
590
20,570
13,006
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
18
12 / 3 / 4
12,752
671
17,145
19,208
7,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
8 / 3 / 3
10,975
578
11,141
16,833
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MMA535
Guan Yu
15
2 / 2 / 0
8,890
468
6,781
16,195
10,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
NALAWOW
Hachiman
11
0 / 11 / 3
6,900
363
3,489
16,151
6,229
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

14
1 / 5 / 9
9,205
484
7,690
20,088
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
9 / 6 / 4
10,931
575
15,863
14,408
5,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
seivse
Danzaburou
10
1 / 11 / 2
7,213
380
4,127
11,861
3,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
33
Kills
13
13
Deaths
35
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
2
1
W
Jormungandr
 
Jormungandr
4
2
6
3.5
W
Morgan Le Fay
Aishiio
Morgan Le Fay
8
3
3
3.17
L
Guan Yu
MMA535
Guan Yu
2
2
0
1
W
Rama
12
3
4
4.67
L
Hachiman
NALAWOW
Hachiman
0
11
3
0.14
L
1
5
9
1.1
W
Ao Kuang
8
3
3
3.17
L
9
6
4
1.83
L
Danzaburou
seivse
Danzaburou
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,201
Damage
37,950
73,080
Taken
78,703
33,138
Mitigated
40,345
30,233
Healing
20,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,387
2,834
0
4,524
13,328
8,450
666
1,704
11,624
273
53,964
W
Jormungandr
 
Jormungandr
4,958
1,667
371
592
10,705
6,512
483
5,385
5,320
38,232
0
W
Morgan Le Fay
Aishiio
Morgan Le Fay
20,570
2,194
0
4,671
13,006
4,797
1,314
5,897
7,109
71,255
0
L
Guan Yu
MMA535
Guan Yu
6,781
819
536
6,206
16,195
10,393
896
4,834
11,361
0
44,769
W
Rama
17,145
14,949
0
11,857
19,208
7,438
7,715
4,937
14,271
0
112,442
L
Hachiman
NALAWOW
Hachiman
3,489
1,839
0
0
16,151
6,229
0
11,940
4,211
0
20,650
L
7,690
1,366
0
1,948
20,088
14,822
0
8,703
11,385
24,355
0
W
Ao Kuang
11,141
3,344
0
8,218
16,833
5,941
0
5,630
11,203
67,398
0
L
15,863
3,015
4,206
6,448
14,408
5,265
0
7,758
6,650
42,456
0
L
Danzaburou
seivse
Danzaburou
4,127
1,451
0
1,503
11,861
3,636
0
3,707
8,154
0
29,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
43,139
573
Minions Killed
260
0
Camps Cleared
0
1,683,058
Distance Traveled
1,600,745
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,390
547
101
5
0
352,378
0
W
Jormungandr
10,324
543
68
4
0
367,560
1
W
Morgan Le Fay
11,212
590
108
6
0
311,612
0
L
Guan Yu
8,890
468
89
5
0
354,889
2
W
Rama
12,752
671
178
9
0
307,576
6
L
Hachiman
6,900
363
32
2
0
284,162
0
L
Ymir
9,205
484
39
2
0
356,456
0
W
Ao Kuang
10,975
578
118
6
0
343,932
0
L
Hel
10,931
575
56
3
0
371,552
0
L
Danzaburou
7,213
380
44
2
0
233,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role