Player Matchup

Gilgamesh
Gilgamesh
DoomMainHere
Gilgamesh
Level 48
God Stats
4W - 2L
1,519 SR
Queue Stats
162W - 136L
1,467 Elo+
Solo
Chang'e
Chang'e
EliteWolves5678
Chang'e
Level 77
God Stats
42W - 20L
1,735 SR
Queue Stats
216W - 207L
1,539 Elo+
Solo
Thanatos
Thanatos
ILLChap0
Thanatos
Level 154
God Stats
7W - 11L
1,572 SR
Queue Stats
235W - 229L
1,487 Elo+
Solo
Ah Puch
Ah Puch
abcvo
Ah Puch
Level 61
God Stats
8W - 13L
1,642 SR
Queue Stats
607W - 577L
1,530 Elo+
Solo
Heimdallr
Heimdallr
d729srn7ty4rre3r
Heimdallr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,422 Elo+
Solo
Team Averages
Level 77
1,594 SR
1,489 Elo+

VS

Team Averages
Level 94
1,560 SR
1,523 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cynatics4774
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,594 SR
Queue Stats
80W - 59L
1,511 Elo+
Party 1
Serqet
Serqet
Reel her in
Serqet
Level 129
God Stats
17W - 10L
1,693 SR
Queue Stats
638W - 532L
1,573 Elo+
Party 1
Bellona
Bellona
frenchiee96
Bellona
Level 72
God Stats
11W - 7L
1,514 SR
Queue Stats
537W - 523L
1,491 Elo+
Solo
Chronos
Chronos
perezjuancho045
Chronos
Level 112
God Stats
2W - 5L
1,498 SR
Queue Stats
537W - 559L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoomMainHere
Gilgamesh
13
4 / 1 / 6
7,650
546
5,384
10,596
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 4 / 7
7,310
522
8,710
10,216
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ILLChap0
Thanatos
12
6 / 1 / 8
7,681
549
7,128
9,070
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
abcvo
Ah Puch
12
2 / 4 / 2
7,256
518
9,373
10,132
5,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
12
5 / 3 / 6
7,816
558
7,657
8,692
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 5 / 2
5,849
418
2,827
8,522
3,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Cynatics4774
Morgan Le Fay
11
4 / 5 / 5
6,943
496
11,123
9,742
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
6 / 2 / 2
7,894
564
7,789
9,390
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
frenchiee96
Bellona
11
1 / 4 / 3
6,931
495
5,251
10,846
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 2
6,800
486
5,414
11,918
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
20
Kills
13
13
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
2
0.2
L
Morgan Le Fay
Cynatics4774
Morgan Le Fay
4
5
5
1.3
W
Gilgamesh
DoomMainHere
Gilgamesh
4
1
6
7
W
3
4
7
1.63
W
Thanatos
ILLChap0
Thanatos
6
1
8
10
L
Serqet
6
2
2
3.5
W
Ah Puch
abcvo
Ah Puch
2
4
2
0.75
W
Heimdallr
5
3
6
2.67
L
Bellona
frenchiee96
Bellona
1
4
3
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
32,404
48,706
Taken
50,418
21,334
Mitigated
20,470
24,223
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,827
483
0
2,022
8,522
3,505
0
1,445
6,699
7,894
0
L
Morgan Le Fay
Cynatics4774
Morgan Le Fay
11,123
760
0
1,243
9,742
3,351
0
4,031
5,206
33,070
0
W
Gilgamesh
DoomMainHere
Gilgamesh
5,384
1,529
0
2,590
10,596
5,146
0
4,061
6,535
0
45,822
W
8,710
801
1,397
4,874
10,216
3,111
368
5,525
4,505
38,535
0
W
Thanatos
ILLChap0
Thanatos
7,128
1,200
0
8,253
9,070
4,797
0
3,466
5,604
0
30,102
L
Serqet
7,789
1,661
0
2,298
9,390
3,937
0
3,483
5,681
0
37,499
W
Ah Puch
abcvo
Ah Puch
9,373
1,475
0
4,238
10,132
5,343
342
4,136
5,293
39,233
0
W
Heimdallr
7,657
4,164
0
2,871
8,692
2,937
0
2,176
6,240
0
35,031
L
Bellona
frenchiee96
Bellona
5,251
962
0
2,278
10,846
5,347
0
1,950
8,626
0
36,555
L
5,414
1,193
167
3,810
11,918
4,330
72
6,455
5,433
37,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
34,417
323
Minions Killed
281
0
Camps Cleared
0
1,311,919
Distance Traveled
1,310,672
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,849
418
14
1
0
185,459
2
L
Morgan Le Fay
6,943
496
46
3
0
257,654
0
W
Gilgamesh
7,650
546
83
6
0
303,373
6
W
Chang'e
7,310
522
68
5
0
254,326
1
W
Thanatos
7,681
549
42
3
0
296,835
4
L
Serqet
7,894
564
76
5
0
302,433
0
W
Ah Puch
7,256
518
63
5
0
227,721
1
W
Heimdallr
7,816
558
67
5
0
229,664
2
L
Bellona
6,931
495
74
5
0
281,604
3
L
Chronos
6,800
486
71
5
0
283,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role