Player Matchup

Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum II
Timeline3x
Freya
Platinum II
Level 151
God Stats
72W - 59L
1,617 SR
Queue Stats
773W - 774L
1,740 MMR
Solo
Nemesis
Nemesis
Diamond III
Tzin_Zhen
Nemesis
Diamond III
Level 139
God Stats
11W - 13L
1,626 SR
Queue Stats
244W - 229L
2,328 MMR
Solo
Amaterasu
Amaterasu
Masters
XxHunter_PopxX
Amaterasu
Masters
Level 160
God Stats
201W - 154L
1,648 SR
Queue Stats
1,762W - 1,809L
2,384 MMR
Solo
Chang'e
Chang'e
Masters
yamabruv
Chang'e
Masters
Level 159
God Stats
15W - 6L
1,905 SR
Queue Stats
149W - 103L
3,097 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,659 SR
2,210 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,631 SR
2,269 MMR
Cernunnos
Cernunnos
Masters
Paralyszd
Cernunnos
Masters
Level 159
God Stats
17W - 14L
1,856 SR
Queue Stats
443W - 433L
2,587 MMR
Solo
Olorun
Olorun
Diamond V
SMNxRASMUSON
Olorun
Diamond V
Level 160
God Stats
3W - 11L
1,298 SR
Queue Stats
112W - 99L
2,113 MMR
Solo
Geb
Geb
Platinum III
Seahawker562
Geb
Platinum III
Level 160
God Stats
5W - 3L
1,683 SR
Queue Stats
980W - 994L
1,730 MMR
Solo
Bastet
Bastet
Diamond III
TH3lMADlHATT3R
Bastet
Diamond III
Level 106
God Stats
2W - 3L
1,652 SR
Queue Stats
1,058W - 1,061L
2,105 MMR
Solo
Chronos
Chronos
Masters
TankOrFeed
Chronos
Masters
Level 160
God Stats
13W - 7L
1,666 SR
Queue Stats
366W - 344L
2,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
2 / 5 / 10
12,883
537
13,303
23,250
20,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
20
2 / 6 / 7
14,248
594
13,404
20,366
7,005
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Tzin_Zhen
Nemesis
20
4 / 3 / 10
14,181
591
10,555
19,436
9,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
XxHunter_PopxX
Amaterasu
20
10 / 1 / 7
15,705
654
16,314
25,112
23,734
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
yamabruv
Chang'e
20
10 / 2 / 5
15,641
652
20,742
16,255
6,402
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TsukuyomiTiamatGilgameshAthenaHe Bo

VS

Bans
SetChironKing ArthurMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Paralyszd
Cernunnos
18
8 / 5 / 2
11,922
497
14,865
19,766
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
19
2 / 8 / 1
11,909
496
11,586
20,148
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 8
9,234
385
6,353
16,789
14,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 4 / 4
11,404
475
9,250
18,525
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
TankOrFeed
Chronos
16
3 / 6 / 4
11,079
462
14,943
21,806
8,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
28
Kills
17
17
Deaths
28
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
5
10
1.4
L
Cernunnos
Paralyszd
Cernunnos
8
5
2
1.8
L
Olorun
2
8
1
0.31
L
0
5
8
0.8
L
4
4
4
1.5
L
Chronos
TankOrFeed
Chronos
3
6
4
0.83
W
Freya
2
6
7
0.92
W
Nemesis
Tzin_Zhen
Nemesis
4
3
10
3
W
Amaterasu
XxHunter_PopxX
Amaterasu
10
1
7
13.5
W
Chang'e
yamabruv
Chang'e
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,318
Damage
56,997
104,419
Taken
97,034
66,379
Mitigated
46,182
50,172
Healing
26,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,303
3,171
0
6,813
23,250
20,002
1,568
7,848
15,280
0
70,889
L
Cernunnos
Paralyszd
Cernunnos
14,865
7,667
0
9,349
19,766
7,769
640
10,723
8,886
0
93,506
L
Olorun
11,586
6,587
304
7,184
20,148
8,014
2,282
2,671
17,465
87,997
0
L
6,353
439
482
1,145
16,789
14,400
0
5,630
10,945
25,581
0
L
9,250
3,411
0
4,434
18,525
7,820
0
2,771
15,664
0
80,466
L
Chronos
TankOrFeed
Chronos
14,943
5,160
0
3,588
21,806
8,179
1,510
11,589
9,928
79,378
0
W
Freya
13,404
3,419
0
7,394
20,366
7,005
360
4,336
15,908
94,106
0
W
Nemesis
Tzin_Zhen
Nemesis
10,555
5,524
0
5,108
19,436
9,236
5,641
6,833
12,401
0
127,440
W
Amaterasu
XxHunter_PopxX
Amaterasu
16,314
7,711
0
13,313
25,112
23,734
4,756
10,269
14,747
0
102,918
W
Chang'e
yamabruv
Chang'e
20,742
424
7,274
10,270
16,255
6,402
1,731
4,511
11,635
114,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,658
Gold Earned
55,548
758
Minions Killed
632
0
Camps Cleared
0
2,433,323
Distance Traveled
1,917,040
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,883
537
96
4
0
466,160
10
L
Cernunnos
11,922
497
138
6
0
386,626
4
L
Olorun
11,909
496
138
6
0
297,282
0
L
Geb
9,234
385
44
2
0
401,418
3
L
Bastet
11,404
475
142
6
0
435,873
7
L
Chronos
11,079
462
170
7
0
395,841
3
W
Freya
14,248
594
143
6
0
407,349
0
W
Nemesis
14,181
591
160
7
0
535,513
7
W
Amaterasu
15,705
654
166
7
0
526,695
10
W
Chang'e
15,641
652
193
8
0
497,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role