Player Matchup

Ra
Ra
Tommy Thick
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,492 Elo+
Solo
Sobek
Sobek
Vitoliy
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Solo
Cthulhu
Cthulhu
XIAOHAOQWQ
Cthulhu
Level 3
God Stats
3W - 5L
1,727 SR
Queue Stats
3W - 5L
1,700 Elo+
Party 1
Fenrir
Fenrir
XIAOLUOQAQ
Fenrir
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 9L
1,611 Elo+
Party 1
Artemis
Artemis
zrhsnbgrri
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,545 SR
1,607 Elo+

VS

Team Averages
Level 21
1,537 SR
1,517 Elo+
Apollo
Apollo
AndreBones
Apollo
Level 27
God Stats
1W - 2L
1,308 SR
Queue Stats
71W - 36L
1,692 Elo+
Solo
Bacchus
Bacchus
Weirsem
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,384 Elo+
Solo
Thanatos
Thanatos
hungyaha
Thanatos
Level 23
God Stats
6W - 8L
1,632 SR
Queue Stats
159W - 127L
1,473 Elo+
Solo
Cernunnos
Cernunnos
qw22
Cernunnos
Level 24
God Stats
6W - 5L
1,595 SR
Queue Stats
65W - 53L
1,478 Elo+
Solo
Sol
Sol
thatguy1776
Sol
Level 26
God Stats
33W - 25L
1,649 SR
Queue Stats
239W - 269L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,487
468
7,271
9,478
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Vitoliy
Sobek
11
3 / 4 / 1
7,016
439
2,910
8,879
4,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
XIAOHAOQWQ
Cthulhu
11
2 / 8 / 2
6,860
429
6,405
14,608
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
XIAOLUOQAQ
Fenrir
11
2 / 8 / 3
7,765
485
5,877
12,418
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
zrhsnbgrri
Artemis
7
0 / 9 / 1
5,362
335
1,450
7,358
1,909
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AndreBones
Apollo
17
8 / 4 / 1
11,022
689
8,515
11,163
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Weirsem
Bacchus
13
0 / 2 / 13
9,098
569
6,134
8,755
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
hungyaha
Thanatos
14
11 / 1 / 5
10,022
626
9,174
13,478
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
qw22
Cernunnos
17
5 / 1 / 3
10,411
651
7,778
7,336
2,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 1
10,228
639
7,547
11,214
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
33
33
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
AndreBones
Apollo
8
4
1
2.13
L
2
4
3
0.88
L
Sobek
Vitoliy
Sobek
3
4
1
0.88
W
Bacchus
Weirsem
Bacchus
0
2
13
3.25
L
Cthulhu
XIAOHAOQWQ
Cthulhu
2
8
2
0.38
L
Fenrir
XIAOLUOQAQ
Fenrir
2
8
3
0.44
W
Thanatos
hungyaha
Thanatos
11
1
5
13.5
W
Cernunnos
qw22
Cernunnos
5
1
3
6.5
W
9
1
1
9.5
L
Artemis
zrhsnbgrri
Artemis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,913
Damage
39,148
52,741
Taken
51,946
26,528
Mitigated
24,297
10,004
Healing
29,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AndreBones
Apollo
8,515
5,282
0
3,472
11,163
5,056
2,768
3,116
7,627
0
76,948
L
7,271
744
358
2,892
9,478
3,274
149
4,112
5,366
42,052
0
L
Sobek
Vitoliy
Sobek
2,910
333
0
1,991
8,879
4,374
0
1,401
7,478
14,018
0
W
Bacchus
Weirsem
Bacchus
6,134
976
0
2,387
8,755
8,106
0
3,205
5,289
35,736
0
L
Cthulhu
XIAOHAOQWQ
Cthulhu
6,405
1,060
242
1,928
14,608
11,593
0
2,680
11,928
21,036
0
L
Fenrir
XIAOLUOQAQ
Fenrir
5,877
1,679
0
2,420
12,418
5,378
0
2,704
9,714
0
34,590
W
Thanatos
hungyaha
Thanatos
9,174
3,573
0
13,582
13,478
4,684
0
3,599
9,651
0
46,257
W
Cernunnos
qw22
Cernunnos
7,778
3,728
0
3,142
7,336
2,911
1,886
2,551
4,705
0
73,299
W
7,547
2,200
0
7,330
11,214
3,540
3,308
2,760
8,088
59,467
0
L
Artemis
zrhsnbgrri
Artemis
1,450
995
0
173
7,358
1,909
0
2,784
4,574
0
9,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
50,781
211
Minions Killed
502
0
Camps Cleared
0
1,304,111
Distance Traveled
1,406,226
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,022
689
143
9
0
252,986
0
L
Ra
7,487
468
71
4
0
275,493
1
L
Sobek
7,016
439
13
1
0
238,647
0
W
Bacchus
9,098
569
49
3
0
284,168
1
L
Cthulhu
6,860
429
47
3
0
268,741
0
L
Fenrir
7,765
485
59
4
0
295,804
1
W
Thanatos
10,022
626
76
5
0
335,140
7
W
Cernunnos
10,411
651
129
8
0
256,539
3
W
Sol
10,228
639
105
7
0
277,393
0
L
Artemis
5,362
335
21
1
0
225,426
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role