Player Matchup

Merlin
Merlin
 
Merlin
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AlexDragonul
Tsukuyomi
Level 9
God Stats
2W - 5L
1,383 SR
Queue Stats
7W - 11L
1,389 Elo+
Solo
Fenrir
Fenrir
EviLunHoly
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,380 Elo+
Solo
Thor
Thor
Leekta
Thor
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Solo
Nemesis
Nemesis
Rafeq
Nemesis
Level 13
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Team Averages
Level 10
1,431 SR
1,401 Elo+

VS

Team Averages
Level 14
1,366 SR
1,453 Elo+
Baba Yaga
Baba Yaga
Kyotsui
Baba Yaga
Level 15
God Stats
13W - 14L
1,563 SR
Queue Stats
57W - 49L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Tanzbaerlie
Kukulkan
Level 15
God Stats
3W - 3L
1,511 SR
Queue Stats
63W - 98L
1,381 Elo+
Solo
Thor
Thor
myCrazy1
Thor
Level 13
God Stats
1W - 2L
1,207 SR
Queue Stats
27W - 32L
1,493 Elo+
Party 1
Rama
Rama
影丶St
Rama
Level 15
God Stats
3W - 0L
1,187 SR
Queue Stats
53W - 52L
1,411 Elo+
Party 1
Bacchus
Bacchus
御风灬随枫
Bacchus
Level 11
God Stats
8W - 4L
1,361 SR
Queue Stats
37W - 38L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 5 / 20
15,203
1,086
28,621
17,506
7,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
AlexDragonul
Tsukuyomi
20
6 / 9 / 14
14,245
1,018
16,194
21,789
9,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
EviLunHoly
Fenrir
20
9 / 8 / 9
14,618
1,044
14,374
23,922
14,965
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
Leekta
Thor
20
9 / 10 / 11
14,562
1,040
16,742
22,471
10,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Rafeq
Nemesis
19
4 / 9 / 8
13,240
946
15,590
23,065
10,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kyotsui
Baba Yaga
20
14 / 6 / 20
17,302
1,236
30,607
15,737
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Tanzbaerlie
Kukulkan
20
5 / 5 / 18
14,636
1,045
15,405
14,559
5,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
7 / 7 / 14
14,271
1,019
12,596
20,848
7,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
20
14 / 6 / 15
16,253
1,161
29,327
22,420
8,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 8 / 19
12,589
899
9,320
23,114
29,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
127
32
Kills
41
41
Deaths
32
62
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
20
2.8
L
Tsukuyomi
AlexDragonul
Tsukuyomi
6
9
14
1.44
L
Fenrir
EviLunHoly
Fenrir
9
8
9
1.69
W
Baba Yaga
Kyotsui
Baba Yaga
14
6
20
4
L
Thor
Leekta
Thor
9
10
11
1.45
L
Nemesis
Rafeq
Nemesis
4
9
8
0.89
W
Kukulkan
Tanzbaerlie
Kukulkan
5
5
18
2.8
W
Thor
7
7
14
2
W
Rama
14
6
15
3.58
W
1
8
19
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,521
Damage
97,255
108,753
Taken
96,678
52,771
Mitigated
56,816
4,237
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
28,621
1,949
0
317
17,506
7,607
0
10,290
7,216
61,998
0
L
Tsukuyomi
AlexDragonul
Tsukuyomi
16,194
4,004
0
681
21,789
9,859
0
11,445
10,344
0
43,674
L
Fenrir
EviLunHoly
Fenrir
14,374
3,717
0
812
23,922
14,965
0
9,931
13,991
0
31,292
W
Baba Yaga
Kyotsui
Baba Yaga
30,607
616
0
2,833
15,737
6,239
0
2,291
13,446
61,263
0
L
Thor
Leekta
Thor
16,742
4,780
0
430
22,471
10,195
0
11,062
11,409
0
25,460
L
Nemesis
Rafeq
Nemesis
15,590
9,106
0
1,997
23,065
10,145
0
12,604
10,461
0
42,278
W
Kukulkan
Tanzbaerlie
Kukulkan
15,405
3,213
0
489
14,559
5,538
0
2,963
11,596
55,672
0
W
Thor
12,596
1,993
0
2,038
20,848
7,423
0
5,568
15,280
0
21,851
W
Rama
29,327
25,215
0
3,327
22,420
8,244
0
6,008
16,412
0
52,949
W
9,320
547
0
0
23,114
29,372
0
11,791
11,323
18,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,868
Gold Earned
75,051
225
Minions Killed
257
6
Camps Cleared
8
1,342,917
Distance Traveled
1,164,305
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,203
1,086
75
5
1
257,033
2
L
Tsukuyomi
14,245
1,018
50
4
0
272,006
0
L
Fenrir
14,618
1,044
32
2
1
293,635
1
W
Baba Yaga
17,302
1,236
65
5
5
262,160
0
L
Thor
14,562
1,040
20
1
0
258,067
2
L
Nemesis
13,240
946
48
3
4
262,176
2
W
Kukulkan
14,636
1,045
95
7
1
235,880
0
W
Thor
14,271
1,019
34
2
0
214,895
1
W
Rama
16,253
1,161
52
4
1
228,143
3
W
Bacchus
12,589
899
11
1
1
223,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role