Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CatSchmear
Cthulhu
Level 27
God Stats
3W - 2L
1,853 SR
Queue Stats
7W - 5L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
Funstar2007
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,746 Elo+
Solo
Ra
Ra
ezwarrior96
Ra
Level 21
God Stats
0W - 2L
1,668 SR
Queue Stats
36W - 39L
1,467 Elo+
Party 1
Thor
Thor
jxpoh99
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,383 Elo+
Party 1
Team Averages
Level 18
1,604 SR
1,522 Elo+

VS

Team Averages
Level 21
1,530 SR
1,476 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BrokenTime
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,473 Elo+
Solo
Izanami
Izanami
EveLords
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 61L
1,363 Elo+
Solo
Freya
Freya
MinnyPark
Freya
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Terra
Terra
thearcher1296
Terra
Level 27
God Stats
14W - 4L
1,650 SR
Queue Stats
59W - 44L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 7 / 7
11,756
980
17,937
21,568
8,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
CatSchmear
Cthulhu
17
1 / 9 / 9
11,088
924
18,152
30,643
34,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Funstar2007
Sun Wukong
17
0 / 11 / 8
10,601
883
9,959
24,752
21,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 6 / 2
12,470
1,039
23,333
16,932
7,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
jxpoh99
Thor
17
2 / 8 / 6
11,119
927
8,640
23,627
9,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
10 / 1 / 20
13,651
1,138
22,141
15,145
9,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 23
13,215
1,101
18,356
18,461
9,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
EveLords
Izanami
20
10 / 4 / 21
12,949
1,079
23,204
13,664
6,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Freya
MinnyPark
Freya
20
4 / 1 / 23
12,663
1,055
24,184
16,368
8,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 0 / 32
14,747
1,229
22,538
22,487
29,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
160
11
Kills
41
41
Deaths
11
32
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
7
0.93
W
Chang'e
 
Chang'e
10
1
20
20
W
10
5
23
4.3
L
Cthulhu
CatSchmear
Cthulhu
1
9
9
0.61
W
Izanami
EveLords
Izanami
10
4
21
5.13
L
Sun Wukong
Funstar2007
Sun Wukong
0
11
8
0.36
W
Freya
MinnyPark
Freya
4
1
23
15.5
L
5
6
2
1
L
Thor
jxpoh99
Thor
2
8
6
0.63
W
7
0
32
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,021
Damage
110,423
117,522
Taken
86,125
80,738
Mitigated
63,297
15,848
Healing
37,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,937
8,307
0
3,037
21,568
8,161
0
12,285
9,283
0
38,702
W
Chang'e
 
Chang'e
22,141
4,151
11,723
6,104
15,145
9,669
0
8,544
6,511
50,517
0
W
18,356
5,218
0
0
18,461
9,171
0
9,671
8,730
0
33,954
L
Cthulhu
CatSchmear
Cthulhu
18,152
1,254
1,200
2,175
30,643
34,496
0
18,007
12,636
35,994
0
W
Izanami
EveLords
Izanami
23,204
16,650
0
0
13,664
6,541
0
7,930
5,584
0
37,742
L
Sun Wukong
Funstar2007
Sun Wukong
9,959
1,702
0
2,113
24,752
21,513
0
11,942
12,810
256
21,451
W
Freya
MinnyPark
Freya
24,184
11,334
0
9,554
16,368
8,325
0
4,577
11,701
48,124
0
L
23,333
1,183
3,896
3,427
16,932
7,082
0
10,548
6,384
60,513
0
L
Thor
jxpoh99
Thor
8,640
2,633
0
0
23,627
9,486
0
16,081
7,546
0
14,933
W
22,538
2,606
4,547
5,299
22,487
29,591
0
10,539
11,858
39,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,034
Gold Earned
67,225
203
Minions Killed
231
5
Camps Cleared
6
1,069,945
Distance Traveled
1,143,680
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,756
980
39
3
2
215,400
0
W
Chang'e
13,651
1,138
75
6
1
247,556
0
W
Thor
13,215
1,101
41
3
0
213,561
0
L
Cthulhu
11,088
924
35
3
0
198,664
1
W
Izanami
12,949
1,079
37
3
2
175,726
0
L
Sun Wukong
10,601
883
27
2
1
218,220
0
W
Freya
12,663
1,055
47
4
3
220,099
1
L
Ra
12,470
1,039
93
8
1
234,854
0
L
Thor
11,119
927
9
1
1
202,807
0
W
Terra
14,747
1,229
31
3
0
286,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role