Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
MattDeSmite
Chernobog
Level 76
God Stats
0W - 2L
1,451 SR
Queue Stats
18W - 19L
1,389 Elo+
Party 1
King Arthur
King Arthur
PowerDamavik
King Arthur
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 48L
1,413 Elo+
Solo
Team Averages
Level 53
1,484 SR
1,434 Elo+

VS

Team Averages
Level 103
1,574 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
CosmicALC
Morgan Le Fay
Level 127
God Stats
3W - 3L
1,364 SR
Queue Stats
7W - 9L
1,437 Elo+
Party 2
Neith
Neith
littleRoguе
Neith
Level 26
God Stats
14W - 7L
1,638 SR
Queue Stats
126W - 130L
1,463 Elo+
Solo
Athena
Athena
th4tguyy0ukn0w
Athena
Level 155
God Stats
5W - 0L
1,719 SR
Queue Stats
154W - 88L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 3 / 1
8,483
606
6,265
6,257
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
MattDeSmite
Chernobog
12
1 / 3 / 1
8,497
607
8,102
9,685
4,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
PowerDamavik
King Arthur
12
1 / 4 / 2
8,654
618
4,762
13,891
13,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CosmicALC
Morgan Le Fay
14
4 / 1 / 6
9,765
698
8,774
5,499
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 7
9,927
709
7,044
8,582
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 7
9,532
681
8,800
14,166
11,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
10
10
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
W
Morgan Le Fay
CosmicALC
Morgan Le Fay
4
1
6
7
L
Chernobog
MattDeSmite
Chernobog
1
3
1
0.5
L
King Arthur
PowerDamavik
King Arthur
1
4
2
0.5
W
3
1
7
6.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
24,618
29,833
Taken
28,247
20,676
Mitigated
16,554
3,368
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,265
1,062
0
352
6,257
2,834
0
4,057
2,200
35,452
0
W
Morgan Le Fay
CosmicALC
Morgan Le Fay
8,774
937
0
371
5,499
2,141
680
961
4,392
42,822
0
L
Chernobog
MattDeSmite
Chernobog
8,102
4,501
0
1,831
9,685
4,135
216
5,818
3,867
0
28,063
L
King Arthur
PowerDamavik
King Arthur
4,762
524
0
1,185
13,891
13,707
0
7,699
6,192
0
22,893
W
7,044
1,411
1,000
5,080
8,582
2,992
1,420
1,694
6,626
0
37,225
W
8,800
2,202
0
3,925
14,166
11,421
557
3,176
10,475
22,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
29,224
141
Minions Killed
163
0
Camps Cleared
0
719,444
Distance Traveled
792,700
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,483
606
59
4
0
190,745
0
W
Morgan Le Fay
9,765
698
64
5
0
247,285
0
L
Chernobog
8,497
607
34
2
0
263,948
5
L
King Arthur
8,654
618
48
3
0
264,751
3
W
Neith
9,927
709
75
5
0
258,101
3
W
Athena
9,532
681
24
2
0
287,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role