Player Matchup

Ra
Ra
Android71
Ra
Level 16
God Stats
1W - 2L
1,532 SR
Queue Stats
17W - 24L
1,322 Elo+
Solo
Bakasura
Bakasura
Giivannacatunda
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Vynizin
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
vilney
Hel
Level 26
God Stats
6W - 2L
1,708 SR
Queue Stats
6W - 2L
1,805 Elo+
Solo
Skadi
Skadi
vinimaxs
Skadi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,283 Elo+
Solo
Team Averages
Level 11
1,548 SR
1,482 Elo+

VS

Team Averages
Level 13
1,442 SR
1,149 Elo+
Xbalanque
Xbalanque
CarvalhoB
Xbalanque
Level 29
God Stats
7W - 7L
1,424 SR
Queue Stats
107W - 115L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
GodOlimpus
Gilgamesh
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,068 Elo+
Solo
Cthulhu
Cthulhu
Pintalosmicro
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
949 Elo+
Party 1
Hades
Hades
xZooNeBr
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
949 Elo+
Party 1
Thor
Thor
xjOhNcAsTrOx
Thor
Level 17
God Stats
2W - 2L
1,285 SR
Queue Stats
53W - 82L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
8,180
629
8,469
6,119
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
9
1 / 7 / 2
5,951
458
1,233
8,708
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Vynizin
Nemesis
9
3 / 4 / 0
6,091
469
1,626
8,746
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
vilney
Hel
9
0 / 1 / 0
5,782
445
4,681
6,295
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
vinimaxs
Skadi
8
0 / 3 / 0
5,162
397
2,224
7,957
1,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarvalhoB
Xbalanque
11
3 / 0 / 2
6,808
524
6,753
6,490
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GodOlimpus
Gilgamesh
12
4 / 0 / 3
6,862
528
4,496
5,388
2,031
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
10
2 / 0 / 2
5,521
425
4,765
7,157
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
xZooNeBr
Hades
10
0 / 5 / 1
5,412
416
3,049
7,198
2,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 5 / 0
6,881
529
4,317
7,860
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
10
Kills
15
16
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
1
2
7
W
Xbalanque
CarvalhoB
Xbalanque
3
0
2
4
L
Bakasura
1
7
2
0.29
W
Gilgamesh
GodOlimpus
Gilgamesh
4
0
3
5.5
W
Cthulhu
2
0
2
3
L
Nemesis
Vynizin
Nemesis
3
4
0
0.75
L
Hel
vilney
Hel
0
1
0
0
L
Skadi
vinimaxs
Skadi
0
3
0
0
W
Hades
xZooNeBr
Hades
0
5
1
0.1
W
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,233
Damage
23,380
37,825
Taken
34,093
10,990
Mitigated
12,952
11,733
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,469
1,213
79
2,096
6,119
2,362
0
1,584
4,505
54,778
0
W
Xbalanque
CarvalhoB
Xbalanque
6,753
3,833
0
2,682
6,490
1,697
352
2,397
4,093
0
37,822
L
Bakasura
1,233
828
0
475
8,708
2,160
0
1,722
6,956
0
14,941
W
Gilgamesh
GodOlimpus
Gilgamesh
4,496
1,558
0
1,286
5,388
2,031
296
269
5,119
0
27,930
W
Cthulhu
4,765
204
59
1,845
7,157
3,875
175
4,311
2,846
15,886
0
L
Nemesis
Vynizin
Nemesis
1,626
592
0
2,788
8,746
2,593
200
446
8,300
0
28,713
L
Hel
vilney
Hel
4,681
411
2,333
3,527
6,295
1,922
577
1,135
5,010
19,944
0
L
Skadi
vinimaxs
Skadi
2,224
1,484
0
435
7,957
1,953
589
2,297
5,240
0
21,004
W
Hades
xZooNeBr
Hades
3,049
1,051
20
1,144
7,198
2,652
0
3,245
3,917
22,406
0
W
4,317
815
0
1,905
7,860
2,697
0
2,928
4,932
0
29,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
31,484
274
Minions Killed
260
0
Camps Cleared
0
1,175,266
Distance Traveled
1,181,907
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,180
629
106
8
0
265,656
1
W
Xbalanque
6,808
524
71
5
0
207,892
2
L
Bakasura
5,951
458
39
3
0
216,184
0
W
Gilgamesh
6,862
528
63
5
0
257,678
1
W
Cthulhu
5,521
425
25
2
0
253,151
0
L
Nemesis
6,091
469
52
4
0
278,528
1
L
Hel
5,782
445
25
2
0
222,463
2
L
Skadi
5,162
397
52
4
0
192,435
1
W
Hades
5,412
416
42
3
0
214,724
1
W
Thor
6,881
529
59
5
0
248,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role