Player Matchup

Sol
Sol
FCGhost99
Sol
Level 107
God Stats
37W - 25L
1,614 SR
Queue Stats
378W - 358L
1,573 Elo+
Party 2
Hercules
Hercules
Itachiii6738
Hercules
Level 48
God Stats
19W - 13L
1,630 SR
Queue Stats
412W - 385L
1,522 Elo+
Party 2
Nox
Nox
Ivan0625
Nox
Level 49
God Stats
2W - 2L
1,301 SR
Queue Stats
490W - 503L
1,476 Elo+
Solo
Nemesis
Nemesis
Runcoop4120
Nemesis
Level 85
God Stats
30W - 22L
1,643 SR
Queue Stats
351W - 294L
1,627 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tribE_King_1st
Morgan Le Fay
Level 112
God Stats
18W - 9L
1,686 SR
Queue Stats
247W - 214L
1,590 Elo+
Party 2
Team Averages
Level 80
1,575 SR
1,557 Elo+

VS

Team Averages
Level 87
1,557 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Nsoiaf
Chaac
Level 128
God Stats
2W - 2L
1,741 SR
Queue Stats
472W - 461L
1,501 Elo+
Party 3
Ne Zha
Ne Zha
PerseusHeracles
Ne Zha
Level 126
God Stats
3W - 2L
1,558 SR
Queue Stats
113W - 117L
1,572 Elo+
Party 1
Olorun
Olorun
Schnuppa
Olorun
Level 27
God Stats
2W - 4L
1,458 SR
Queue Stats
13W - 15L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
phatchod69
Gilgamesh
Level 44
God Stats
19W - 19L
1,527 SR
Queue Stats
138W - 150L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,811
581
3,784
4,279
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Itachiii6738
Hercules
10
1 / 0 / 3
5,159
516
2,766
5,945
1,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 4
5,910
591
4,898
5,449
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Runcoop4120
Nemesis
12
7 / 0 / 2
6,960
696
5,141
4,815
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Morgan Le Fay
tribE_King_1st
Morgan Le Fay
11
2 / 1 / 5
6,607
661
4,316
4,014
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 4 / 1
5,617
562
2,227
5,576
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
Nsoiaf
Chaac
10
0 / 2 / 0
5,438
544
3,720
7,912
3,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 0 / 1
5,678
568
3,845
6,237
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Schnuppa
Olorun
8
1 / 3 / 1
5,119
512
2,996
6,686
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
phatchod69
Gilgamesh
8
1 / 3 / 0
4,856
486
2,983
7,372
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
2
2
1
1.25
W
Hercules
Itachiii6738
Hercules
1
0
3
2.5
W
0
0
4
2
L
Chaac
Nsoiaf
Chaac
0
2
0
0
L
1
0
1
1.5
W
Nemesis
Runcoop4120
Nemesis
7
0
2
8
L
Olorun
Schnuppa
Olorun
1
3
1
0.5
L
Gilgamesh
phatchod69
Gilgamesh
1
3
0
0.33
W
Morgan Le Fay
tribE_King_1st
Morgan Le Fay
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
15,771
24,502
Taken
33,783
8,132
Mitigated
12,554
9,200
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,227
505
0
0
5,576
1,489
0
1,061
4,515
32,766
0
W
3,784
695
0
1,783
4,279
937
0
1,152
3,127
32,004
0
W
Hercules
Itachiii6738
Hercules
2,766
518
0
2,575
5,945
1,923
0
2,052
3,893
0
14,677
W
4,898
435
0
2,048
5,449
1,823
0
248
5,128
34,015
0
L
Chaac
Nsoiaf
Chaac
3,720
97
0
3,001
7,912
3,492
0
4,074
3,838
0
30,535
L
3,845
586
0
2,030
6,237
2,325
0
994
5,243
0
24,207
W
Nemesis
Runcoop4120
Nemesis
5,141
2,684
0
1,029
4,815
2,134
0
874
3,825
0
37,584
L
Olorun
Schnuppa
Olorun
2,996
1,633
205
2,415
6,686
1,945
0
3,094
3,592
30,053
0
L
Gilgamesh
phatchod69
Gilgamesh
2,983
580
0
1,798
7,372
3,303
0
3,775
3,597
0
17,498
W
Morgan Le Fay
tribE_King_1st
Morgan Le Fay
4,316
374
0
1,765
4,014
1,315
0
897
3,016
44,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
26,708
347
Minions Killed
259
0
Camps Cleared
0
1,045,791
Distance Traveled
1,005,092
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,617
562
67
7
0
182,073
5
W
Sol
5,811
581
64
6
0
194,169
1
W
Hercules
5,159
516
32
3
0
214,067
0
W
Nox
5,910
591
70
7
0
198,965
4
L
Chaac
5,438
544
59
6
0
214,022
5
L
Ne Zha
5,678
568
20
2
0
215,648
1
W
Nemesis
6,960
696
84
8
0
231,066
5
L
Olorun
5,119
512
71
7
0
173,142
1
L
Gilgamesh
4,856
486
42
4
0
220,207
4
W
Morgan Le Fay
6,607
661
97
10
0
207,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role