Player Matchup

Danzaburou
Danzaburou
Joaopbs98
Danzaburou
Level 17
God Stats
3W - 9L
1,284 SR
Queue Stats
17W - 25L
1,389 Elo+
Solo
Ymir
Ymir
TarbergDjuret
Ymir
Level 7
God Stats
22W - 18L
1,304 SR
Queue Stats
64W - 67L
1,283 Elo+
Party 2
Thor
Thor
VonDnozzle
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 81L
1,281 Elo+
Party 2
Guan Yu
Guan Yu
ZioXeno
Guan Yu
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 144L
1,337 Elo+
Solo
Persephone
Persephone
surezzz
Persephone
Level 3
God Stats
1W - 3L
1,235 SR
Queue Stats
4W - 4L
1,150 Elo+
Solo
Team Averages
Level 13
1,365 SR
1,288 Elo+

VS

Team Averages
Level 7
1,506 SR
1,300 Elo+
Ymir
Ymir
CouzAres-_EZ
Ymir
Level 5
God Stats
4W - 4L
1,697 SR
Queue Stats
5W - 10L
1,401 Elo+
Party 1
Nemesis
Nemesis
Emmelyne
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kaetamine
Amaterasu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,136 Elo+
Solo
Chernobog
Chernobog
TrollButter99
Chernobog
Level 22
God Stats
1W - 4L
1,334 SR
Queue Stats
26W - 22L
1,351 Elo+
Solo
Thor
Thor
autel884assidue
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joaopbs98
Danzaburou
14
7 / 5 / 12
9,510
559
11,250
10,354
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 5
8,491
499
2,778
6,335
4,041
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
8 / 2 / 2
8,910
524
4,928
7,632
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ZioXeno
Guan Yu
15
5 / 3 / 11
8,957
527
9,732
15,546
9,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
surezzz
Persephone
15
11 / 2 / 7
10,485
617
13,848
11,370
5,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,511
383
1,660
4,992
3,174
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Emmelyne
Nemesis
11
4 / 11 / 3
7,200
424
4,601
11,782
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Kaetamine
Amaterasu
14
5 / 6 / 3
8,770
516
9,420
11,493
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
TrollButter99
Chernobog
14
3 / 7 / 7
8,923
525
10,352
14,328
5,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 11 / 1
6,274
369
3,110
12,950
5,040
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
37
Kills
13
14
Deaths
37
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Nemesis
Emmelyne
Nemesis
4
11
3
0.5
W
Danzaburou
Joaopbs98
Danzaburou
7
5
12
2.6
L
Amaterasu
Kaetamine
Amaterasu
5
6
3
1.08
W
6
2
5
4.25
L
Chernobog
TrollButter99
Chernobog
3
7
7
0.93
W
8
2
2
4.5
W
Guan Yu
ZioXeno
Guan Yu
5
3
11
3.5
L
0
11
1
0.05
W
Persephone
surezzz
Persephone
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,536
Damage
29,143
51,237
Taken
55,545
25,695
Mitigated
25,490
14,949
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,660
132
0
0
4,992
3,174
168
120
4,842
13,409
0
L
Nemesis
Emmelyne
Nemesis
4,601
1,475
0
651
11,782
4,777
0
2,638
9,114
0
13,060
W
Danzaburou
Joaopbs98
Danzaburou
11,250
6,131
0
3,514
10,354
3,870
2,240
0
10,354
0
49,805
L
Amaterasu
Kaetamine
Amaterasu
9,420
4,355
0
1,332
11,493
7,360
214
1,317
10,151
0
25,464
W
2,778
867
0
511
6,335
4,041
46
0
6,335
15,954
0
L
Chernobog
TrollButter99
Chernobog
10,352
5,436
0
3,448
14,328
5,139
0
6,080
8,046
0
52,769
W
4,928
1,563
0
492
7,632
3,152
1,060
794
6,838
0
22,879
W
Guan Yu
ZioXeno
Guan Yu
9,732
4,960
1,148
5,858
15,546
9,281
198
866
14,680
0
45,101
L
3,110
823
0
629
12,950
5,040
189
5,614
6,766
0
21,064
W
Persephone
surezzz
Persephone
13,848
1,373
0
3,426
11,370
5,351
2,987
0
11,368
54,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
37,678
315
Minions Killed
222
0
Camps Cleared
0
1,533,063
Distance Traveled
1,371,911
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,511
383
29
2
0
192,318
1
L
Nemesis
7,200
424
25
1
0
303,760
5
W
Danzaburou
9,510
559
72
4
0
290,213
0
L
Amaterasu
8,770
516
47
3
0
302,375
3
W
Ymir
8,491
499
36
2
0
274,085
3
L
Chernobog
8,923
525
91
5
0
311,109
0
W
Thor
8,910
524
47
3
0
315,060
0
W
Guan Yu
8,957
527
60
4
0
360,306
0
L
Thor
6,274
369
30
2
0
262,349
3
W
Persephone
10,485
617
100
6
0
293,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role