Player Matchup

Bellona
Bellona
ATH theobff
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,290 Elo+
Solo
Cthulhu
Cthulhu
Orik_king
Cthulhu
Level 15
God Stats
4W - 6L
1,785 SR
Queue Stats
23W - 23L
1,529 Elo+
Party 1
Scylla
Scylla
Rooster456
Scylla
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,195 Elo+
Solo
Chernobog
Chernobog
SYSDREAMspiro
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,499 Elo+
Party 1
Mercury
Mercury
versatiLeArrow
Mercury
Level 17
God Stats
3W - 1L
1,628 SR
Queue Stats
83W - 64L
1,512 Elo+
Solo
Team Averages
Level 23
1,583 SR
1,405 Elo+

VS

Team Averages
Level 24
1,344 SR
1,355 Elo+
Danzaburou
Danzaburou
HiRezISToxic
Danzaburou
Level 29
God Stats
7W - 4L
1,678 SR
Queue Stats
116W - 102L
1,526 Elo+
Solo
Cerberus
Cerberus
grubenvsb67
Cerberus
Level 16
God Stats
2W - 8L
1,080 SR
Queue Stats
242W - 373L
1,151 Elo+
Solo
Fenrir
Fenrir
jonym09-_-
Fenrir
Level 26
God Stats
1W - 2L
1,411 SR
Queue Stats
107W - 116L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sergiu_buhai
Morgan Le Fay
Level 21
God Stats
17W - 40L
1,226 SR
Queue Stats
81W - 115L
1,194 Elo+
Solo
Loki
Loki
sylletsblm
Loki
Level 28
God Stats
4W - 11L
1,326 SR
Queue Stats
73W - 97L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATH theobff
Bellona
17
1 / 3 / 1
10,741
488
2,599
9,574
6,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Orik_king
Cthulhu
14
2 / 2 / 9
9,703
441
6,432
13,631
12,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Rooster456
Scylla
19
1 / 1 / 5
11,734
533
11,232
9,999
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SYSDREAMspiro
Chernobog
17
7 / 6 / 5
11,397
518
13,880
14,651
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 3
14,476
658
12,510
15,896
7,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HiRezISToxic
Danzaburou
17
3 / 1 / 2
11,499
523
12,274
10,395
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
grubenvsb67
Cerberus
14
0 / 5 / 7
9,413
428
6,068
15,850
17,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
jonym09-_-
Fenrir
14
7 / 4 / 1
9,530
433
10,201
14,575
6,714
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
sergiu_buhai
Morgan Le Fay
15
3 / 4 / 0
9,919
451
5,161
8,668
3,391
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 2
9,424
428
3,508
13,733
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
18
Kills
14
14
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
ATH theobff
Bellona
1
3
1
0.5
L
Danzaburou
HiRezISToxic
Danzaburou
3
1
2
4
W
Cthulhu
Orik_king
Cthulhu
2
2
9
3.25
W
Scylla
Rooster456
Scylla
1
1
5
3.5
W
Chernobog
SYSDREAMspiro
Chernobog
7
6
5
1.58
L
Cerberus
grubenvsb67
Cerberus
0
5
7
0.7
L
Fenrir
jonym09-_-
Fenrir
7
4
1
1.88
L
Morgan Le Fay
sergiu_buhai
Morgan Le Fay
3
4
0
0.75
L
1
4
2
0.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,653
Damage
37,212
63,751
Taken
63,221
35,872
Mitigated
36,201
19,102
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ATH theobff
Bellona
2,599
1,128
0
1,816
9,574
6,033
864
4,595
4,979
0
54,458
L
Danzaburou
HiRezISToxic
Danzaburou
12,274
6,237
0
3,288
10,395
3,935
0
4,603
5,372
0
81,931
W
Cthulhu
Orik_king
Cthulhu
6,432
906
233
3,084
13,631
12,464
658
3,016
10,615
30,343
0
W
Scylla
Rooster456
Scylla
11,232
344
122
4,494
9,999
3,846
1,322
223
9,776
93,921
0
W
Chernobog
SYSDREAMspiro
Chernobog
13,880
10,016
183
2,706
14,651
5,609
1,518
2,458
12,193
0
73,455
L
Cerberus
grubenvsb67
Cerberus
6,068
758
0
2,455
15,850
17,102
91
4,590
10,827
22,339
0
L
Fenrir
jonym09-_-
Fenrir
10,201
1,882
0
1,067
14,575
6,714
0
3,821
10,374
0
33,164
L
Morgan Le Fay
sergiu_buhai
Morgan Le Fay
5,161
1,134
0
618
8,668
3,391
1,163
346
8,312
58,255
0
L
3,508
354
0
4,675
13,733
5,059
0
2,855
10,672
0
57,554
W
12,510
8,390
0
6,464
15,896
7,920
910
937
14,959
0
127,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,051
Gold Earned
49,785
635
Minions Killed
475
0
Camps Cleared
0
2,143,119
Distance Traveled
1,716,469
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,741
488
105
5
0
424,161
0
L
Danzaburou
11,499
523
165
8
0
325,845
4
W
Cthulhu
9,703
441
52
2
0
378,589
3
W
Scylla
11,734
533
159
7
0
425,848
6
W
Chernobog
11,397
518
101
5
0
370,031
0
L
Cerberus
9,413
428
44
2
0
389,360
1
L
Fenrir
9,530
433
52
2
0
339,620
2
L
Morgan Le Fay
9,919
451
110
5
0
287,244
0
L
Loki
9,424
428
104
5
0
374,400
0
W
Mercury
14,476
658
218
10
0
544,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role