Player Matchup

Zhong Kui
Zhong Kui
Hechicero999
Zhong Kui
Level 25
God Stats
2W - 0L
1,503 SR
Queue Stats
25W - 27L
1,424 Elo+
Solo
Osiris
Osiris
Pinopinopi
Osiris
Level 86
God Stats
24W - 9L
1,661 SR
Queue Stats
145W - 100L
1,529 Elo+
Party 1
Cupid
Cupid
Ramungut
Cupid
Level 27
God Stats
13W - 6L
1,705 SR
Queue Stats
29W - 18L
1,584 Elo+
Party 1
Agni
Agni
Sanrias
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,324 Elo+
Solo
Loki
Loki
roble18
Loki
Level 8
God Stats
3W - 0L
1,346 SR
Queue Stats
10W - 6L
1,476 Elo+
Party 1
Team Averages
Level 31
1,543 SR
1,468 Elo+

VS

Team Averages
Level 26
1,421 SR
1,365 Elo+
Cerberus
Cerberus
BazThePanda
Cerberus
Level 27
God Stats
0W - 1L
1,401 SR
Queue Stats
4W - 4L
1,418 Elo+
Solo
Bellona
Bellona
Gellox
Bellona
Level 27
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Artemis
Artemis
Opium31rus
Artemis
Level 28
God Stats
6W - 3L
1,749 SR
Queue Stats
42W - 42L
1,457 Elo+
Solo
Da Ji
Da Ji
ZKJLDG
Da Ji
Level 22
God Stats
0W - 5L
1,263 SR
Queue Stats
36W - 48L
1,403 Elo+
Solo
Vulcan
Vulcan
drcogollo18
Vulcan
Level 27
God Stats
6W - 9L
1,506 SR
Queue Stats
65W - 81L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hechicero999
Zhong Kui
20
2 / 7 / 5
14,998
517
16,891
26,903
22,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
Pinopinopi
Osiris
20
17 / 5 / 3
17,493
603
29,130
40,838
35,004
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Ramungut
Cupid
20
4 / 10 / 5
14,362
495
11,077
22,137
8,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Sanrias
Agni
6
0 / 1 / 0
8,521
294
206
2,368
633
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Loki
roble18
Loki
20
5 / 9 / 7
14,167
489
9,242
21,820
13,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BazThePanda
Cerberus
20
5 / 6 / 14
14,152
488
15,218
27,093
36,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Gellox
Bellona
12
2 / 8 / 2
9,849
340
5,138
13,331
8,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Opium31rus
Artemis
20
20 / 7 / 3
17,008
586
40,025
22,024
10,780
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
ZKJLDG
Da Ji
20
3 / 7 / 3
12,848
443
10,232
27,112
12,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
12
2 / 0 / 1
10,406
359
3,301
2,930
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
55
28
Kills
32
32
Deaths
28
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BazThePanda
Cerberus
5
6
14
2
L
Bellona
Gellox
Bellona
2
8
2
0.38
W
Zhong Kui
Hechicero999
Zhong Kui
2
7
5
0.64
L
Artemis
Opium31rus
Artemis
20
7
3
3.07
W
Osiris
Pinopinopi
Osiris
17
5
3
3.7
W
Cupid
Ramungut
Cupid
4
10
5
0.65
W
Agni
Sanrias
Agni
0
1
0
0
L
Da Ji
ZKJLDG
Da Ji
3
7
3
0.64
L
Vulcan
2
0
1
2.5
W
Loki
roble18
Loki
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,546
Damage
73,914
114,066
Taken
92,490
79,655
Mitigated
69,518
43,374
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BazThePanda
Cerberus
15,218
1,724
183
6,050
27,093
36,867
378
3,560
23,533
69,504
0
L
Bellona
Gellox
Bellona
5,138
1,753
0
2,036
13,331
8,269
201
188
13,143
0
25,896
W
Zhong Kui
Hechicero999
Zhong Kui
16,891
2,041
246
12,774
26,903
22,298
1,497
2,818
24,085
107,021
0
L
Artemis
Opium31rus
Artemis
40,025
19,727
0
2,540
22,024
10,780
2,883
7,867
14,157
0
120,736
W
Osiris
Pinopinopi
Osiris
29,130
13,839
0
18,416
40,838
35,004
4,233
6,890
33,886
537
132,667
W
Cupid
Ramungut
Cupid
11,077
7,050
28
5,225
22,137
8,185
1,606
4,250
17,887
0
77,374
W
Agni
Sanrias
Agni
206
146
87
698
2,368
633
0
1,647
573
3,818
0
L
Da Ji
ZKJLDG
Da Ji
10,232
3,258
0
7,451
27,112
12,611
1,715
5,793
21,319
0
98,854
L
Vulcan
3,301
633
0
532
2,930
991
424
206
2,724
34,024
0
W
Loki
roble18
Loki
9,242
3,703
0
5,900
21,820
13,535
117
5,164
16,578
0
91,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,541
Gold Earned
64,263
579
Minions Killed
562
0
Camps Cleared
0
1,942,933
Distance Traveled
1,937,830
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,152
488
115
4
0
508,393
6
L
Bellona
9,849
340
43
1
0
300,564
1
W
Zhong Kui
14,998
517
157
5
0
452,905
5
L
Artemis
17,008
586
166
6
0
467,730
9
W
Osiris
17,493
603
161
6
0
482,513
2
W
Cupid
14,362
495
131
5
0
457,414
0
W
Agni
8,521
294
11
0
0
67,948
0
L
Da Ji
12,848
443
161
6
0
489,166
4
L
Vulcan
10,406
359
77
3
0
171,977
0
W
Loki
14,167
489
119
4
0
482,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role