Player Matchup

Ymir
Ymir
Bizness
Ymir
Level 54
God Stats
10W - 4L
1,649 SR
Queue Stats
280W - 154L
1,699 Elo+
Party 1
Sun Wukong
Sun Wukong
N1np0
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
Opxlitz
Gilgamesh
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
329W - 233L
1,639 Elo+
Party 1
Guan Yu
Guan Yu
SHMOELY
Guan Yu
Level 155
God Stats
5W - 1L
1,805 SR
Queue Stats
137W - 125L
1,574 Elo+
Party 1
Sol
Sol
the glassrabbit
Sol
Level 155
God Stats
6W - 1L
1,995 SR
Queue Stats
671W - 578L
1,652 Elo+
Party 1
Team Averages
Level 104
1,690 SR
1,651 Elo+

VS

Team Averages
Level 56
1,383 SR
1,373 Elo+
Hades
Hades
HEARTAKE-dot28
Hades
Level 85
God Stats
15W - 20L
1,454 SR
Queue Stats
113W - 156L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
Phanter-thunder
Zhong Kui
Level 85
God Stats
8W - 7L
1,364 SR
Queue Stats
330W - 368L
1,361 Elo+
Solo
Thanatos
Thanatos
blackapple2002
Thanatos
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
66W - 90L
1,354 Elo+
Party 2
Neith
Neith
rateable-menu
Neith
Level 65
God Stats
19W - 35L
1,309 SR
Queue Stats
150W - 194L
1,386 Elo+
Party 2
Khepri
Khepri
samon_69king
Khepri
Level 15
God Stats
2W - 5L
1,289 SR
Queue Stats
36W - 43L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bizness
Ymir
20
14 / 0 / 11
13,477
674
22,785
15,138
10,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
N1np0
Sun Wukong
14
1 / 7 / 11
9,606
480
6,704
13,826
10,119
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Opxlitz
Gilgamesh
19
9 / 0 / 12
12,732
637
13,159
14,195
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
SHMOELY
Guan Yu
15
1 / 2 / 22
11,734
587
6,671
16,294
15,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
18 / 0 / 12
13,942
697
24,980
17,436
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 1
9,363
468
11,597
19,487
8,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Phanter-thunder
Zhong Kui
17
6 / 6 / 1
10,762
538
11,885
22,697
15,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
13
0 / 7 / 0
8,135
407
1,478
14,904
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 2
8,961
448
4,237
15,537
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
12
0 / 11 / 1
8,008
400
2,030
23,497
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
13
43
Kills
8
9
Deaths
43
68
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bizness
Ymir
14
0
11
19.5
L
1
11
1
0.14
W
Sun Wukong
N1np0
Sun Wukong
1
7
11
0.93
W
Gilgamesh
Opxlitz
Gilgamesh
9
0
12
15
L
Zhong Kui
Phanter-thunder
Zhong Kui
6
6
1
1.08
W
Guan Yu
SHMOELY
Guan Yu
1
2
22
6
L
Thanatos
0
7
0
0
L
1
8
2
0.25
L
Khepri
0
11
1
0.05
W
18
0
12
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,299
Damage
31,227
76,889
Taken
96,122
51,195
Mitigated
45,277
25,941
Healing
27,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bizness
Ymir
22,785
6,050
0
5,564
15,138
10,129
1,053
7,067
8,071
97,761
0
L
11,597
248
6
3,819
19,487
8,797
0
11,940
7,453
64,171
0
W
Sun Wukong
N1np0
Sun Wukong
6,704
1,531
0
1,471
13,826
10,119
173
8,092
5,734
0
32,331
W
Gilgamesh
Opxlitz
Gilgamesh
13,159
4,847
0
4,895
14,195
8,589
876
4,436
9,759
0
84,032
L
Zhong Kui
Phanter-thunder
Zhong Kui
11,885
2,819
0
8,477
22,697
15,234
2,304
6,583
16,114
66,867
0
W
Guan Yu
SHMOELY
Guan Yu
6,671
663
1,408
1,634
16,294
15,405
785
4,563
11,731
0
27,226
L
Thanatos
1,478
501
0
8,773
14,904
4,741
0
5,807
9,037
0
43,462
L
4,237
1,025
660
3,106
15,537
4,617
1,028
8,966
6,215
0
49,013
L
Khepri
2,030
29
208
2,657
23,497
11,888
0
13,607
9,538
27,903
0
W
24,980
11,343
0
10,969
17,436
6,953
5,413
4,478
12,958
142,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,491
Gold Earned
45,229
551
Minions Killed
488
0
Camps Cleared
0
1,988,427
Distance Traveled
1,613,583
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,477
674
157
8
0
405,874
2
L
Hades
9,363
468
122
6
0
329,533
2
W
Sun Wukong
9,606
480
39
2
0
385,239
1
W
Gilgamesh
12,732
637
124
6
0
424,620
1
L
Zhong Kui
10,762
538
128
6
0
259,485
2
W
Guan Yu
11,734
587
24
1
0
426,972
0
L
Thanatos
8,135
407
95
5
0
351,685
2
L
Neith
8,961
448
98
5
0
326,941
3
L
Khepri
8,008
400
45
2
0
345,939
4
W
Sol
13,942
697
207
10
0
345,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role