Player Matchup

Baron Samedi
Baron Samedi
AKAOKO
Baron Samedi
Level 6
God Stats
1W - 1L
1,760 SR
Queue Stats
6W - 12L
1,127 Elo+
Party 4
Apollo
Apollo
Fensober77
Apollo
Level 27
God Stats
10W - 10L
1,346 SR
Queue Stats
97W - 125L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
Weffles101
Gilgamesh
Level 40
God Stats
3W - 5L
1,461 SR
Queue Stats
182W - 180L
1,493 Elo+
Party 2
Yemoja
Yemoja
kepka12
Yemoja
Level 6
God Stats
1W - 1L
1,785 SR
Queue Stats
37W - 35L
1,425 Elo+
Party 4
Artemis
Artemis
trensonguy
Artemis
Level 15
God Stats
21W - 17L
1,714 SR
Queue Stats
41W - 41L
1,355 Elo+
Party 2
Team Averages
Level 19
1,613 SR
1,357 Elo+

VS

Team Averages
Level 32
1,390 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
Arsenadze
Tsukuyomi
Level 107
God Stats
1W - 1L
1,313 SR
Queue Stats
17W - 21L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
Entrex002
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,607 Elo+
Party 1
The Morrigan
The Morrigan
GonielM
The Morrigan
Level 28
God Stats
6W - 3L
1,238 SR
Queue Stats
163W - 137L
1,560 Elo+
Party 3
Ymir
Ymir
YmirYEEEEEEEEs
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
kuropikaaa
Neith
Level 16
God Stats
11W - 12L
1,397 SR
Queue Stats
18W - 19L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKAOKO
Baron Samedi
8
0 / 3 / 2
5,635
376
2,662
5,875
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Apollo
Fensober77
Apollo
12
1 / 5 / 5
7,236
482
3,387
10,405
3,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Weffles101
Gilgamesh
13
8 / 2 / 2
8,320
555
8,953
9,463
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
kepka12
Yemoja
1
0 / 1 / 0
4,459
297
0
745
176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Artemis
trensonguy
Artemis
11
3 / 3 / 2
6,964
464
1,725
5,671
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arsenadze
Tsukuyomi
12
4 / 2 / 2
8,176
545
3,668
7,684
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Entrex002
Amaterasu
13
2 / 1 / 0
8,106
540
2,388
7,027
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
GonielM
The Morrigan
15
5 / 2 / 1
10,140
676
9,562
6,146
2,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 3
7,520
501
3,478
8,295
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
13
2 / 4 / 1
8,144
543
1,946
7,437
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
12
Kills
14
14
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AKAOKO
Baron Samedi
0
3
2
0.33
W
Tsukuyomi
Arsenadze
Tsukuyomi
4
2
2
2.5
W
Amaterasu
Entrex002
Amaterasu
2
1
0
2
L
Apollo
Fensober77
Apollo
1
5
5
0.7
W
The Morrigan
GonielM
The Morrigan
5
2
1
2.75
L
Gilgamesh
Weffles101
Gilgamesh
8
2
2
4.5
W
1
4
3
0.63
L
Yemoja
kepka12
Yemoja
0
1
0
0
W
Neith
2
4
1
0.63
L
Artemis
trensonguy
Artemis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
21,042
32,159
Taken
36,589
11,307
Mitigated
15,504
6,109
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AKAOKO
Baron Samedi
2,662
276
0
1,726
5,875
2,188
0
3,242
2,633
17,781
0
W
Tsukuyomi
Arsenadze
Tsukuyomi
3,668
1,185
0
2,659
7,684
2,297
333
103
7,581
0
29,728
W
Amaterasu
Entrex002
Amaterasu
2,388
981
0
2,512
7,027
4,086
2,940
0
7,027
0
38,439
L
Apollo
Fensober77
Apollo
3,387
1,642
0
2,678
10,405
3,250
364
3,555
6,850
0
34,490
W
The Morrigan
GonielM
The Morrigan
9,562
1,868
0
1,044
6,146
2,390
262
2,198
3,932
54,493
3,127
L
Gilgamesh
Weffles101
Gilgamesh
8,953
3,695
0
785
9,463
4,032
0
2,414
7,049
0
48,441
W
3,478
967
0
1,208
8,295
4,317
264
361
7,934
15,969
0
L
Yemoja
kepka12
Yemoja
0
0
0
36
745
176
0
31
714
463
0
W
Neith
1,946
756
0
959
7,437
2,414
1,770
0
7,437
0
43,019
L
Artemis
trensonguy
Artemis
1,725
937
0
884
5,671
1,661
686
1,806
3,865
0
23,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
42,086
258
Minions Killed
366
0
Camps Cleared
0
990,330
Distance Traveled
1,319,096
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,635
376
34
2
0
100,781
0
W
Tsukuyomi
8,176
545
48
3
0
283,673
0
W
Amaterasu
8,106
540
89
6
0
252,777
0
L
Apollo
7,236
482
73
5
0
287,772
3
W
The Morrigan
10,140
676
117
8
0
257,663
0
L
Gilgamesh
8,320
555
98
7
0
337,666
2
W
Ymir
7,520
501
27
2
0
268,337
2
L
Yemoja
4,459
297
2
0
0
23,743
0
W
Neith
8,144
543
85
6
0
256,646
0
L
Artemis
6,964
464
51
3
0
240,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role