Player Matchup

Merlin
Merlin
BigMFNJubes
Merlin
Level 68
God Stats
6W - 9L
1,498 SR
Queue Stats
616W - 624L
1,453 Elo+
Party 1
Khepri
Khepri
CrewSaddr
Khepri
Level 78
God Stats
27W - 26L
1,564 SR
Queue Stats
346W - 368L
1,456 Elo+
Party 1
Thanatos
Thanatos
Mathoro
Thanatos
Level 111
God Stats
39W - 27L
1,605 SR
Queue Stats
94W - 68L
1,573 Elo+
Solo
Tiamat
Tiamat
TacoSocko
Tiamat
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 38L
1,212 Elo+
Solo
Heimdallr
Heimdallr
baddywunna
Heimdallr
Level 55
God Stats
67W - 73L
1,454 SR
Queue Stats
285W - 329L
1,523 Elo+
Solo
Team Averages
Level 84
1,524 SR
1,443 Elo+

VS

Team Averages
Level 92
1,476 SR
1,455 Elo+
Sol
Sol
HighlyFlavored
Sol
Level 66
God Stats
2W - 0L
1,545 SR
Queue Stats
68W - 60L
1,521 Elo+
Solo
Bakasura
Bakasura
JadeFalcon414
Bakasura
Level 104
God Stats
14W - 9L
1,536 SR
Queue Stats
467W - 451L
1,460 Elo+
Solo
Hercules
Hercules
Zefir0s
Hercules
Level 95
God Stats
3W - 3L
1,397 SR
Queue Stats
499W - 628L
1,340 Elo+
Solo
Hades
Hades
ggboris
Hades
Level 87
God Stats
9W - 11L
1,545 SR
Queue Stats
337W - 358L
1,491 Elo+
Solo
Ymir
Ymir
lxMercyxl
Ymir
Level 107
God Stats
2W - 5L
1,358 SR
Queue Stats
396W - 372L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 5 / 1
8,559
503
8,236
10,021
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
CrewSaddr
Khepri
10
0 / 6 / 3
7,246
426
5,176
12,122
6,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Mathoro
Thanatos
12
4 / 6 / 4
8,218
483
6,661
12,332
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
TacoSocko
Tiamat
15
3 / 3 / 1
9,202
541
14,119
11,496
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
baddywunna
Heimdallr
13
0 / 3 / 2
7,272
428
4,632
7,652
2,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,966
586
11,983
12,841
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
JadeFalcon414
Bakasura
17
7 / 3 / 6
10,433
614
10,932
14,600
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Zefir0s
Hercules
14
3 / 3 / 9
8,249
485
4,356
11,427
4,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
ggboris
Hades
16
8 / 0 / 5
10,405
612
10,275
10,609
8,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
2 / 3 / 6
9,449
556
5,435
12,023
8,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
23
23
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
1
0.7
L
Khepri
CrewSaddr
Khepri
0
6
3
0.25
W
3
1
8
7
W
Bakasura
JadeFalcon414
Bakasura
7
3
6
3.33
L
Thanatos
Mathoro
Thanatos
4
6
4
1
L
Tiamat
TacoSocko
Tiamat
3
3
1
1.17
W
Hercules
Zefir0s
Hercules
3
3
9
2.5
L
Heimdallr
baddywunna
Heimdallr
0
3
2
0.33
W
Hades
ggboris
Hades
8
0
5
10.5
W
Ymir
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
42,981
53,623
Taken
61,500
23,759
Mitigated
31,907
15,237
Healing
26,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,236
394
64
2,571
10,021
2,908
294
4,014
5,622
45,650
0
L
Khepri
CrewSaddr
Khepri
5,176
435
0
968
12,122
6,912
0
7,032
4,818
22,843
0
W
11,983
4,672
0
9,302
12,841
3,915
3,767
2,996
9,759
77,341
0
W
Bakasura
JadeFalcon414
Bakasura
10,932
7,975
0
5,048
14,600
6,520
890
6,466
8,004
0
77,420
L
Thanatos
Mathoro
Thanatos
6,661
1,573
0
5,226
12,332
4,165
0
6,248
5,782
0
37,425
L
Tiamat
TacoSocko
Tiamat
14,119
1,647
0
5,404
11,496
7,026
28
5,412
5,432
66,926
0
W
Hercules
Zefir0s
Hercules
4,356
1,452
0
2,289
11,427
4,663
21
3,777
7,426
0
23,198
L
Heimdallr
baddywunna
Heimdallr
4,632
1,211
0
1,004
7,652
2,748
0
4,987
2,665
0
42,663
W
Hades
ggboris
Hades
10,275
1,037
716
6,006
10,609
8,422
221
5,185
5,219
64,247
0
W
Ymir
5,435
1,768
0
3,394
12,023
8,387
0
8,368
3,561
50,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
48,502
422
Minions Killed
568
0
Camps Cleared
0
1,507,753
Distance Traveled
1,803,221
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,559
503
108
6
0
272,990
3
L
Khepri
7,246
426
25
1
0
313,630
5
W
Sol
9,966
586
143
8
0
364,479
1
W
Bakasura
10,433
614
145
9
0
393,238
2
L
Thanatos
8,218
483
55
3
0
329,948
5
L
Tiamat
9,202
541
150
9
0
302,262
4
W
Hercules
8,249
485
33
2
0
392,792
9
L
Heimdallr
7,272
428
84
5
0
288,923
4
W
Hades
10,405
612
134
8
0
351,764
3
W
Ymir
9,449
556
113
7
0
300,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role