Player Matchup

Osiris
Osiris
BestHandzoap
Osiris
Level 83
God Stats
14W - 18L
1,464 SR
Queue Stats
287W - 267L
1,517 Elo+
Solo
Neith
Neith
EpiC-Aleeks
Neith
Level 120
God Stats
5W - 1L
1,645 SR
Queue Stats
292W - 258L
1,476 Elo+
Solo
Thor
Thor
GonnaEatYa
Thor
Level 144
God Stats
20W - 23L
1,545 SR
Queue Stats
304W - 309L
1,499 Elo+
Solo
Poseidon
Poseidon
Sash0к
Poseidon
Level 107
God Stats
2W - 6L
1,664 SR
Queue Stats
356W - 309L
1,518 Elo+
Solo
Cabrakan
Cabrakan
rockoloko
Cabrakan
Level 65
God Stats
6W - 8L
1,480 SR
Queue Stats
112W - 107L
1,552 Elo+
Solo
Team Averages
Level 104
1,560 SR
1,512 Elo+

VS

Team Averages
Level 87
1,490 SR
1,516 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dased
Janus
Level 103
God Stats
24W - 21L
1,334 SR
Queue Stats
212W - 181L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
SUPERFLUFF11
Gilgamesh
Level 66
God Stats
14W - 15L
1,526 SR
Queue Stats
578W - 542L
1,459 Elo+
Solo
Nike
Nike
kbillinghurst
Nike
Level 63
God Stats
9W - 3L
1,785 SR
Queue Stats
236W - 228L
1,547 Elo+
Party 1
Ra
Ra
xDestructive
Ra
Level 78
God Stats
11W - 16L
1,302 SR
Queue Stats
164W - 159L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 6 / 1
7,796
557
7,512
14,481
8,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 0
6,951
497
3,934
9,234
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 3
6,737
481
3,828
8,886
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Sash0к
Poseidon
13
1 / 2 / 4
7,705
550
3,731
4,868
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
rockoloko
Cabrakan
5
0 / 1 / 2
5,081
363
1,018
4,179
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
7 / 3 / 5
8,437
603
6,832
8,742
5,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Dased
Janus
14
0 / 1 / 6
8,174
584
5,403
6,654
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SUPERFLUFF11
Gilgamesh
14
3 / 2 / 6
7,812
558
4,749
7,767
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 3 / 1
8,172
584
6,710
10,574
5,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 3
8,050
575
3,251
5,375
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
18
18
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
3
5
3.17
L
Osiris
3
6
1
0.58
W
Janus
Dased
Janus
0
1
6
3
L
2
5
0
0.4
L
3
4
3
1.13
W
Gilgamesh
SUPERFLUFF11
Gilgamesh
3
2
6
3
L
Poseidon
Sash0к
Poseidon
1
2
4
1.5
W
6
3
1
2.17
L
Cabrakan
rockoloko
Cabrakan
0
1
2
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
26,945
41,648
Taken
39,112
17,890
Mitigated
19,582
12,445
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,832
2,607
0
1,999
8,742
5,676
0
761
7,979
2,741
18,277
L
Osiris
7,512
3,587
0
4,550
14,481
8,766
1,048
2,502
11,979
0
49,276
W
Janus
Dased
Janus
5,403
830
0
1,823
6,654
1,927
29
651
6,003
63,375
0
L
3,934
1,174
0
3,061
9,234
3,083
0
3,398
5,836
0
43,002
L
3,828
753
0
2,404
8,886
2,758
108
1,692
7,194
0
22,087
W
Gilgamesh
SUPERFLUFF11
Gilgamesh
4,749
1,445
0
2,899
7,767
4,506
408
1,075
6,564
0
46,465
L
Poseidon
Sash0к
Poseidon
3,731
263
0
690
4,868
1,514
0
853
4,015
53,635
0
W
6,710
897
0
2,939
10,574
5,541
248
542
10,004
0
43,422
L
Cabrakan
rockoloko
Cabrakan
1,018
234
0
1,740
4,179
1,769
0
1,025
3,154
7,417
0
W
3,251
407
351
2,139
5,375
1,932
502
1,310
3,813
55,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
40,645
351
Minions Killed
471
0
Camps Cleared
0
1,058,529
Distance Traveled
1,400,920
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,437
603
32
2
0
292,421
1
L
Osiris
7,796
557
97
7
0
246,597
1
W
Janus
8,174
584
139
10
0
276,378
1
L
Neith
6,951
497
84
6
0
227,406
4
L
Thor
6,737
481
43
3
0
223,241
2
W
Gilgamesh
7,812
558
94
7
0
300,920
2
L
Poseidon
7,705
550
115
8
0
256,402
5
W
Nike
8,172
584
93
7
0
259,253
3
L
Cabrakan
5,081
363
12
1
0
104,883
0
W
Ra
8,050
575
113
8
0
271,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role