Player Matchup

Yemoja
Yemoja
Claronts
Yemoja
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,189 Elo+
Party 2
Aphrodite
Aphrodite
Italosvevo07
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,189 Elo+
Party 2
Heimdallr
Heimdallr
Jullllian
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,739 Elo+
Solo
Ao Kuang
Ao Kuang
Siothrun
Ao Kuang
Level 15
God Stats
6W - 6L
1,530 SR
Queue Stats
44W - 46L
1,507 Elo+
Solo
Neith
Neith
alika666
Neith
Level 6
God Stats
1W - 2L
1,697 SR
Queue Stats
3W - 4L
1,672 Elo+
Solo
Team Averages
Level 9
1,545 SR
1,459 Elo+

VS

Team Averages
Level 21
1,407 SR
1,503 Elo+
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
HikenNoAsce
Merlin
Level 18
God Stats
1W - 2L
1,295 SR
Queue Stats
14W - 12L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
M3rI1n
Heimdallr
Level 25
God Stats
2W - 3L
1,392 SR
Queue Stats
103W - 103L
1,280 Elo+
Solo
Danzaburou
Danzaburou
Vaenden
Danzaburou
Level 24
God Stats
7W - 4L
1,389 SR
Queue Stats
71W - 62L
1,572 Elo+
Solo
Aphrodite
Aphrodite
ValladL
Aphrodite
Level 8
God Stats
4W - 2L
1,457 SR
Queue Stats
22W - 18L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Claronts
Yemoja
14
1 / 11 / 5
9,858
469
3,550
21,503
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Italosvevo07
Aphrodite
11
0 / 9 / 4
7,742
369
2,968
14,577
3,818
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jullllian
Heimdallr
18
5 / 10 / 8
11,190
533
13,720
20,264
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Siothrun
Ao Kuang
20
13 / 5 / 4
13,695
652
13,741
20,020
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
alika666
Neith
15
3 / 12 / 5
10,067
479
14,515
19,637
4,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
11 / 5 / 7
12,432
592
12,449
16,312
7,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
19
12 / 5 / 5
12,982
618
19,160
14,494
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
M3rI1n
Heimdallr
16
3 / 6 / 7
10,332
492
10,263
16,613
11,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Vaenden
Danzaburou
20
17 / 4 / 14
14,281
680
29,175
24,081
12,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
ValladL
Aphrodite
17
4 / 2 / 25
12,550
598
10,677
15,649
9,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
22
Kills
47
47
Deaths
22
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
5
7
2.9
L
Yemoja
Claronts
Yemoja
1
11
5
0.32
W
Merlin
12
5
5
2.9
L
Aphrodite
Italosvevo07
Aphrodite
0
9
4
0.22
L
Heimdallr
Jullllian
Heimdallr
5
10
8
0.9
W
Heimdallr
M3rI1n
Heimdallr
3
6
7
1.08
L
Ao Kuang
Siothrun
Ao Kuang
13
5
4
3
W
Danzaburou
Vaenden
Danzaburou
17
4
14
6
W
Aphrodite
ValladL
Aphrodite
4
2
25
8.25
L
Neith
alika666
Neith
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,494
Damage
81,724
96,001
Taken
87,149
39,618
Mitigated
47,311
14,152
Healing
33,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,449
2,704
0
885
16,312
7,216
3,261
2,665
13,557
0
91,012
L
Yemoja
Claronts
Yemoja
3,550
605
1,073
2,762
21,503
13,536
316
5,973
15,480
18,144
0
W
Merlin
19,160
1,246
0
3,650
14,494
6,652
4,362
4,659
9,685
87,525
0
L
Aphrodite
Italosvevo07
Aphrodite
2,968
937
201
1,727
14,577
3,818
0
3,347
10,786
19,131
0
L
Heimdallr
Jullllian
Heimdallr
13,720
3,773
0
1,412
20,264
11,208
1,592
7,078
12,124
0
59,382
W
Heimdallr
M3rI1n
Heimdallr
10,263
2,075
0
3,212
16,613
11,723
1,292
2,217
13,711
0
51,825
L
Ao Kuang
Siothrun
Ao Kuang
13,741
3,076
0
6,056
20,020
6,288
510
7,058
12,660
52,114
0
W
Danzaburou
Vaenden
Danzaburou
29,175
18,223
1,765
8,051
24,081
12,217
4,571
7,761
16,290
0
104,056
W
Aphrodite
ValladL
Aphrodite
10,677
2,574
7,923
7,984
15,649
9,503
924
2,957
12,542
24,949
0
L
Neith
alika666
Neith
14,515
5,071
0
921
19,637
4,768
1,377
5,287
14,138
0
55,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
62,577
316
Minions Killed
579
0
Camps Cleared
0
1,699,756
Distance Traveled
1,921,241
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,432
592
162
8
0
394,332
0
L
Yemoja
9,858
469
32
2
0
240,902
3
W
Merlin
12,982
618
165
8
0
364,041
1
L
Aphrodite
7,742
369
36
2
0
324,357
4
L
Heimdallr
11,190
533
84
4
0
402,720
0
W
Heimdallr
10,332
492
74
4
0
387,967
4
L
Ao Kuang
13,695
652
86
4
0
412,642
0
W
Danzaburou
14,281
680
141
7
0
340,802
6
W
Aphrodite
12,550
598
37
2
0
434,099
0
L
Neith
10,067
479
78
4
0
319,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role