Player Matchup

Pele
Pele
ASE_ssin
Pele
Level 27
God Stats
19W - 20L
1,438 SR
Queue Stats
51W - 53L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
KamelKusken_05
Cu Chulainn
Level 17
God Stats
2W - 3L
1,533 SR
Queue Stats
41W - 37L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
eliasboll124
Hou Yi
Level 63
God Stats
11W - 7L
1,429 SR
Queue Stats
48W - 51L
1,410 Elo+
Party 2
Thoth
Thoth
elliotralin
Thoth
Level 18
God Stats
8W - 5L
1,480 SR
Queue Stats
43W - 31L
1,419 Elo+
Party 2
Bacchus
Bacchus
seeyou_dead
Bacchus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,316 Elo+
Solo
Team Averages
Level 29
1,476 SR
1,383 Elo+

VS

Team Averages
Level 18
1,547 SR
1,287 Elo+
Bakasura
Bakasura
Capmax01
Bakasura
Level 19
God Stats
6W - 6L
1,543 SR
Queue Stats
29W - 40L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tisuke0
Tsukuyomi
Level 13
God Stats
3W - 2L
1,693 SR
Queue Stats
13W - 16L
1,303 Elo+
Party 1
Amaterasu
Amaterasu
extreme-verifier
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo
Ymir
Ymir
kushbush_kees
Ymir
Level 22
God Stats
31W - 38L
1,509 SR
Queue Stats
143W - 146L
1,421 Elo+
Solo
Skadi
Skadi
magicaflox
Skadi
Level 28
God Stats
0W - 4L
1,491 SR
Queue Stats
170W - 194L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
3 / 1 / 2
5,434
543
1,691
6,104
1,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
KamelKusken_05
Cu Chulainn
11
3 / 0 / 0
5,996
600
3,037
5,109
2,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
10
4 / 0 / 0
5,586
559
5,169
4,051
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 2
5,801
580
3,836
4,074
982
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
seeyou_dead
Bacchus
8
0 / 1 / 4
5,081
508
2,213
4,880
2,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Capmax01
Bakasura
8
0 / 3 / 0
4,785
479
1,016
5,605
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Tisuke0
Tsukuyomi
7
0 / 3 / 0
4,359
436
1,777
3,527
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
7
0 / 5 / 0
4,460
446
1,920
6,931
2,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 1
4,543
454
2,738
5,083
3,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
9
1 / 4 / 1
5,233
523
3,701
6,293
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
2
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
2
4
L
Bakasura
Capmax01
Bakasura
0
3
0
0
W
Cu Chulainn
KamelKusken_05
Cu Chulainn
3
0
0
3
L
Tsukuyomi
Tisuke0
Tsukuyomi
0
3
0
0
W
Hou Yi
4
0
0
4
W
3
0
2
4
L
Amaterasu
0
5
0
0
L
1
1
1
1.5
L
Skadi
1
4
1
0.38
W
Bacchus
seeyou_dead
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,946
Damage
11,152
24,218
Taken
27,439
8,568
Mitigated
10,901
8,206
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,691
232
0
3,599
6,104
1,654
0
106
5,998
0
21,134
L
Bakasura
Capmax01
Bakasura
1,016
657
0
1,146
5,605
2,031
817
2,865
2,740
0
14,057
W
Cu Chulainn
KamelKusken_05
Cu Chulainn
3,037
1,441
0
1,468
5,109
2,304
1,068
0
5,109
0
26,606
L
Tsukuyomi
Tisuke0
Tsukuyomi
1,777
543
0
133
3,527
1,044
142
715
2,812
0
16,317
W
Hou Yi
5,169
2,633
0
1,300
4,051
1,174
185
1,079
2,972
0
27,547
W
3,836
1,203
0
784
4,074
982
102
0
3,914
23,340
0
L
Amaterasu
1,920
897
0
1,184
6,931
2,891
300
256
6,675
0
14,395
L
2,738
683
0
0
5,083
3,274
168
688
4,395
6,674
0
L
Skadi
3,701
1,452
0
1,301
6,293
1,661
175
1,525
4,768
0
29,839
W
Bacchus
seeyou_dead
Bacchus
2,213
242
345
710
4,880
2,454
136
1,553
3,327
7,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,898
Gold Earned
23,380
211
Minions Killed
163
0
Camps Cleared
0
877,295
Distance Traveled
855,780
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,434
543
54
5
0
189,403
2
L
Bakasura
4,785
479
54
5
0
190,527
1
W
Cu Chulainn
5,996
600
52
5
0
187,993
0
L
Tsukuyomi
4,359
436
22
2
0
199,454
0
W
Hou Yi
5,586
559
46
5
0
166,399
1
W
Thoth
5,801
580
45
5
0
153,275
0
L
Amaterasu
4,460
446
25
3
0
157,808
0
L
Ymir
4,543
454
8
1
0
140,130
0
L
Skadi
5,233
523
54
5
0
167,861
2
W
Bacchus
5,081
508
14
1
0
180,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role