Player Matchup

Hachiman
Hachiman
DerpinatorV2
Hachiman
Level 58
God Stats
28W - 8L
2,094 SR
Queue Stats
300W - 107L
1,768 Elo+
Party 1
Scylla
Scylla
MrRedarrow
Scylla
Level 47
God Stats
1W - 2L
1,441 SR
Queue Stats
69W - 36L
1,704 Elo+
Party 1
Mulan
Mulan
PRZE0Z0R
Mulan
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 9L
1,268 Elo+
Solo
Fenrir
Fenrir
plsf6
Fenrir
Level 92
God Stats
12W - 10L
1,527 SR
Queue Stats
332W - 186L
1,642 Elo+
Party 1
Geb
Geb
theapocalypse
Geb
Level 88
God Stats
21W - 5L
1,500 SR
Queue Stats
188W - 63L
1,744 Elo+
Party 1
Team Averages
Level 78
1,612 SR
1,625 Elo+

VS

Team Averages
Level 46
1,565 SR
1,462 Elo+
Danzaburou
Danzaburou
DallYarak
Danzaburou
Level 80
God Stats
12W - 3L
1,965 SR
Queue Stats
144W - 100L
1,590 Elo+
Party 3
Pele
Pele
RaiNgZz
Pele
Level 49
God Stats
9W - 6L
1,910 SR
Queue Stats
49W - 36L
1,682 Elo+
Party 3
Ymir
Ymir
SkYYfell
Ymir
Level 18
God Stats
0W - 3L
1,271 SR
Queue Stats
17W - 25L
1,143 Elo+
Party 2
Gilgamesh
Gilgamesh
mrQalfa
Gilgamesh
Level 50
God Stats
1W - 3L
1,180 SR
Queue Stats
166W - 224L
1,326 Elo+
Party 2
Agni
Agni
yarakusaurus
Agni
Level 32
God Stats
10W - 10L
1,500 SR
Queue Stats
220W - 220L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DerpinatorV2
Hachiman
20
9 / 2 / 10
13,303
633
15,510
15,038
7,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
MrRedarrow
Scylla
18
5 / 3 / 12
12,110
577
6,471
11,117
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
PRZE0Z0R
Mulan
19
5 / 1 / 15
13,168
627
17,672
14,621
14,200
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
plsf6
Fenrir
19
11 / 1 / 12
12,921
615
17,509
16,859
14,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 23
12,122
577
6,797
20,023
26,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DallYarak
Danzaburou
16
3 / 7 / 1
10,853
517
14,859
21,686
9,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
RaiNgZz
Pele
18
4 / 7 / 0
11,106
529
9,321
18,425
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
0 / 6 / 3
8,149
388
3,579
14,287
10,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
mrQalfa
Gilgamesh
12
0 / 6 / 3
7,856
374
6,093
15,012
9,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 5 / 2
9,534
454
10,142
11,870
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
17
31
Kills
8
8
Deaths
31
72
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DallYarak
Danzaburou
3
7
1
0.5
W
Hachiman
DerpinatorV2
Hachiman
9
2
10
7
W
Scylla
MrRedarrow
Scylla
5
3
12
3.67
W
Mulan
PRZE0Z0R
Mulan
5
1
15
12.5
L
Pele
RaiNgZz
Pele
4
7
0
0.57
L
Ymir
0
6
3
0.25
L
Gilgamesh
mrQalfa
Gilgamesh
0
6
3
0.25
W
Fenrir
plsf6
Fenrir
11
1
12
17
W
1
1
23
12.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,959
Damage
43,994
77,658
Taken
81,280
67,839
Mitigated
40,568
26,053
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DallYarak
Danzaburou
14,859
6,487
0
3,320
21,686
9,235
0
3,211
18,466
0
78,517
W
Hachiman
DerpinatorV2
Hachiman
15,510
9,451
0
8,315
15,038
7,593
4,828
1,522
13,516
0
101,447
W
Scylla
MrRedarrow
Scylla
6,471
970
0
3,721
11,117
5,015
1,773
2,331
8,786
67,545
0
W
Mulan
PRZE0Z0R
Mulan
17,672
1,819
0
5,105
14,621
14,200
3,279
3,322
11,146
0
84,792
L
Pele
RaiNgZz
Pele
9,321
1,498
0
4,913
18,425
7,557
0
2,021
16,361
0
95,032
L
Ymir
3,579
896
123
1,763
14,287
10,416
0
3,532
10,684
20,315
0
L
Gilgamesh
mrQalfa
Gilgamesh
6,093
922
0
1,941
15,012
9,344
0
2,063
12,909
0
28,789
W
Fenrir
plsf6
Fenrir
17,509
4,748
0
3,869
16,859
14,062
1,989
4,223
12,636
0
94,159
W
6,797
1,705
0
5,043
20,023
26,969
997
5,072
14,951
27,640
0
L
10,142
710
350
2,653
11,870
4,016
0
2,424
9,349
56,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,624
Gold Earned
47,498
631
Minions Killed
522
0
Camps Cleared
0
2,003,969
Distance Traveled
1,831,464
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,853
517
139
7
0
351,070
11
W
Hachiman
13,303
633
165
8
0
377,735
4
W
Scylla
12,110
577
153
7
0
376,763
5
W
Mulan
13,168
627
164
8
0
404,834
10
L
Pele
11,106
529
175
8
0
395,970
4
L
Ymir
8,149
388
31
1
0
376,479
4
L
Gilgamesh
7,856
374
45
2
0
352,465
7
W
Fenrir
12,921
615
122
6
0
447,671
4
W
Geb
12,122
577
27
1
0
396,966
5
L
Agni
9,534
454
132
6
0
355,480
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role