Player Matchup

Cabrakan
Cabrakan
FuZe_TKM_014
Cabrakan
Level 85
God Stats
0W - 2L
1,584 SR
Queue Stats
47W - 48L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Javiquito45
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,482 SR
Queue Stats
50W - 46L
1,515 Elo+
Party 1
Chaac
Chaac
Tib-Warrior-06
Chaac
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 57L
1,394 Elo+
Party 2
Awilix
Awilix
eladrixd01p_WRS
Awilix
Level 69
God Stats
2W - 2L
1,294 SR
Queue Stats
67W - 59L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
happy__poney
Morgan Le Fay
Level 69
God Stats
4W - 5L
1,304 SR
Queue Stats
291W - 268L
1,450 Elo+
Party 2
Team Averages
Level 79
1,433 SR
1,474 Elo+

VS

Team Averages
Level 94
1,472 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BappoAkira
Fenrir
Level 69
God Stats
5W - 3L
1,457 SR
Queue Stats
167W - 183L
1,422 Elo+
Solo
Osiris
Osiris
Giyuui
Osiris
Level 69
God Stats
4W - 0L
1,307 SR
Queue Stats
145W - 129L
1,417 Elo+
Solo
Olorun
Olorun
Mrs Gosig
Olorun
Level 128
God Stats
5W - 2L
1,595 SR
Queue Stats
118W - 104L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FuZe_TKM_014
Cabrakan
13
2 / 5 / 1
8,449
402
5,785
16,358
13,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Javiquito45
Ah Muzen Cab
16
2 / 3 / 3
9,430
449
9,316
11,038
3,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 5 / 1
9,339
445
8,317
15,291
12,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 1
8,674
413
3,217
19,694
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
happy__poney
Morgan Le Fay
17
5 / 9 / 2
11,087
528
10,471
17,173
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
8 / 3 / 3
12,990
619
12,935
12,097
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
 
Baron Samedi
17
2 / 2 / 7
10,151
483
7,713
10,305
7,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
BappoAkira
Fenrir
18
7 / 3 / 4
11,691
557
8,629
14,605
9,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Giyuui
Osiris
20
8 / 1 / 3
12,709
605
17,375
15,621
13,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Mrs Gosig
Olorun
17
3 / 2 / 6
10,705
510
11,537
15,152
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
11
Kills
28
29
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
3
3
3.17
W
Baron Samedi
 
Baron Samedi
2
2
7
2.75
W
Fenrir
BappoAkira
Fenrir
7
3
4
3
L
Cabrakan
FuZe_TKM_014
Cabrakan
2
5
1
0.5
W
Osiris
Giyuui
Osiris
8
1
3
9.5
L
Ah Muzen Cab
Javiquito45
Ah Muzen Cab
2
3
3
1.17
W
Olorun
Mrs Gosig
Olorun
3
2
6
3
L
1
5
1
0.3
L
1
7
1
0.21
L
Morgan Le Fay
happy__poney
Morgan Le Fay
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,106
Damage
58,189
79,554
Taken
67,780
43,249
Mitigated
40,251
18,940
Healing
26,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,935
620
0
2,403
12,097
4,734
1,426
5,989
5,752
87,956
0
W
Baron Samedi
 
Baron Samedi
7,713
814
844
3,600
10,305
7,071
598
2,681
7,592
54,136
0
W
Fenrir
BappoAkira
Fenrir
8,629
2,748
0
3,168
14,605
9,312
284
3,049
11,349
0
73,054
L
Cabrakan
FuZe_TKM_014
Cabrakan
5,785
852
0
1,438
16,358
13,683
140
9,326
6,945
30,165
0
W
Osiris
Giyuui
Osiris
17,375
5,718
0
4,824
15,621
13,154
1,238
1,252
13,653
6,708
68,720
L
Ah Muzen Cab
Javiquito45
Ah Muzen Cab
9,316
4,151
0
4,954
11,038
3,843
1,068
7,333
3,705
0
62,875
W
Olorun
Mrs Gosig
Olorun
11,537
7,167
1,784
10,224
15,152
5,980
2,584
2,749
12,395
76,466
0
L
8,317
2,349
0
4,457
15,291
12,092
0
1,477
13,782
0
52,727
L
3,217
1,259
0
5,988
19,694
7,201
0
4,704
14,956
0
52,537
L
Morgan Le Fay
happy__poney
Morgan Le Fay
10,471
508
0
2,103
17,173
6,430
0
9,923
6,544
60,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
58,246
457
Minions Killed
598
0
Camps Cleared
0
1,900,809
Distance Traveled
1,991,281
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,990
619
137
7
0
387,752
4
W
Baron Samedi
10,151
483
73
3
0
388,658
1
W
Fenrir
11,691
557
119
6
0
448,456
1
L
Cabrakan
8,449
402
56
3
0
400,076
1
W
Osiris
12,709
605
122
6
0
424,232
4
L
Ah Muzen Cab
9,430
449
99
5
0
395,615
0
W
Olorun
10,705
510
147
7
0
342,183
5
L
Chaac
9,339
445
103
5
0
348,144
2
L
Awilix
8,674
413
81
4
0
394,873
3
L
Morgan Le Fay
11,087
528
118
6
0
362,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role