Player Matchup

Yemoja
Yemoja
Hamstarro
Yemoja
Level 18
God Stats
5W - 9L
1,320 SR
Queue Stats
14W - 23L
1,323 Elo+
Party 3
Nemesis
Nemesis
LehionOfHorde
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,526 Elo+
Party 1
Bakasura
Bakasura
PoppaOmen
Bakasura
Level 39
God Stats
30W - 26L
1,566 SR
Queue Stats
343W - 384L
1,398 Elo+
Solo
Chiron
Chiron
Slanarys
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 169L
1,365 Elo+
Party 3
Agni
Agni
Sniper744
Agni
Level 35
God Stats
1W - 1L
1,528 SR
Queue Stats
43W - 50L
1,528 Elo+
Party 1
Team Averages
Level 48
1,483 SR
1,428 Elo+

VS

Team Averages
Level 60
1,543 SR
1,505 Elo+
Amaterasu
Amaterasu
BlackGriffin23
Amaterasu
Level 39
God Stats
65W - 59L
1,464 SR
Queue Stats
291W - 346L
1,382 Elo+
Solo
Persephone
Persephone
Chechucarro
Persephone
Level 44
God Stats
6W - 2L
1,765 SR
Queue Stats
337W - 286L
1,719 Elo+
Party 4
Mercury
Mercury
Ganuto
Mercury
Level 24
God Stats
29W - 29L
1,486 SR
Queue Stats
44W - 52L
1,308 Elo+
Party 2
Olorun
Olorun
Roydn
Olorun
Level 65
God Stats
14W - 14L
1,391 SR
Queue Stats
83W - 94L
1,407 Elo+
Party 2
Tyr
Tyr
pablocasal
Tyr
Level 128
God Stats
22W - 15L
1,610 SR
Queue Stats
956W - 902L
1,708 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hamstarro
Yemoja
10
0 / 3 / 3
6,344
423
4,917
9,583
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
11
1 / 7 / 0
6,173
412
6,192
14,063
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
PoppaOmen
Bakasura
8
0 / 2 / 1
5,856
390
2,241
4,721
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
Slanarys
Chiron
12
4 / 4 / 0
7,494
500
9,105
10,229
2,897
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
10
0 / 7 / 0
6,375
425
4,847
11,137
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackGriffin23
Amaterasu
12
2 / 4 / 4
8,878
592
3,220
15,213
7,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Chechucarro
Persephone
15
5 / 0 / 2
9,617
641
8,220
5,944
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Ganuto
Mercury
12
0 / 0 / 2
7,649
510
1,397
7,236
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Roydn
Olorun
16
7 / 1 / 3
9,696
646
10,088
12,344
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 0 / 2
10,434
696
14,746
12,262
10,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
23
23
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlackGriffin23
Amaterasu
2
4
4
1
W
Persephone
Chechucarro
Persephone
5
0
2
6
W
Mercury
Ganuto
Mercury
0
0
2
1
L
Yemoja
Hamstarro
Yemoja
0
3
3
0.5
L
Nemesis
1
7
0
0.14
L
Bakasura
PoppaOmen
Bakasura
0
2
1
0.25
W
Olorun
Roydn
Olorun
7
1
3
8.5
L
Chiron
Slanarys
Chiron
4
4
0
1
L
Agni
0
7
0
0
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,302
Damage
37,671
49,733
Taken
52,999
16,526
Mitigated
27,083
10,984
Healing
23,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlackGriffin23
Amaterasu
3,220
1,510
0
4,890
15,213
7,913
1,238
2,698
12,515
0
26,102
W
Persephone
Chechucarro
Persephone
8,220
753
0
1,499
5,944
2,277
584
3,249
2,695
59,498
0
W
Mercury
Ganuto
Mercury
1,397
760
0
1,078
7,236
2,254
0
398
6,612
0
43,699
L
Yemoja
Hamstarro
Yemoja
4,917
950
806
1,149
9,583
3,741
0
5,886
3,625
19,148
0
L
Nemesis
6,192
2,238
0
3,928
14,063
5,017
0
514
13,528
0
25,463
L
Bakasura
PoppaOmen
Bakasura
2,241
1,866
0
701
4,721
1,392
0
782
3,939
0
14,868
W
Olorun
Roydn
Olorun
10,088
6,249
362
7,438
12,344
4,449
3,532
1,936
10,408
69,156
0
L
Chiron
Slanarys
Chiron
9,105
3,589
246
2,206
10,229
2,897
748
5,509
4,648
0
47,420
L
Agni
4,847
186
0
1,948
11,137
3,479
96
5,260
5,655
38,342
0
W
14,746
1,529
0
7,827
12,262
10,190
364
1,483
10,779
0
66,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
46,274
272
Minions Killed
496
0
Camps Cleared
0
1,251,201
Distance Traveled
1,558,119
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,878
592
47
3
0
300,762
5
W
Persephone
9,617
641
123
8
0
318,366
4
W
Mercury
7,649
510
89
6
0
322,899
9
L
Yemoja
6,344
423
32
2
0
310,160
4
L
Nemesis
6,173
412
45
3
0
280,963
3
L
Bakasura
5,856
390
48
3
0
141,297
1
W
Olorun
9,696
646
100
7
0
271,989
6
L
Chiron
7,494
500
75
5
0
256,164
2
L
Agni
6,375
425
72
5
0
262,617
3
W
Tyr
10,434
696
137
9
0
344,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role