Player Matchup

Cernunnos
Cernunnos
MrSnipy2552
Cernunnos
Level 143
God Stats
5W - 2L
1,248 SR
Queue Stats
15W - 12L
1,436 Elo+
Party 1
Terra
Terra
ZacsterB
Terra
Level 106
God Stats
16W - 9L
1,435 SR
Queue Stats
287W - 299L
1,447 Elo+
Party 1
Discordia
Discordia
homelyhornet82
Discordia
Level 120
God Stats
2W - 4L
1,512 SR
Queue Stats
63W - 63L
1,435 Elo+
Party 1
Team Averages
Level 123
1,398 SR
1,439 Elo+

VS

Team Averages
Level 60
1,390 SR
1,411 Elo+
Susano
Susano
Jtejeda12
Susano
Level 69
God Stats
1W - 3L
1,286 SR
Queue Stats
25W - 25L
1,399 Elo+
Solo
Hera
Hera
MisTerSam12
Hera
Level 82
God Stats
2W - 2L
1,561 SR
Queue Stats
7W - 12L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
houndsoawar
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,325 SR
Queue Stats
160W - 155L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrSnipy2552
Cernunnos
14
8 / 6 / 7
11,226
748
10,573
14,267
5,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
ZacsterB
Terra
15
3 / 1 / 15
11,914
794
5,315
18,290
14,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
homelyhornet82
Discordia
17
10 / 5 / 8
12,425
828
14,792
12,295
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jtejeda12
Susano
14
2 / 6 / 7
10,390
693
8,295
13,347
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 8 / 4
10,297
686
8,237
10,316
3,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
houndsoawar
Morgan Le Fay
14
5 / 7 / 5
11,280
752
15,260
14,300
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
21
Kills
12
12
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
Jtejeda12
Susano
2
6
7
0.92
L
5
8
4
0.88
W
Cernunnos
MrSnipy2552
Cernunnos
8
6
7
1.92
W
Terra
ZacsterB
Terra
3
1
15
10.5
W
Discordia
homelyhornet82
Discordia
10
5
8
2.8
L
Morgan Le Fay
houndsoawar
Morgan Le Fay
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
31,792
44,852
Taken
37,963
23,513
Mitigated
12,779
14,227
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Jtejeda12
Susano
8,295
514
0
2,024
13,347
4,524
56
6,821
6,526
0
25,739
L
8,237
1,902
0
643
10,316
3,413
58
4,546
5,770
36,568
0
W
Cernunnos
MrSnipy2552
Cernunnos
10,573
5,071
0
2,161
14,267
5,147
1,009
7,066
7,067
0
43,268
W
Terra
ZacsterB
Terra
5,315
140
3,410
5,967
18,290
14,107
220
8,575
9,499
17,513
0
W
Discordia
homelyhornet82
Discordia
14,792
369
296
2,393
12,295
4,259
752
7,337
4,789
52,547
0
L
Morgan Le Fay
houndsoawar
Morgan Le Fay
15,260
526
0
2,696
14,300
4,842
263
8,740
5,560
49,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
31,967
150
Minions Killed
164
0
Camps Cleared
0
720,487
Distance Traveled
706,113
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,390
693
36
2
0
255,159
4
L
Hera
10,297
686
67
4
0
220,831
0
W
Cernunnos
11,226
748
55
4
0
222,919
0
W
Terra
11,914
794
26
2
0
256,550
1
W
Discordia
12,425
828
69
5
0
241,018
6
L
Morgan Le Fay
11,280
752
61
4
0
230,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role