Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Deacon
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Smithy D
Cthulhu
Level 155
God Stats
3W - 3L
1,608 SR
Queue Stats
386W - 361L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Tieteh
Hun Batz
Level 158
God Stats
2W - 0L
1,802 SR
Queue Stats
53W - 58L
1,434 Elo+
Solo
Chiron
Chiron
vnc3226
Chiron
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 142L
1,481 Elo+
Solo
Team Averages
Level 134
1,582 SR
1,470 Elo+

VS

Team Averages
Level 91
1,484 SR
1,502 Elo+
Sobek
Sobek
 
Sobek
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Larrry38
Olorun
Level 44
God Stats
2W - 1L
1,756 SR
Queue Stats
180W - 174L
1,548 Elo+
Party 1
Thoth
Thoth
MiasLan
Thoth
Level 105
God Stats
2W - 4L
1,198 SR
Queue Stats
184W - 189L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yanis_H59
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 245L
1,456 Elo+
Solo
Skadi
Skadi
Мрачновато
Skadi
Level 152
God Stats
5W - 2L
1,467 SR
Queue Stats
99W - 96L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
1 / 3 / 12
10,645
710
4,590
22,917
23,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Freya
Deacon
Freya
19
4 / 4 / 10
11,803
787
11,637
16,762
7,023
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Smithy D
Cthulhu
19
4 / 2 / 11
11,238
749
11,975
11,740
10,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Tieteh
Hun Batz
16
4 / 3 / 9
10,594
706
16,907
11,789
5,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
vnc3226
Chiron
20
8 / 1 / 7
12,036
802
10,192
9,866
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 1 / 2
4,505
300
0
896
260
Olorun
Larrry38
Olorun
18
2 / 5 / 8
10,293
686
11,784
15,290
7,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thoth
MiasLan
Thoth
18
1 / 7 / 6
10,334
689
9,919
14,619
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Yanis_H59
Morgan Le Fay
18
1 / 4 / 7
10,118
675
13,335
13,733
5,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 4 / 2
11,983
799
16,351
14,385
5,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
21
Kills
13
13
Deaths
21
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
12
2.33
L
Sobek
 
Sobek
0
1
2
1
W
Freya
Deacon
Freya
4
4
10
2.25
L
Olorun
Larrry38
Olorun
2
5
8
1.2
L
Thoth
MiasLan
Thoth
1
7
6
0.57
W
Cthulhu
Smithy D
Cthulhu
4
2
11
4.75
W
Hun Batz
Tieteh
Hun Batz
4
3
9
2.83
L
Morgan Le Fay
Yanis_H59
Morgan Le Fay
1
4
7
1.13
W
Chiron
vnc3226
Chiron
8
1
7
11.5
L
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,301
Damage
51,389
73,074
Taken
58,923
52,486
Mitigated
25,125
34,821
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,590
105
1,214
8,746
22,917
23,913
630
6,809
16,108
13,239
0
L
Sobek
 
Sobek
0
0
0
0
896
260
0
896
0
0
0
W
Freya
Deacon
Freya
11,637
2,829
2,828
5,687
16,762
7,023
159
10,464
6,298
34,180
0
L
Olorun
Larrry38
Olorun
11,784
4,324
6,349
6,488
15,290
7,309
584
6,743
8,547
26,785
0
L
Thoth
MiasLan
Thoth
9,919
261
1,247
2,959
14,619
5,746
138
5,869
8,750
30,439
0
W
Cthulhu
Smithy D
Cthulhu
11,975
279
1,580
3,250
11,740
10,925
549
4,327
7,413
28,760
0
W
Hun Batz
Tieteh
Hun Batz
16,907
2,857
456
1,198
11,789
5,332
1,678
7,930
3,859
0
27,845
L
Morgan Le Fay
Yanis_H59
Morgan Le Fay
13,335
1,303
1,313
2,810
13,733
5,933
0
6,450
7,283
30,394
0
W
Chiron
vnc3226
Chiron
10,192
2,477
4,838
5,024
9,866
5,293
2,602
5,508
4,358
0
36,182
L
16,351
4,620
1,114
2,807
14,385
5,877
1,070
8,244
6,141
0
37,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,316
Gold Earned
47,233
170
Minions Killed
151
0
Camps Cleared
0
1,372,887
Distance Traveled
985,637
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,645
710
13
1
0
276,777
4
L
Sobek
4,505
300
0
0
0
0
0
W
Freya
11,803
787
47
3
0
282,200
1
L
Olorun
10,293
686
36
2
0
210,072
0
L
Thoth
10,334
689
40
3
0
222,054
0
W
Cthulhu
11,238
749
28
2
0
250,185
3
W
Hun Batz
10,594
706
24
2
0
310,508
1
L
Morgan Le Fay
10,118
675
41
3
0
261,990
1
W
Chiron
12,036
802
58
4
0
253,217
1
L
Skadi
11,983
799
34
2
0
291,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role