Player Matchup

Merlin
Merlin
Complete-UNIT-6x
Merlin
Level 27
God Stats
5W - 6L
1,319 SR
Queue Stats
178W - 207L
1,419 Elo+
Solo
He Bo
He Bo
Habbbbit
He Bo
Level 39
God Stats
20W - 20L
1,438 SR
Queue Stats
54W - 55L
1,444 Elo+
Party 2
Achilles
Achilles
JACK647204
Achilles
Level 18
God Stats
9W - 9L
1,506 SR
Queue Stats
48W - 53L
1,441 Elo+
Party 2
Artemis
Artemis
david19890104
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,335 Elo+
Party 2
Bacchus
Bacchus
灬林深见鹿
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,407 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,409 Elo+

VS

Team Averages
Level 33
1,457 SR
1,425 Elo+
Sylvanus
Sylvanus
ConnorJoCFuss
Sylvanus
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
270W - 263L
1,505 Elo+
Party 1
Zeus
Zeus
Gman222
Zeus
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
iiDabx
Gilgamesh
Level 15
God Stats
0W - 2L
1,312 SR
Queue Stats
22W - 17L
1,550 Elo+
Solo
Artemis
Artemis
mimine2012
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,159 Elo+
Solo
Da Ji
Da Ji
殡仪馆天后
Da Ji
Level 14
God Stats
5W - 6L
1,471 SR
Queue Stats
17W - 14L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
9,106
506
7,836
8,786
3,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Habbbbit
He Bo
15
7 / 6 / 3
9,118
507
8,185
12,510
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
JACK647204
Achilles
19
10 / 0 / 6
11,660
648
14,373
13,724
10,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
13
1 / 7 / 7
8,105
450
7,827
12,038
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 4
8,407
467
6,759
14,609
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ConnorJoCFuss
Sylvanus
13
3 / 5 / 8
8,517
473
8,937
16,711
11,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Gman222
Zeus
13
5 / 8 / 5
8,299
461
11,935
11,748
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
iiDabx
Gilgamesh
14
0 / 6 / 0
8,368
465
5,836
15,138
9,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
mimine2012
Artemis
6
1 / 5 / 0
6,117
340
724
4,592
1,152
16
11 / 2 / 1
9,638
535
13,740
15,407
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
26
Kills
20
20
Deaths
26
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
Sylvanus
ConnorJoCFuss
Sylvanus
3
5
8
1.4
L
Zeus
Gman222
Zeus
5
8
5
0.94
W
He Bo
Habbbbit
He Bo
7
6
3
1.42
W
Achilles
JACK647204
Achilles
10
0
6
13
W
Artemis
1
7
7
0.64
L
Gilgamesh
iiDabx
Gilgamesh
0
6
0
0
L
Artemis
mimine2012
Artemis
1
5
0
0.2
L
11
2
1
5.75
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,980
Damage
41,172
61,667
Taken
63,596
33,342
Mitigated
32,549
16,561
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,836
640
474
3,245
8,786
3,649
2,372
2,258
6,478
62,858
0
L
Sylvanus
ConnorJoCFuss
Sylvanus
8,937
4,069
1,057
5,694
16,711
11,958
211
9,508
7,203
31,558
6,560
L
Zeus
Gman222
Zeus
11,935
3,365
0
964
11,748
4,060
261
5,364
6,384
35,496
0
W
He Bo
Habbbbit
He Bo
8,185
708
367
4,276
12,510
4,090
1,092
3,646
8,790
54,362
0
W
Achilles
JACK647204
Achilles
14,373
4,805
0
4,418
13,724
10,146
369
2,606
11,041
0
68,910
W
Artemis
7,827
3,327
0
500
12,038
3,918
610
4,239
7,591
0
40,545
L
Gilgamesh
iiDabx
Gilgamesh
5,836
1,322
0
3,471
15,138
9,001
0
1,462
13,676
0
52,510
L
Artemis
mimine2012
Artemis
724
171
0
113
4,592
1,152
0
1,278
3,314
0
6,076
L
13,740
3,588
0
5,916
15,407
6,378
0
5,168
10,239
0
57,689
W
6,759
605
273
3,008
14,609
11,539
208
6,706
7,736
14,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
40,939
421
Minions Killed
323
0
Camps Cleared
0
1,590,078
Distance Traveled
1,374,898
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,106
506
98
5
0
324,891
5
L
Sylvanus
8,517
473
66
4
0
285,913
1
L
Zeus
8,299
461
53
3
0
271,932
0
W
He Bo
9,118
507
87
5
0
341,821
0
W
Achilles
11,660
648
151
8
0
341,035
1
W
Artemis
8,105
450
68
4
0
286,003
3
L
Gilgamesh
8,368
465
93
5
0
304,484
0
L
Artemis
6,117
340
10
1
0
159,783
3
L
Da Ji
9,638
535
101
6
0
352,786
0
W
Bacchus
8,407
467
17
1
0
296,328
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role