Player Matchup

Izanami
Izanami
B4D2WIN
Izanami
Level 13
God Stats
13W - 13L
1,583 SR
Queue Stats
37W - 43L
1,532 Elo+
Solo
Loki
Loki
Dark odst RW 7
Loki
Level 27
God Stats
15W - 12L
1,407 SR
Queue Stats
143W - 148L
1,545 Elo+
Solo
Tyr
Tyr
SoloAndTroll
Tyr
Level 6
God Stats
17W - 10L
1,877 SR
Queue Stats
45W - 36L
1,760 Elo+
Solo
Gilgamesh
Gilgamesh
TypeGoated
Gilgamesh
Level 28
God Stats
13W - 8L
1,646 SR
Queue Stats
154W - 137L
1,553 Elo+
Solo
Ymir
Ymir
aryan C2K
Ymir
Level 25
God Stats
22W - 33L
1,448 SR
Queue Stats
131W - 211L
1,347 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,547 Elo+

VS

Team Averages
Level 14
1,599 SR
1,544 Elo+
Neith
Neith
Antiangel4246
Neith
Level 5
God Stats
3W - 2L
1,709 SR
Queue Stats
97W - 61L
1,672 Elo+
Solo
Vulcan
Vulcan
Geneswisscheese
Vulcan
Level 29
God Stats
3W - 1L
1,805 SR
Queue Stats
73W - 38L
1,645 Elo+
Solo
Baba Yaga
Baba Yaga
avgust_Tabak3
Baba Yaga
Level 6
God Stats
3W - 11L
1,680 SR
Queue Stats
19W - 42L
1,468 Elo+
Solo
Yemoja
Yemoja
stkarnav
Yemoja
Level 7
God Stats
4W - 4L
1,260 SR
Queue Stats
98W - 168L
1,382 Elo+
Solo
Chaac
Chaac
x_lilnut_xX
Chaac
Level 25
God Stats
48W - 41L
1,542 SR
Queue Stats
203W - 211L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B4D2WIN
Izanami
17
8 / 4 / 4
12,148
552
10,304
12,467
4,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 6
11,022
501
6,914
11,818
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 6
13,527
615
10,629
14,186
8,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TypeGoated
Gilgamesh
20
7 / 1 / 4
13,364
607
8,425
18,575
15,851
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
16
2 / 0 / 14
11,410
519
3,172
15,804
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
10,293
468
14,465
10,235
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 1
9,712
441
14,103
9,126
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
avgust_Tabak3
Baba Yaga
12
0 / 8 / 0
7,796
354
1,518
10,639
2,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
stkarnav
Yemoja
10
0 / 10 / 2
7,608
346
1,622
13,916
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 5 / 3
9,534
433
2,801
15,324
6,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
31
Kills
7
7
Deaths
32
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Izanami
B4D2WIN
Izanami
8
4
4
2.5
W
5
0
6
8
L
3
5
1
0.7
W
9
2
6
6
W
Gilgamesh
TypeGoated
Gilgamesh
7
1
4
9
W
Ymir
2
0
14
9
L
Baba Yaga
avgust_Tabak3
Baba Yaga
0
8
0
0
L
Yemoja
stkarnav
Yemoja
0
10
2
0.1
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
34,509
72,850
Taken
59,240
47,080
Mitigated
29,048
19,515
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,465
4,629
0
2,873
10,235
4,246
66
630
9,605
0
62,106
W
Izanami
B4D2WIN
Izanami
10,304
6,281
0
527
12,467
4,891
5,015
6,239
6,028
0
100,436
W
6,914
1,881
0
4,318
11,818
4,089
2,629
2,026
9,684
0
59,515
L
14,103
3,525
0
1,081
9,126
3,728
0
858
8,268
53,872
0
W
10,629
1,114
0
6,846
14,186
8,692
0
3,388
10,556
0
93,255
W
Gilgamesh
TypeGoated
Gilgamesh
8,425
1,801
0
5,101
18,575
15,851
1,496
2,754
15,777
11,320
87,581
W
Ymir
3,172
330
0
2,723
15,804
13,557
191
5,897
9,689
36,321
0
L
Baba Yaga
avgust_Tabak3
Baba Yaga
1,518
53
0
1,601
10,639
2,613
762
95
10,544
21,840
0
L
Yemoja
stkarnav
Yemoja
1,622
781
544
796
13,916
11,641
130
2,377
11,539
15,288
0
L
2,801
273
0
4,583
15,324
6,820
0
246
15,078
0
64,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,471
Gold Earned
44,943
658
Minions Killed
398
0
Camps Cleared
0
2,171,529
Distance Traveled
1,612,455
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,293
468
123
6
0
245,867
20
W
Izanami
12,148
552
159
7
0
364,854
5
W
Loki
11,022
501
96
4
0
449,161
1
L
Vulcan
9,712
441
93
4
0
297,914
0
W
Tyr
13,527
615
167
8
0
440,460
2
W
Gilgamesh
13,364
607
170
8
0
442,880
2
W
Ymir
11,410
519
66
3
0
474,174
2
L
Baba Yaga
7,796
354
27
1
0
278,754
0
L
Yemoja
7,608
346
26
1
0
340,544
0
L
Chaac
9,534
433
129
6
0
449,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role