Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dimjustplaying
Jing Wei
Level 69
God Stats
7W - 15L
1,451 SR
Queue Stats
25W - 34L
1,459 Elo+
Solo
Ymir
Ymir
LastPlay3rYTx
Ymir
Level 89
God Stats
21W - 20L
1,538 SR
Queue Stats
633W - 703L
1,351 Elo+
Solo
Ne Zha
Ne Zha
alecdeplanques
Ne Zha
Level 127
God Stats
49W - 26L
1,685 SR
Queue Stats
176W - 142L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
seif-fares95
Morgan Le Fay
Level 124
God Stats
16W - 11L
1,470 SR
Queue Stats
480W - 474L
1,503 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,471 Elo+

VS

Team Averages
Level 90
1,581 SR
1,455 Elo+
Chernobog
Chernobog
 
Chernobog
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Maarek_VII
Kukulkan
Level 106
God Stats
24W - 10L
1,574 SR
Queue Stats
291W - 305L
1,370 Elo+
Solo
Nemesis
Nemesis
Nad1703-_RCL
Nemesis
Level 83
God Stats
2W - 2L
1,526 SR
Queue Stats
131W - 120L
1,504 Elo+
Solo
Sylvanus
Sylvanus
PY-Ano
Sylvanus
Level 88
God Stats
13W - 8L
1,831 SR
Queue Stats
198W - 181L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
jonsa08
Cu Chulainn
Level 67
God Stats
2W - 1L
1,476 SR
Queue Stats
111W - 125L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 3 / 2
8,050
575
6,410
12,263
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
11
1 / 0 / 0
6,471
462
3,404
7,365
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 2
6,107
436
1,818
10,591
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 1
6,208
443
1,783
5,896
1,671
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
seif-fares95
Morgan Le Fay
13
2 / 4 / 3
7,081
506
7,207
9,995
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
4 / 2 / 2
8,535
610
7,410
8,827
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Maarek_VII
Kukulkan
15
5 / 2 / 3
8,978
641
7,715
5,592
2,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Nad1703-_RCL
Nemesis
13
2 / 0 / 6
7,968
569
3,076
8,140
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
PY-Ano
Sylvanus
12
2 / 3 / 6
7,643
546
6,501
7,125
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
jonsa08
Cu Chulainn
14
1 / 1 / 1
8,219
587
3,974
6,542
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
14
14
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
2
1.67
W
Chernobog
 
Chernobog
4
2
2
2.5
L
Jing Wei
1
0
0
1
L
0
5
2
0.2
W
Kukulkan
Maarek_VII
Kukulkan
5
2
3
3.25
W
Nemesis
Nad1703-_RCL
Nemesis
2
0
6
5
W
Sylvanus
PY-Ano
Sylvanus
2
3
6
1.67
L
0
2
1
0.25
W
Cu Chulainn
jonsa08
Cu Chulainn
1
1
1
1.5
L
Morgan Le Fay
seif-fares95
Morgan Le Fay
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,622
Damage
28,676
46,110
Taken
36,226
17,991
Mitigated
17,329
7,988
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,410
2,291
0
601
12,263
4,994
0
4,311
7,952
0
58,531
W
Chernobog
 
Chernobog
7,410
4,276
0
4,489
8,827
2,782
674
1,018
7,809
0
57,407
L
Jing Wei
3,404
2,220
0
1,905
7,365
1,705
0
515
6,850
0
38,832
L
1,818
155
0
2,351
10,591
6,139
0
4,052
6,539
14,317
0
W
Kukulkan
Maarek_VII
Kukulkan
7,715
452
0
610
5,592
2,187
937
2,393
3,199
60,519
0
W
Nemesis
Nad1703-_RCL
Nemesis
3,076
944
0
4,388
8,140
2,632
325
1,960
6,180
0
47,623
W
Sylvanus
PY-Ano
Sylvanus
6,501
1,865
1,194
1,855
7,125
5,560
536
2,346
4,779
23,659
4,998
L
1,783
115
0
1,503
5,896
1,671
0
727
5,169
0
28,309
W
Cu Chulainn
jonsa08
Cu Chulainn
3,974
557
0
849
6,542
4,168
472
1,308
5,234
0
46,432
L
Morgan Le Fay
seif-fares95
Morgan Le Fay
7,207
548
0
1,628
9,995
3,482
0
4,296
5,699
44,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
41,343
365
Minions Killed
422
0
Camps Cleared
0
1,254,159
Distance Traveled
1,370,655
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,050
575
111
8
0
269,232
0
W
Chernobog
8,535
610
94
7
0
291,024
3
L
Jing Wei
6,471
462
70
5
0
261,178
4
L
Ymir
6,107
436
31
2
0
271,241
6
W
Kukulkan
8,978
641
116
8
0
270,131
3
W
Nemesis
7,968
569
86
6
0
299,026
4
W
Sylvanus
7,643
546
45
3
0
250,371
5
L
Ne Zha
6,208
443
69
5
0
215,213
1
W
Cu Chulainn
8,219
587
81
6
0
260,103
0
L
Morgan Le Fay
7,081
506
84
6
0
237,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role