Player Matchup

Sol
Sol
JoseeMiras92
Sol
Level 27
God Stats
5W - 7L
1,525 SR
Queue Stats
5W - 8L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
bart_fernandez
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
brigante_siculo
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,041 Elo+
Solo
Ymir
Ymir
elpekeñin01
Ymir
Level 13
God Stats
2W - 7L
1,235 SR
Queue Stats
7W - 18L
1,120 Elo+
Solo
Freya
Freya
mikitaki
Freya
Level 24
God Stats
2W - 2L
1,755 SR
Queue Stats
77W - 90L
1,379 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,270 Elo+

VS

Team Averages
Level 18
1,358 SR
1,299 Elo+
Eset
Eset
CatGoesBrrr
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,412 Elo+
Solo
Fenrir
Fenrir
KiLLER_VaPoRbOdY
Fenrir
Level 7
God Stats
3W - 2L
1,250 SR
Queue Stats
3W - 3L
1,058 Elo+
Solo
Bacchus
Bacchus
ParallelCape931
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,378 Elo+
Solo
Thor
Thor
PineApple323
Thor
Level 18
God Stats
2W - 6L
1,184 SR
Queue Stats
10W - 19L
1,251 Elo+
Party 1
Loki
Loki
TrapsArentGaylol
Loki
Level 29
God Stats
4W - 2L
1,355 SR
Queue Stats
50W - 51L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 2
12,356
950
16,903
20,391
8,391
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
17
1 / 7 / 5
11,274
867
13,526
14,410
6,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 5 / 4
11,231
864
2,893
15,562
7,336
18
1 / 12 / 6
11,450
881
7,354
27,722
25,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
mikitaki
Freya
16
0 / 12 / 3
10,321
794
864
18,426
7,819
Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 16
12,178
937
21,105
4,857
1,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 4 / 9
12,823
986
10,262
9,701
6,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 15
13,324
1,025
19,104
11,534
9,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 15
12,334
949
10,086
13,091
4,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 0 / 16
13,754
1,058
25,153
12,642
10,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
9
Kills
39
39
Deaths
9
20
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
L
5
3
2
2
W
8
4
9
3.13
W
7
4
15
3.63
W
6
1
15
13.5
W
13
0
16
21
L
Kukulkan
1
7
5
0.5
L
2
5
4
0.8
L
1
12
6
0.33
L
Freya
mikitaki
Freya
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,540
Damage
85,710
96,511
Taken
51,825
55,176
Mitigated
33,484
9,428
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,105
2,826
218
225
4,857
1,737
0
2,969
1,888
36,770
0
L
16,903
6,021
0
6,275
20,391
8,391
0
10,690
9,701
47,218
0
W
10,262
3,750
0
450
9,701
6,847
0
7,289
2,412
0
17,050
W
19,104
1,224
707
1,422
11,534
9,599
0
7,647
3,887
41,572
0
W
10,086
2,874
0
0
13,091
4,668
0
11,158
1,933
0
24,437
W
25,153
7,209
0
0
12,642
10,633
0
9,584
3,058
81
43,677
L
Kukulkan
13,526
2,568
195
292
14,410
6,500
0
7,619
6,791
39,577
0
L
2,893
729
828
1,458
15,562
7,336
0
5,902
9,660
0
12,326
L
7,354
883
0
265
27,722
25,130
0
9,760
17,962
17,274
0
L
Freya
mikitaki
Freya
864
349
0
115
18,426
7,819
0
6,309
12,117
2,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,632
Gold Earned
64,413
155
Minions Killed
174
4
Camps Cleared
7
850,941
Distance Traveled
1,133,644
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,178
937
31
2
2
210,170
1
L
Sol
12,356
950
62
5
3
178,656
1
W
Fenrir
12,823
986
6
0
3
191,261
0
W
Bacchus
13,324
1,025
60
5
1
219,476
0
W
Thor
12,334
949
29
2
0
245,202
0
W
Loki
13,754
1,058
48
4
1
267,535
0
L
Kukulkan
11,274
867
48
4
1
175,423
0
L
Guan Yu
11,231
864
21
2
0
212,786
0
L
Ymir
11,450
881
19
1
0
156,128
0
L
Freya
10,321
794
5
0
0
127,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role