Player Matchup

Discordia
Discordia
FIERCELULA
Discordia
Level 26
God Stats
12W - 22L
1,338 SR
Queue Stats
55W - 95L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
K0bart
Kuzenbo
Level 18
God Stats
3W - 3L
1,796 SR
Queue Stats
117W - 118L
1,538 Elo+
Party 2
Izanami
Izanami
Nightmare77000
Izanami
Level 18
God Stats
12W - 10L
1,601 SR
Queue Stats
23W - 24L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
Pikadinou
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,056 Elo+
Party 1
Neith
Neith
egyptiangurl97
Neith
Level 17
God Stats
0W - 1L
1,535 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 1
Team Averages
Level 21
1,554 SR
1,352 Elo+

VS

Team Averages
Level 23
1,481 SR
1,497 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Druszja
Olorun
Level 23
God Stats
9W - 7L
1,726 SR
Queue Stats
34W - 19L
1,658 Elo+
Solo
Ra
Ra
RayGawaY
Ra
Level 19
God Stats
11W - 3L
1,500 SR
Queue Stats
379W - 384L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Salamandarh
Cthulhu
Level 29
God Stats
13W - 9L
1,481 SR
Queue Stats
21W - 12L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
二营长の大炮
Ao Kuang
Level 16
God Stats
1W - 5L
1,198 SR
Queue Stats
18W - 22L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FIERCELULA
Discordia
13
1 / 9 / 3
8,548
427
8,774
12,634
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
K0bart
Kuzenbo
12
3 / 5 / 6
8,401
420
8,868
14,925
14,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
9 / 9 / 3
10,820
541
16,833
17,187
6,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Pikadinou
Kukulkan
12
0 / 11 / 6
7,538
377
10,194
13,172
4,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 7 / 2
7,963
398
8,127
13,095
4,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 4 / 15
10,592
530
14,869
18,964
7,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Druszja
Olorun
19
13 / 5 / 15
13,494
675
23,301
21,099
8,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 3
10,416
521
3,917
7,033
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Salamandarh
Cthulhu
15
7 / 2 / 17
10,384
519
10,837
18,310
12,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
10 / 4 / 4
11,051
553
7,405
16,512
7,568
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
15
Kills
41
41
Deaths
16
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
4
15
3.88
W
Olorun
Druszja
Olorun
13
5
15
4.1
L
Discordia
FIERCELULA
Discordia
1
9
3
0.28
L
Kuzenbo
K0bart
Kuzenbo
3
5
6
1.2
L
9
9
3
1.17
L
Kukulkan
Pikadinou
Kukulkan
0
11
6
0.27
W
3
1
3
4.5
W
Cthulhu
Salamandarh
Cthulhu
7
2
17
7.75
L
2
7
2
0.43
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,796
Damage
60,329
71,013
Taken
81,918
34,723
Mitigated
40,803
6,459
Healing
37,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,869
2,192
3,079
8,676
18,964
7,531
1,222
7,188
11,600
52,490
0
W
Olorun
Druszja
Olorun
23,301
15,762
0
8,173
21,099
8,424
5,022
10,669
10,062
82,908
0
L
Discordia
FIERCELULA
Discordia
8,774
885
0
236
12,634
4,517
0
10,689
1,945
40,943
0
L
Kuzenbo
K0bart
Kuzenbo
8,868
2,478
0
1,205
14,925
14,508
217
12,255
2,670
17,263
0
L
16,833
12,393
0
3,080
17,187
6,348
720
15,568
1,619
0
56,811
L
Kukulkan
Pikadinou
Kukulkan
10,194
1,818
0
585
13,172
4,514
0
11,006
2,166
25,998
0
W
3,917
409
524
3,531
7,033
4,653
1,670
1,352
5,633
59,106
0
W
Cthulhu
Salamandarh
Cthulhu
10,837
1,673
321
5,638
18,310
12,627
148
5,130
12,886
37,312
0
L
8,127
3,516
0
1,353
13,095
4,836
525
10,582
2,513
0
33,536
W
7,405
1,725
0
7,387
16,512
7,568
0
2,527
13,901
65,871
8,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
55,937
253
Minions Killed
497
0
Camps Cleared
0
1,670,638
Distance Traveled
1,877,305
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,592
530
68
3
0
366,273
4
W
Olorun
13,494
675
136
7
0
342,230
2
L
Discordia
8,548
427
63
3
0
285,082
3
L
Kuzenbo
8,401
420
14
1
0
415,649
2
L
Izanami
10,820
541
91
5
0
308,163
1
L
Kukulkan
7,538
377
23
1
0
306,279
5
W
Ra
10,416
521
134
7
0
379,239
4
W
Cthulhu
10,384
519
51
3
0
389,806
0
L
Neith
7,963
398
62
3
0
355,465
2
W
Ao Kuang
11,051
553
108
5
0
399,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role