Player Matchup

Freya
Freya
DaHomiWitaStogi
Freya
Level 66
God Stats
27W - 33L
1,431 SR
Queue Stats
42W - 50L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
ElmoWitaGlok
Cthulhu
Level 64
God Stats
0W - 1L
1,325 SR
Queue Stats
32W - 51L
1,297 Elo+
Party 1
Fenrir
Fenrir
NBK-Afroanne
Fenrir
Level 96
God Stats
5W - 5L
1,484 SR
Queue Stats
113W - 139L
1,318 Elo+
Party 1
Team Averages
Level 75
1,413 SR
1,329 Elo+

VS

Team Averages
Level 68
1,404 SR
1,411 Elo+
Bastet
Bastet
Exalcia AT0M3
Bastet
Level 68
God Stats
1W - 1L
1,178 SR
Queue Stats
147W - 222L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
adler125
Morgan Le Fay
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 169L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
parsam26
Sun Wukong
Level 69
God Stats
2W - 1L
1,533 SR
Queue Stats
17W - 22L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
7,829
559
6,252
16,022
4,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ElmoWitaGlok
Cthulhu
11
1 / 7 / 3
8,217
587
5,234
15,863
6,319
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
4 / 6 / 1
8,788
628
6,273
13,434
5,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 8
11,322
809
16,723
11,280
4,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
adler125
Morgan Le Fay
14
6 / 2 / 8
10,039
717
14,038
5,957
2,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
parsam26
Sun Wukong
14
4 / 2 / 12
10,455
747
7,538
12,982
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
20
20
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Cthulhu
ElmoWitaGlok
Cthulhu
1
7
3
0.36
W
10
1
8
14
L
Fenrir
4
6
1
0.75
W
Morgan Le Fay
adler125
Morgan Le Fay
6
2
8
5
W
Sun Wukong
parsam26
Sun Wukong
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
38,299
45,319
Taken
30,219
17,072
Mitigated
15,892
7,919
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,252
1,494
653
3,438
16,022
4,853
0
5,067
10,955
21,285
0
L
Cthulhu
ElmoWitaGlok
Cthulhu
5,234
94
0
760
15,863
6,319
0
5,362
10,501
25,713
0
W
16,723
3,572
0
120
11,280
4,323
0
4,180
7,100
0
45,589
L
Fenrir
6,273
983
433
2,635
13,434
5,900
0
3,609
9,825
0
16,915
W
Morgan Le Fay
adler125
Morgan Le Fay
14,038
1,398
1,091
1,341
5,957
2,417
1,209
2,180
3,777
43,908
0
W
Sun Wukong
parsam26
Sun Wukong
7,538
1,272
1,188
3,020
12,982
9,152
1,239
5,126
7,856
0
29,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
31,816
104
Minions Killed
153
0
Camps Cleared
0
630,844
Distance Traveled
794,174
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,829
559
38
3
0
203,547
5
L
Cthulhu
8,217
587
46
3
0
213,888
0
W
Bastet
11,322
809
41
3
0
284,858
1
L
Fenrir
8,788
628
20
1
0
213,409
0
W
Morgan Le Fay
10,039
717
61
4
0
246,930
0
W
Sun Wukong
10,455
747
51
4
0
262,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role