Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BlackN1ghtL1ght
Loki
Level 26
God Stats
7W - 5L
1,752 SR
Queue Stats
56W - 66L
1,378 Elo+
Party 1
Ymir
Ymir
Silvestr38
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Solo
Bellona
Bellona
Tempus_Titor
Bellona
Level 17
God Stats
35W - 40L
1,556 SR
Queue Stats
97W - 90L
1,363 Elo+
Solo
Skadi
Skadi
UWillCry5416
Skadi
Level 17
God Stats
9W - 13L
1,548 SR
Queue Stats
174W - 183L
1,533 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,383 Elo+

VS

Team Averages
Level 25
1,500 SR
1,441 Elo+
Athena
Athena
ArasUlfur
Athena
Level 25
God Stats
19W - 14L
1,467 SR
Queue Stats
128W - 141L
1,388 Elo+
Party 2
Nemesis
Nemesis
KoalaNatsu
Nemesis
Level 27
God Stats
7W - 5L
1,581 SR
Queue Stats
51W - 93L
1,283 Elo+
Solo
Chang'e
Chang'e
Random_mop264
Chang'e
Level 18
God Stats
4W - 2L
1,463 SR
Queue Stats
24W - 21L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
knightadeiazo
Erlang Shen
Level 20
God Stats
4W - 7L
1,506 SR
Queue Stats
32W - 37L
1,667 Elo+
Solo
Danzaburou
Danzaburou
lIllIl8IlIl
Danzaburou
Level 36
God Stats
31W - 36L
1,484 SR
Queue Stats
117W - 129L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 6 / 1
6,872
491
4,520
10,009
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 2
5,801
414
2,202
8,492
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 3 / 0
5,018
358
667
3,740
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Tempus_Titor
Bellona
10
0 / 5 / 0
6,193
442
3,664
10,994
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 3 / 0
7,628
545
8,497
12,110
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArasUlfur
Athena
12
4 / 1 / 5
8,175
584
4,237
8,871
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
KoalaNatsu
Nemesis
13
2 / 2 / 4
7,863
562
2,754
8,870
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
14
6 / 1 / 4
8,712
622
8,901
7,269
2,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
knightadeiazo
Erlang Shen
14
5 / 1 / 2
8,529
609
6,943
9,078
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
lIllIl8IlIl
Danzaburou
12
4 / 2 / 5
7,813
558
5,614
7,773
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
7
Kills
21
22
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
6
1
0.58
W
Athena
ArasUlfur
Athena
4
1
5
6.5
L
0
5
2
0.2
W
Nemesis
KoalaNatsu
Nemesis
2
2
4
2
W
Chang'e
6
1
4
8
L
0
3
0
0
L
Bellona
Tempus_Titor
Bellona
0
5
0
0
L
4
3
0
1.33
W
Erlang Shen
knightadeiazo
Erlang Shen
5
1
2
6
W
Danzaburou
lIllIl8IlIl
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
28,449
45,345
Taken
41,861
17,131
Mitigated
20,357
11,183
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,520
3,553
0
936
10,009
3,067
0
1,319
8,690
0
32,865
W
Athena
ArasUlfur
Athena
4,237
966
0
1,267
8,871
6,608
1,391
140
8,731
18,155
0
L
2,202
576
0
1,723
8,492
2,687
0
4,263
4,229
0
17,418
W
Nemesis
KoalaNatsu
Nemesis
2,754
1,045
0
3,101
8,870
3,065
69
0
8,683
0
39,384
W
Chang'e
8,901
1,032
1,094
2,926
7,269
2,915
2,692
0
7,229
47,313
0
L
667
124
0
240
3,740
1,580
0
944
2,796
5,899
0
L
Bellona
Tempus_Titor
Bellona
3,664
487
0
3,217
10,994
5,620
0
1,926
9,068
0
32,324
L
8,497
4,427
0
5,067
12,110
4,177
125
4,686
7,424
0
47,487
W
Erlang Shen
knightadeiazo
Erlang Shen
6,943
1,957
0
2,491
9,078
4,688
1,223
0
9,017
0
46,302
W
Danzaburou
lIllIl8IlIl
Danzaburou
5,614
3,570
0
2,284
7,773
3,081
3,160
527
7,171
0
33,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
41,092
268
Minions Killed
343
0
Camps Cleared
0
1,091,933
Distance Traveled
1,310,111
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,872
491
58
4
0
291,039
0
W
Athena
8,175
584
38
3
0
284,733
0
L
Loki
5,801
414
45
3
0
227,614
0
W
Nemesis
7,863
562
77
6
0
265,384
1
W
Chang'e
8,712
622
92
7
0
273,314
3
L
Ymir
5,018
358
9
1
0
101,718
0
L
Bellona
6,193
442
76
5
0
243,304
1
L
Skadi
7,628
545
80
6
0
228,258
3
W
Erlang Shen
8,529
609
77
6
0
248,968
0
W
Danzaburou
7,813
558
59
4
0
237,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role