Player Matchup

Da Ji
Da Ji
Cola8
Da Ji
Level 62
God Stats
16W - 11L
1,481 SR
Queue Stats
338W - 370L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
SAFireDragon21
Kukulkan
Level 24
God Stats
5W - 4L
1,542 SR
Queue Stats
97W - 110L
1,310 Elo+
Party 1
Hou Yi
Hou Yi
Syther07
Hou Yi
Level 41
God Stats
2W - 4L
1,071 SR
Queue Stats
25W - 37L
1,315 Elo+
Solo
Bacchus
Bacchus
austea
Bacchus
Level 29
God Stats
17W - 13L
1,505 SR
Queue Stats
224W - 241L
1,382 Elo+
Party 2
Osiris
Osiris
dansexy
Osiris
Level 65
God Stats
25W - 30L
1,496 SR
Queue Stats
178W - 227L
1,346 Elo+
Party 1
Team Averages
Level 44
1,419 SR
1,349 Elo+

VS

Team Averages
Level 39
1,449 SR
1,334 Elo+
Anubis
Anubis
MICROCJ
Anubis
Level 38
God Stats
108W - 65L
1,566 SR
Queue Stats
200W - 200L
1,389 Elo+
Party 4
Artio
Artio
SkYYfell
Artio
Level 18
God Stats
1W - 3L
1,283 SR
Queue Stats
17W - 25L
1,160 Elo+
Party 3
The Morrigan
The Morrigan
azer0304
The Morrigan
Level 42
God Stats
13W - 16L
1,253 SR
Queue Stats
235W - 311L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
loulew
Ao Kuang
Level 48
God Stats
5W - 5L
1,751 SR
Queue Stats
249W - 265L
1,457 Elo+
Party 4
Skadi
Skadi
mrQalfa
Skadi
Level 49
God Stats
3W - 7L
1,390 SR
Queue Stats
166W - 224L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cola8
Da Ji
20
17 / 2 / 8
15,989
615
24,633
20,167
11,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
2 / 3 / 3
13,892
534
8,426
11,452
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Syther07
Hou Yi
17
6 / 3 / 7
12,916
497
8,695
11,625
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
austea
Bacchus
17
1 / 4 / 10
12,225
470
5,178
21,896
20,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
dansexy
Osiris
20
3 / 2 / 3
15,418
593
9,659
16,682
7,279
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MICROCJ
Anubis
20
3 / 5 / 2
13,606
523
12,797
15,469
9,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
SkYYfell
Artio
15
1 / 6 / 3
9,239
355
3,182
14,572
9,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
azer0304
The Morrigan
18
1 / 5 / 3
13,282
511
13,030
11,251
4,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
loulew
Ao Kuang
20
6 / 8 / 2
13,798
531
10,852
21,205
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
mrQalfa
Skadi
17
3 / 5 / 2
10,583
407
11,623
17,928
9,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
29
Kills
14
14
Deaths
29
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Cola8
Da Ji
17
2
8
10.5
L
Anubis
MICROCJ
Anubis
3
5
2
0.8
W
Kukulkan
2
3
3
1.17
L
Artio
SkYYfell
Artio
1
6
3
0.42
W
Hou Yi
Syther07
Hou Yi
6
3
7
3.17
W
Bacchus
austea
Bacchus
1
4
10
1.5
L
The Morrigan
azer0304
The Morrigan
1
5
3
0.5
W
Osiris
dansexy
Osiris
3
2
3
2.25
L
Ao Kuang
loulew
Ao Kuang
6
8
2
0.88
L
Skadi
mrQalfa
Skadi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,591
Damage
51,484
81,822
Taken
80,425
47,309
Mitigated
41,126
26,128
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Cola8
Da Ji
24,633
6,189
0
6,469
20,167
11,742
3,015
11,010
9,157
0
120,822
L
Anubis
MICROCJ
Anubis
12,797
956
0
5,734
15,469
9,140
983
1,740
13,729
104,483
0
W
Kukulkan
8,426
662
0
2,674
11,452
3,632
596
8,160
3,292
98,133
0
L
Artio
SkYYfell
Artio
3,182
275
528
2,484
14,572
9,884
0
3,191
11,381
21,259
0
W
Hou Yi
Syther07
Hou Yi
8,695
3,617
156
4,250
11,625
4,052
5,149
4,099
7,526
0
70,870
W
Bacchus
austea
Bacchus
5,178
364
0
4,353
21,896
20,604
446
7,466
14,430
24,985
0
L
The Morrigan
azer0304
The Morrigan
13,030
1,018
162
1,678
11,251
4,568
215
2,694
8,535
75,422
0
W
Osiris
dansexy
Osiris
9,659
2,584
0
8,226
16,682
7,279
146
10,075
6,607
0
97,235
L
Ao Kuang
loulew
Ao Kuang
10,852
3,397
0
5,335
21,205
8,494
2,269
3,594
17,611
100,584
0
L
Skadi
mrQalfa
Skadi
11,623
4,429
405
6,377
17,928
9,040
0
2,363
15,565
0
85,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,440
Gold Earned
60,508
632
Minions Killed
628
0
Camps Cleared
0
2,408,844
Distance Traveled
2,029,263
40
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,989
615
133
5
0
500,191
8
L
Anubis
13,606
523
194
7
0
392,026
0
W
Kukulkan
13,892
534
160
6
0
466,499
5
L
Artio
9,239
355
40
2
0
438,288
2
W
Hou Yi
12,916
497
103
4
0
430,725
2
W
Bacchus
12,225
470
33
1
0
479,254
16
L
The Morrigan
13,282
511
130
5
0
375,592
5
W
Osiris
15,418
593
203
8
0
532,175
9
L
Ao Kuang
13,798
531
143
6
0
450,034
3
L
Skadi
10,583
407
121
5
0
373,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role