Player Matchup

Ullr
Ullr
ChhMat
Ullr
Level 26
God Stats
5W - 4L
1,537 SR
Queue Stats
83W - 70L
1,587 Elo+
Solo
Athena
Athena
PMDB
Athena
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,503 Elo+
Solo
Set
Set
acidplayer
Set
Level 22
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 2L
1,691 Elo+
Solo
Thor
Thor
nzotazatot
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Solo
Janus
Janus
Βaκχοc
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,569 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,595 Elo+

VS

Team Averages
Level 17
1,478 SR
1,503 Elo+
Bacchus
Bacchus
Headless7
Bacchus
Level 20
God Stats
3W - 1L
1,702 SR
Queue Stats
59W - 58L
1,496 Elo+
Solo
Artemis
Artemis
Kymatic
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,623 Elo+
Solo
Arachne
Arachne
Mesqui05
Arachne
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 91L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
StuBurt94
Sun Wukong
Level 15
God Stats
4W - 3L
1,502 SR
Queue Stats
13W - 10L
1,623 Elo+
Solo
Zeus
Zeus
ZioXeno
Zeus
Level 25
God Stats
6W - 6L
1,188 SR
Queue Stats
124W - 144L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ChhMat
Ullr
13
8 / 2 / 2
8,435
527
11,785
9,064
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
PMDB
Athena
10
3 / 6 / 8
7,332
458
4,424
13,456
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 0
7,438
465
4,347
8,087
4,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 7 / 2
6,927
433
4,216
12,983
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
13
2 / 6 / 5
7,859
491
10,009
8,481
2,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Headless7
Bacchus
12
3 / 3 / 8
8,838
552
6,774
10,889
8,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Kymatic
Artemis
14
8 / 4 / 2
9,464
592
9,614
9,817
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Mesqui05
Arachne
17
10 / 1 / 1
10,287
643
12,261
13,800
6,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
StuBurt94
Sun Wukong
15
2 / 0 / 3
8,743
546
6,019
9,160
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
ZioXeno
Zeus
13
1 / 7 / 2
7,854
491
5,644
10,788
3,955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
15
Kills
24
25
Deaths
15
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
ChhMat
Ullr
8
2
2
4.5
W
Bacchus
Headless7
Bacchus
3
3
8
2.33
W
Artemis
Kymatic
Artemis
8
4
2
2.25
W
Arachne
Mesqui05
Arachne
10
1
1
10.5
L
Athena
PMDB
Athena
3
6
8
1.17
W
Sun Wukong
StuBurt94
Sun Wukong
2
0
3
3.5
W
Zeus
ZioXeno
Zeus
1
7
2
0.29
L
0
4
0
0
L
2
7
2
0.43
L
Janus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
40,312
52,071
Taken
54,454
22,767
Mitigated
29,075
8,278
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
ChhMat
Ullr
11,785
6,284
0
786
9,064
3,298
707
2,542
6,522
0
46,644
W
Bacchus
Headless7
Bacchus
6,774
900
176
941
10,889
8,314
415
2,043
8,846
19,548
0
W
Artemis
Kymatic
Artemis
9,614
6,427
0
4,109
9,817
3,144
2,787
1,559
8,258
0
43,073
W
Arachne
Mesqui05
Arachne
12,261
8,990
0
4,023
13,800
6,601
0
3,708
10,092
0
77,133
L
Athena
PMDB
Athena
4,424
1,191
0
2,440
13,456
7,693
99
3,676
9,780
14,606
0
W
Sun Wukong
StuBurt94
Sun Wukong
6,019
1,660
0
4,120
9,160
7,061
978
669
8,491
0
42,928
W
Zeus
ZioXeno
Zeus
5,644
1,340
147
2,347
10,788
3,955
744
6,454
4,334
42,758
0
L
4,347
1,186
0
1,640
8,087
4,477
476
0
7,577
0
34,409
L
4,216
1,583
0
2,912
12,983
4,789
0
2,634
10,259
0
43,308
L
Janus
10,009
1,296
0
500
8,481
2,510
0
3,566
4,885
42,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
45,186
352
Minions Killed
381
0
Camps Cleared
0
1,386,357
Distance Traveled
1,474,380
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,435
527
87
5
0
259,908
1
W
Bacchus
8,838
552
36
2
0
303,283
8
W
Artemis
9,464
592
59
4
0
265,509
1
W
Arachne
10,287
643
124
8
0
320,625
0
L
Athena
7,332
458
22
1
0
274,072
7
W
Sun Wukong
8,743
546
81
5
0
341,454
0
W
Zeus
7,854
491
81
5
0
243,509
2
L
Set
7,438
465
90
6
0
274,380
4
L
Thor
6,927
433
75
5
0
273,170
1
L
Janus
7,859
491
78
5
0
304,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role