Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
Level 21
God Stats
3W - 1L
1,646 SR
Queue Stats
19W - 11L
1,555 Elo+
Solo
Yemoja
Yemoja
FranXco16
Yemoja
Level 4
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Bakasura
Bakasura
Mathiasbn123
Bakasura
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 198L
1,402 Elo+
Solo
Cthulhu
Cthulhu
SamuraiG32
Cthulhu
Level 4
God Stats
1W - 0L
1,307 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Ra
Ra
ZaMightyBuddha
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,352 Elo+
Party 1
Team Averages
Level 11
1,534 SR
1,543 Elo+

VS

Team Averages
Level 16
1,500 SR
1,525 Elo+
Bakasura
Bakasura
AlphaCFG
Bakasura
Level 4
God Stats
2W - 2L
1,453 SR
Queue Stats
4W - 3L
1,647 Elo+
Solo
Guan Yu
Guan Yu
Camelljockey930
Guan Yu
Level 25
God Stats
0W - 6L
1,271 SR
Queue Stats
58W - 39L
1,594 Elo+
Solo
Hou Yi
Hou Yi
KG祁木
Hou Yi
Level 7
God Stats
2W - 2L
1,725 SR
Queue Stats
21W - 18L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Ratbutts
Kuzenbo
Level 17
God Stats
8W - 11L
1,567 SR
Queue Stats
51W - 69L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WillingtoGrief
Morgan Le Fay
Level 27
God Stats
70W - 67L
1,485 SR
Queue Stats
134W - 141L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
13
5 / 1 / 0
7,244
604
7,946
8,153
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
FranXco16
Yemoja
10
0 / 1 / 3
6,368
531
1,301
4,136
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Mathiasbn123
Bakasura
11
3 / 6 / 2
7,144
595
4,106
9,870
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SamuraiG32
Cthulhu
9
0 / 4 / 0
5,692
474
1,664
7,456
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
7,029
586
1,438
3,640
1,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlphaCFG
Bakasura
14
8 / 2 / 1
8,078
673
9,392
8,860
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 3
6,457
538
3,592
4,109
2,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
KG祁木
Hou Yi
9
0 / 3 / 0
5,106
426
2,717
4,999
1,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Ratbutts
Kuzenbo
9
1 / 1 / 1
5,317
443
2,549
6,365
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
WillingtoGrief
Morgan Le Fay
6
1 / 1 / 1
4,849
404
2,649
3,119
709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
13
14
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlphaCFG
Bakasura
8
2
1
4.25
L
3
2
3
2.25
W
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
5
1
0
5
W
Yemoja
FranXco16
Yemoja
0
1
3
1.5
L
Hou Yi
KG祁木
Hou Yi
0
3
0
0
W
Bakasura
Mathiasbn123
Bakasura
3
6
2
0.67
L
Kuzenbo
Ratbutts
Kuzenbo
1
1
1
1.5
W
Cthulhu
SamuraiG32
Cthulhu
0
4
0
0
L
Morgan Le Fay
WillingtoGrief
Morgan Le Fay
1
1
1
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
20,899
33,255
Taken
27,452
13,822
Mitigated
13,017
10,739
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlphaCFG
Bakasura
9,392
7,012
0
4,272
8,860
3,819
162
707
7,533
0
47,389
L
3,592
590
0
926
4,109
2,428
514
1,307
2,522
0
18,789
W
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
7,946
3,422
0
4,410
8,153
2,892
2,502
1,060
7,093
0
55,655
W
Yemoja
FranXco16
Yemoja
1,301
245
719
1,621
4,136
1,994
941
468
3,418
11,883
0
L
Hou Yi
KG祁木
Hou Yi
2,717
803
0
250
4,999
1,413
0
758
4,241
0
21,652
W
Bakasura
Mathiasbn123
Bakasura
4,106
2,672
0
1,690
9,870
3,357
75
1,584
7,901
0
21,849
L
Kuzenbo
Ratbutts
Kuzenbo
2,549
736
0
1,165
6,365
4,648
0
1,086
5,177
13,803
0
W
Cthulhu
SamuraiG32
Cthulhu
1,664
45
0
1,464
7,456
4,447
568
50
6,674
17,693
0
L
Morgan Le Fay
WillingtoGrief
Morgan Le Fay
2,649
363
0
992
3,119
709
87
275
2,741
13,926
0
W
1,438
206
157
678
3,640
1,132
1,420
2,036
1,473
30,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
29,807
306
Minions Killed
232
0
Camps Cleared
0
1,026,900
Distance Traveled
966,788
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,078
673
100
8
0
215,957
0
L
Guan Yu
6,457
538
47
4
0
222,526
0
W
Ah Muzen Cab
7,244
604
96
8
0
199,910
2
W
Yemoja
6,368
531
36
3
0
207,434
0
L
Hou Yi
5,106
426
49
4
0
201,968
0
W
Bakasura
7,144
595
63
5
0
225,183
2
L
Kuzenbo
5,317
443
18
2
0
239,766
0
W
Cthulhu
5,692
474
32
3
0
192,917
2
L
Morgan Le Fay
4,849
404
18
2
0
86,571
0
W
Ra
7,029
586
79
7
0
201,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role