Player Matchup

Scylla
Scylla
Dahrling
Scylla
Level 47
God Stats
5W - 3L
1,530 SR
Queue Stats
263W - 260L
1,473 Elo+
Solo
Set
Set
JYshadow
Set
Level 145
God Stats
3W - 1L
1,612 SR
Queue Stats
103W - 97L
1,563 Elo+
Party 2
King Arthur
King Arthur
Kirashi
King Arthur
Level 88
God Stats
4W - 1L
1,705 SR
Queue Stats
35W - 28L
1,569 Elo+
Party 2
Bacchus
Bacchus
floorwarmer
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
thefighter7357
Danzaburou
Level 38
God Stats
3W - 7L
1,474 SR
Queue Stats
91W - 93L
1,477 Elo+
Solo
Team Averages
Level 67
1,564 SR
1,532 Elo+

VS

Team Averages
Level 61
1,511 SR
1,478 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ProButNotRlly
Ravana
Level 46
God Stats
0W - 1L
1,717 SR
Queue Stats
33W - 39L
1,625 Elo+
Solo
Eset
Eset
antoniorl02
Eset
Level 32
God Stats
0W - 3L
1,281 SR
Queue Stats
146W - 153L
1,480 Elo+
Solo
Guan Yu
Guan Yu
sdasfasfawdsssca
Guan Yu
Level 25
God Stats
8W - 4L
1,716 SR
Queue Stats
35W - 44L
1,311 Elo+
Party 1
Hun Batz
Hun Batz
因荷而得藕
Hun Batz
Level 44
God Stats
1W - 2L
1,344 SR
Queue Stats
125W - 132L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dahrling
Scylla
13
3 / 1 / 2
8,139
581
4,651
7,562
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 5
7,427
531
6,862
7,110
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Kirashi
King Arthur
14
3 / 1 / 3
8,048
575
5,451
8,774
3,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
floorwarmer
Bacchus
11
3 / 3 / 9
7,578
541
5,840
9,649
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
thefighter7357
Danzaburou
14
10 / 3 / 2
9,085
649
11,061
11,888
3,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 6 / 5
7,549
539
5,964
11,624
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 1
6,267
448
3,830
4,304
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 5 / 0
6,232
445
4,070
9,446
2,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
5,849
418
4,839
11,140
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
12
6 / 5 / 1
7,894
564
7,303
10,983
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
23
Kills
8
8
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
5
0.58
W
Scylla
Dahrling
Scylla
3
1
2
4
W
4
0
5
6.5
W
King Arthur
Kirashi
King Arthur
3
1
3
4.5
L
0
1
1
0.5
L
0
5
0
0
W
Bacchus
floorwarmer
Bacchus
3
3
9
2.5
L
1
6
1
0.25
W
Danzaburou
thefighter7357
Danzaburou
10
3
2
3.67
L
Hun Batz
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
26,006
44,983
Taken
47,497
19,065
Mitigated
19,324
14,872
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,964
2,726
0
2,575
11,624
3,636
0
1,371
10,253
0
38,045
W
Scylla
Dahrling
Scylla
4,651
697
0
3,342
7,562
2,317
604
2,573
4,665
47,715
0
W
6,862
2,620
0
850
7,110
2,045
0
442
6,534
0
39,251
W
King Arthur
Kirashi
King Arthur
5,451
428
0
3,105
8,774
3,363
1,135
0
8,478
0
43,118
L
3,830
786
0
2,097
4,304
1,440
0
111
4,193
0
33,939
L
4,070
101
0
2,568
9,446
2,681
26
4,778
4,431
39,530
0
W
Bacchus
floorwarmer
Bacchus
5,840
704
0
1,885
9,649
7,458
404
624
8,937
12,497
0
L
4,839
317
217
2,373
11,140
6,421
206
498
10,632
0
24,655
W
Danzaburou
thefighter7357
Danzaburou
11,061
6,491
0
5,690
11,888
3,882
785
0
11,858
0
51,044
L
Hun Batz
7,303
2,288
0
546
10,983
5,146
0
3,486
7,497
0
25,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,277
Gold Earned
33,791
359
Minions Killed
315
0
Camps Cleared
0
1,224,231
Distance Traveled
1,238,761
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,549
539
74
5
0
256,454
0
W
Scylla
8,139
581
99
7
0
238,289
4
W
Set
7,427
531
68
5
0
258,323
4
W
King Arthur
8,048
575
77
6
0
250,548
2
L
Ravana
6,267
448
86
6
0
208,337
3
L
Eset
6,232
445
80
6
0
249,615
3
W
Bacchus
7,578
541
25
2
0
247,556
3
L
Guan Yu
5,849
418
39
3
0
244,520
0
W
Danzaburou
9,085
649
90
6
0
229,515
1
L
Hun Batz
7,894
564
36
3
0
279,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role