Player Matchup

Amaterasu
Amaterasu
Cacheiro
Amaterasu
Level 8
God Stats
7W - 6L
1,624 SR
Queue Stats
11W - 9L
1,565 Elo+
Solo
Izanami
Izanami
Hushira
Izanami
Level 25
God Stats
20W - 10L
1,750 SR
Queue Stats
49W - 38L
1,593 Elo+
Solo
Kukulkan
Kukulkan
MrPichi
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TeamTanders
Sylvanus
Level 5
God Stats
1W - 8L
1,251 SR
Queue Stats
98W - 139L
1,285 Elo+
Solo
Fenrir
Fenrir
panchocha
Fenrir
Level 3
God Stats
4W - 2L
1,697 SR
Queue Stats
33W - 27L
1,468 Elo+
Solo
Team Averages
Level 9
1,564 SR
1,482 Elo+

VS

Team Averages
Level 15
1,585 SR
1,525 Elo+
Sol
Sol
BlindKel
Sol
Level 26
God Stats
18W - 7L
1,613 SR
Queue Stats
179W - 184L
1,392 Elo+
Solo
Hachiman
Hachiman
FLASH3341
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 130L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LUA144mainmage
Morgan Le Fay
Level 14
God Stats
4W - 7L
1,493 SR
Queue Stats
26W - 28L
1,597 Elo+
Solo
Ymir
Ymir
chrissievissie
Ymir
Level 6
God Stats
4W - 1L
1,684 SR
Queue Stats
6W - 5L
1,466 Elo+
Solo
Ne Zha
Ne Zha
okiepokie141
Ne Zha
Level 17
God Stats
3W - 0L
1,633 SR
Queue Stats
7W - 1L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cacheiro
Amaterasu
13
3 / 3 / 3
7,941
529
4,900
11,461
7,938
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Hushira
Izanami
14
2 / 3 / 2
8,497
566
7,271
10,336
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MrPichi
Kukulkan
11
3 / 6 / 1
7,267
484
3,302
7,817
3,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TeamTanders
Sylvanus
11
3 / 8 / 3
7,611
507
2,519
11,083
9,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
panchocha
Fenrir
14
6 / 5 / 3
8,499
567
8,745
11,935
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 3
8,920
595
9,612
9,505
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
FLASH3341
Hachiman
2
0 / 1 / 0
4,707
314
401
568
109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
LUA144mainmage
Morgan Le Fay
14
0 / 6 / 0
7,868
525
5,445
11,030
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 10
7,586
506
3,481
7,623
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
17
16 / 2 / 5
10,762
717
18,319
11,167
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
17
Kills
25
25
Deaths
17
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
5
3
1.9
L
Amaterasu
Cacheiro
Amaterasu
3
3
3
1.5
W
Hachiman
FLASH3341
Hachiman
0
1
0
0
L
Izanami
Hushira
Izanami
2
3
2
1
W
Morgan Le Fay
LUA144mainmage
Morgan Le Fay
0
6
0
0
L
Kukulkan
MrPichi
Kukulkan
3
6
1
0.58
L
Sylvanus
TeamTanders
Sylvanus
3
8
3
0.56
W
1
3
10
2
W
Ne Zha
16
2
5
9.25
L
Fenrir
panchocha
Fenrir
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
37,258
52,632
Taken
39,893
29,412
Mitigated
16,964
7,560
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,612
3,675
0
2,797
9,505
2,936
3,152
2,320
7,185
49,188
0
L
Amaterasu
Cacheiro
Amaterasu
4,900
2,528
0
2,457
11,461
7,938
512
4,864
6,597
0
33,162
W
Hachiman
FLASH3341
Hachiman
401
327
0
0
568
109
0
138
430
0
512
L
Izanami
Hushira
Izanami
7,271
5,141
0
2,597
10,336
3,276
1,445
4,177
6,159
0
66,540
W
Morgan Le Fay
LUA144mainmage
Morgan Le Fay
5,445
483
0
2,672
11,030
4,793
645
0
11,030
48,658
0
L
Kukulkan
MrPichi
Kukulkan
3,302
605
0
250
7,817
3,649
0
2,100
5,717
26,095
0
L
Sylvanus
TeamTanders
Sylvanus
2,519
1,389
189
793
11,083
9,139
447
4,193
6,890
15,293
0
W
3,481
1,283
0
677
7,623
4,816
224
1,508
6,115
15,392
0
W
Ne Zha
18,319
8,396
0
3,500
11,167
4,310
826
1,855
9,312
0
74,647
L
Fenrir
panchocha
Fenrir
8,745
2,557
0
1,274
11,935
5,410
0
3,204
8,731
0
46,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,815
Gold Earned
39,843
374
Minions Killed
332
0
Camps Cleared
0
1,279,393
Distance Traveled
1,121,952
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,920
595
94
6
0
229,257
0
L
Amaterasu
7,941
529
71
5
0
276,698
1
W
Hachiman
4,707
314
1
0
0
34,424
1
L
Izanami
8,497
566
126
8
0
277,125
3
W
Morgan Le Fay
7,868
525
90
6
0
226,110
4
L
Kukulkan
7,267
484
61
4
0
229,675
0
L
Sylvanus
7,611
507
28
2
0
225,213
2
W
Ymir
7,586
506
25
2
0
293,667
3
W
Ne Zha
10,762
717
122
8
0
338,494
0
L
Fenrir
8,499
567
88
6
0
270,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role