Player Matchup

Serqet
Serqet
Fanaatika
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 182L
1,441 Elo+
Party 1
Thanatos
Thanatos
KonsumiTurvamees
Thanatos
Level 5
God Stats
3W - 8L
1,687 SR
Queue Stats
24W - 29L
1,491 Elo+
Party 1
Janus
Janus
MonkeySpanker69
Janus
Level 106
God Stats
0W - 4L
1,254 SR
Queue Stats
112W - 147L
1,412 Elo+
Party 1
Team Averages
Level 77
1,480 SR
1,448 Elo+

VS

Team Averages
Level 18
1,460 SR
1,360 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
NorbiX
Neith
Level 28
God Stats
3W - 1L
1,470 SR
Queue Stats
10W - 16L
1,317 Elo+
Party 2
King Arthur
King Arthur
Rynkowsky
King Arthur
Level 8
God Stats
7W - 12L
1,410 SR
Queue Stats
9W - 19L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fanaatika
Serqet
14
7 / 11 / 3
10,893
778
10,630
15,436
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
4 / 10 / 4
9,116
651
6,318
13,667
5,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 7 / 9
10,187
728
15,950
9,808
3,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 8 / 10
9,834
702
4,391
10,905
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
NorbiX
Neith
17
16 / 5 / 9
13,073
934
16,284
13,976
5,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Rynkowsky
King Arthur
17
10 / 1 / 14
12,577
898
10,965
19,271
12,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
14
Kills
28
28
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
8
10
0.88
L
Serqet
Fanaatika
Serqet
7
11
3
0.77
L
4
10
4
0.6
L
3
7
9
1.07
W
Neith
NorbiX
Neith
16
5
9
4.1
W
King Arthur
Rynkowsky
King Arthur
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
31,640
38,911
Taken
44,152
15,457
Mitigated
21,492
4,664
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,391
618
647
1,052
10,905
3,352
686
4,382
6,049
29,067
0
L
Serqet
Fanaatika
Serqet
10,630
1,347
0
929
15,436
6,316
231
1,291
14,027
0
26,067
L
6,318
760
0
3,365
13,667
5,649
0
1,345
12,156
0
20,811
L
15,950
738
0
370
9,808
3,492
13
1,223
8,163
52,848
0
W
Neith
NorbiX
Neith
16,284
11,223
0
5,218
13,976
5,236
1,593
4,971
9,005
0
54,332
W
King Arthur
Rynkowsky
King Arthur
10,965
1,333
0
7,183
19,271
12,904
619
6,597
12,098
0
32,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
35,484
143
Minions Killed
166
0
Camps Cleared
0
661,643
Distance Traveled
727,961
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,834
702
48
3
0
212,741
0
L
Serqet
10,893
778
37
3
0
239,930
2
L
Thanatos
9,116
651
31
2
0
193,900
0
L
Janus
10,187
728
75
5
0
227,813
1
W
Neith
13,073
934
83
6
0
230,858
2
W
King Arthur
12,577
898
35
3
0
284,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role