Player Matchup

Erlang Shen
Erlang Shen
DeuceDinero23
Erlang Shen
Level 125
God Stats
12W - 7L
1,582 SR
Queue Stats
559W - 537L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Legit_Brew
Cabrakan
Level 61
God Stats
8W - 7L
1,799 SR
Queue Stats
299W - 296L
1,415 Elo+
Solo
Discordia
Discordia
SMILYBOMB16
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,236 Elo+
Solo
Izanami
Izanami
ZaneDarkfang
Izanami
Level 124
God Stats
30W - 23L
1,477 SR
Queue Stats
580W - 601L
1,428 Elo+
Solo
Chaac
Chaac
yDareDevil2K
Chaac
Level 81
God Stats
9W - 7L
1,622 SR
Queue Stats
67W - 61L
1,447 Elo+
Solo
Team Averages
Level 96
1,596 SR
1,399 Elo+

VS

Team Averages
Level 103
1,526 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DIO6940
Tiamat
Level 126
God Stats
67W - 68L
1,489 SR
Queue Stats
849W - 997L
1,391 Elo+
Solo
Bakasura
Bakasura
HiImNeiners
Bakasura
Level 142
God Stats
15W - 11L
1,660 SR
Queue Stats
172W - 157L
1,513 Elo+
Solo
Ares
Ares
KitKat_Kuk
Ares
Level 46
God Stats
13W - 12L
1,482 SR
Queue Stats
38W - 64L
1,366 Elo+
Solo
Anubis
Anubis
dirtyducher
Anubis
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 44L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeuceDinero23
Erlang Shen
18
6 / 0 / 4
11,863
565
7,099
17,384
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
Legit_Brew
Cabrakan
17
2 / 2 / 11
11,679
556
4,805
14,305
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Discordia
SMILYBOMB16
Discordia
19
9 / 1 / 2
12,396
590
11,865
11,386
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ZaneDarkfang
Izanami
16
4 / 3 / 11
11,105
529
13,815
14,774
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
1 / 2 / 3
11,260
536
8,137
14,742
11,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 4 / 2
10,362
493
8,162
12,526
3,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
DIO6940
Tiamat
15
1 / 5 / 0
9,180
437
6,146
12,412
6,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
HiImNeiners
Bakasura
13
3 / 5 / 0
8,346
397
6,390
13,609
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 3 / 1
7,456
355
3,746
9,667
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
17
3 / 5 / 2
10,260
489
11,876
15,518
7,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
22
Kills
8
8
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
2
0.5
L
Tiamat
DIO6940
Tiamat
1
5
0
0.2
W
Erlang Shen
DeuceDinero23
Erlang Shen
6
0
4
8
L
Bakasura
HiImNeiners
Bakasura
3
5
0
0.6
L
0
3
1
0.17
W
Cabrakan
Legit_Brew
Cabrakan
2
2
11
3.75
W
Discordia
SMILYBOMB16
Discordia
9
1
2
10
W
Izanami
ZaneDarkfang
Izanami
4
3
11
3.17
L
Anubis
3
5
2
0.8
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,721
Damage
36,320
72,591
Taken
63,732
43,183
Mitigated
26,302
27,331
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,162
1,650
0
2,674
12,526
3,540
0
3,851
8,561
51,965
0
L
Tiamat
DIO6940
Tiamat
6,146
947
0
2,322
12,412
6,026
375
4,956
7,111
48,167
0
W
Erlang Shen
DeuceDinero23
Erlang Shen
7,099
3,422
0
7,441
17,384
7,934
951
5,380
11,290
0
72,388
L
Bakasura
HiImNeiners
Bakasura
6,390
4,220
0
2,300
13,609
5,057
0
932
12,597
0
47,698
L
3,746
39
0
2,339
9,667
4,536
0
2,005
7,550
17,559
0
W
Cabrakan
Legit_Brew
Cabrakan
4,805
1,275
701
4,411
14,305
14,143
622
7,593
6,379
28,387
0
W
Discordia
SMILYBOMB16
Discordia
11,865
826
0
3,162
11,386
4,559
1,440
4,851
6,243
79,389
0
W
Izanami
ZaneDarkfang
Izanami
13,815
9,499
0
5,009
14,774
5,286
9,904
6,392
7,900
0
79,310
L
Anubis
11,876
545
0
4,545
15,518
7,143
0
4,161
11,243
60,869
0
W
8,137
1,102
0
6,607
14,742
11,261
1,869
5,003
9,039
0
66,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,303
Gold Earned
45,604
640
Minions Killed
426
0
Camps Cleared
0
2,024,025
Distance Traveled
1,662,732
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,362
493
82
4
0
314,209
6
L
Tiamat
9,180
437
106
5
0
341,098
0
W
Erlang Shen
11,863
565
137
7
0
466,573
5
L
Bakasura
8,346
397
98
5
0
358,715
0
L
Ares
7,456
355
21
1
0
336,460
1
W
Cabrakan
11,679
556
52
2
0
426,142
7
W
Discordia
12,396
590
164
8
0
383,838
2
W
Izanami
11,105
529
154
7
0
352,465
5
L
Anubis
10,260
489
119
6
0
312,250
1
W
Chaac
11,260
536
133
6
0
395,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role