Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Corrsive Dog
Hachiman
Level 24
God Stats
1W - 0L
1,351 SR
Queue Stats
25W - 24L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EC6 Crisis
Cu Chulainn
Level 26
God Stats
2W - 9L
1,312 SR
Queue Stats
42W - 37L
1,474 Elo+
Party 1
Nemesis
Nemesis
El Thrower
Nemesis
Level 23
God Stats
4W - 8L
1,557 SR
Queue Stats
19W - 18L
1,370 Elo+
Solo
Ymir
Ymir
NotMaster
Ymir
Level 28
God Stats
11W - 10L
1,623 SR
Queue Stats
133W - 189L
1,384 Elo+
Solo
Team Averages
Level 26
1,469 SR
1,432 Elo+

VS

Team Averages
Level 11
1,417 SR
1,501 Elo+
Neith
Neith
IRama91
Neith
Level 10
God Stats
33W - 18L
1,479 SR
Queue Stats
51W - 24L
1,280 Elo+
Solo
Thor
Thor
ItzFumbles
Thor
Level 11
God Stats
1W - 3L
1,299 SR
Queue Stats
92W - 70L
1,617 Elo+
Solo
Janus
Janus
Jarethra
Janus
Level 28
God Stats
6W - 7L
1,289 SR
Queue Stats
81W - 103L
1,355 Elo+
Solo
Chang'e
Chang'e
Winter-Rose05
Chang'e
Level 4
God Stats
2W - 4L
1,517 SR
Queue Stats
4W - 4L
1,568 Elo+
Solo
Nu Wa
Nu Wa
ali2004-12345
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
9 / 1 / 3
6,531
653
7,357
5,964
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Corrsive Dog
Hachiman
9
3 / 2 / 1
5,710
571
1,952
3,687
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
EC6 Crisis
Cu Chulainn
10
1 / 0 / 0
5,567
557
2,455
4,497
2,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
El Thrower
Nemesis
8
5 / 2 / 4
5,687
569
3,538
6,224
1,843
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
10
2 / 1 / 3
6,283
628
1,883
6,863
4,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IRama91
Neith
9
1 / 3 / 0
5,332
533
2,835
3,903
1,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 1 / 1
5,964
596
4,834
6,040
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Jarethra
Janus
5
0 / 5 / 1
4,186
419
1,350
3,692
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Chang'e
7
0 / 4 / 2
4,432
443
1,958
3,476
982
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 9 / 1
4,252
425
2,117
6,684
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
20
Kills
6
6
Deaths
22
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
1
3
10.5
W
Hachiman
Corrsive Dog
Hachiman
3
2
1
1.75
W
Cu Chulainn
EC6 Crisis
Cu Chulainn
1
0
0
1
W
Nemesis
El Thrower
Nemesis
5
2
4
3.5
L
Neith
IRama91
Neith
1
3
0
0.33
L
5
1
1
5.5
L
Janus
Jarethra
Janus
0
5
1
0.1
W
Ymir
2
1
3
3.5
L
Chang'e
0
4
2
0.25
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,185
Damage
13,094
27,235
Taken
23,795
11,501
Mitigated
6,160
7,715
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,357
615
113
3,035
5,964
2,243
606
1,442
4,330
36,608
0
W
Hachiman
Corrsive Dog
Hachiman
1,952
1,650
0
418
3,687
882
1,214
460
3,187
0
19,697
W
Cu Chulainn
EC6 Crisis
Cu Chulainn
2,455
965
0
167
4,497
2,149
665
172
4,245
0
20,383
W
Nemesis
El Thrower
Nemesis
3,538
1,889
0
1,148
6,224
1,843
470
1,364
4,618
0
20,649
L
Neith
IRama91
Neith
2,835
1,489
0
634
3,903
1,085
1,033
387
3,516
0
21,647
L
4,834
1,252
0
500
6,040
1,665
0
1,920
4,120
0
22,762
L
Janus
Jarethra
Janus
1,350
39
0
305
3,692
852
174
1,642
2,050
9,624
0
W
Ymir
1,883
398
0
2,834
6,863
4,384
557
1,343
5,430
21,669
0
L
Chang'e
1,958
544
571
208
3,476
982
82
2,330
1,146
9,433
0
L
2,117
737
0
0
6,684
1,576
370
2,961
3,723
10,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
24,166
226
Minions Killed
132
0
Camps Cleared
0
930,786
Distance Traveled
835,090
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,531
653
60
6
0
196,133
1
W
Hachiman
5,710
571
41
4
0
150,524
0
W
Cu Chulainn
5,567
557
47
5
0
197,513
0
W
Nemesis
5,687
569
34
3
0
201,722
0
L
Neith
5,332
533
39
4
0
153,589
0
L
Thor
5,964
596
45
5
0
190,036
1
L
Janus
4,186
419
14
1
0
122,947
0
W
Ymir
6,283
628
44
4
0
184,894
0
L
Chang'e
4,432
443
20
2
0
201,631
0
L
Nu Wa
4,252
425
14
1
0
166,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role