Player Matchup

Thor
Thor
DESTROYER_313
Thor
Level 18
God Stats
1W - 3L
1,279 SR
Queue Stats
36W - 60L
1,277 Elo+
Party 3
Neith
Neith
SinisterUnit244
Neith
Level 29
God Stats
6W - 8L
1,413 SR
Queue Stats
60W - 88L
1,277 Elo+
Party 2
Baron Samedi
Baron Samedi
XVIOLENTAUSSIEX
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 79L
1,268 Elo+
Party 2
Hercules
Hercules
ashleyw92
Hercules
Level 18
God Stats
8W - 16L
1,124 SR
Queue Stats
205W - 331L
1,160 Elo+
Party 3
King Arthur
King Arthur
hungrygamer30
King Arthur
Level 6
God Stats
1W - 3L
1,293 SR
Queue Stats
21W - 52L
1,277 Elo+
Party 3
Team Averages
Level 21
1,322 SR
1,252 Elo+

VS

Team Averages
Level 25
1,542 SR
1,412 Elo+
Anhur
Anhur
 
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Kelitros
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SnappyBruh
Ah Muzen Cab
Level 29
God Stats
14W - 15L
1,610 SR
Queue Stats
153W - 212L
1,308 Elo+
Solo
Jormungandr
Jormungandr
jorgesanchezcalv
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,359 Elo+
Party 1
Zeus
Zeus
salchicharivera
Zeus
Level 27
God Stats
17W - 8L
1,599 SR
Queue Stats
55W - 48L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
9,583
399
4,199
18,793
7,208
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
6 / 3 / 0
11,539
481
10,490
13,075
4,366
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
XVIOLENTAUSSIEX
Baron Samedi
18
2 / 3 / 8
10,911
455
13,753
19,960
9,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
ashleyw92
Hercules
15
2 / 9 / 3
10,155
423
5,850
22,047
7,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
hungrygamer30
King Arthur
12
1 / 16 / 3
8,659
361
5,660
25,630
8,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
15 / 2 / 8
14,255
594
25,019
20,743
9,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kelitros
Bellona
17
6 / 5 / 8
12,315
513
9,297
14,410
11,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
SnappyBruh
Ah Muzen Cab
18
2 / 3 / 5
12,875
536
5,425
19,149
7,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
jorgesanchezcalv
Jormungandr
17
4 / 1 / 6
11,943
498
9,058
12,369
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
10 / 4 / 8
12,779
532
31,672
15,338
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
14
Kills
37
39
Deaths
15
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
15
2
8
9.5
L
3
8
2
0.5
W
Bellona
Kelitros
Bellona
6
5
8
2
L
6
3
0
2
W
Ah Muzen Cab
SnappyBruh
Ah Muzen Cab
2
3
5
1.5
L
Baron Samedi
XVIOLENTAUSSIEX
Baron Samedi
2
3
8
2
L
Hercules
ashleyw92
Hercules
2
9
3
0.39
L
King Arthur
hungrygamer30
King Arthur
1
16
3
0.16
W
Jormungandr
jorgesanchezcalv
Jormungandr
4
1
6
7
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,952
Damage
80,471
99,505
Taken
82,009
37,060
Mitigated
44,635
12,755
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
25,019
17,809
743
9,431
20,743
9,418
7,153
4,192
16,551
0
101,143
L
4,199
802
111
231
18,793
7,208
280
6,997
11,582
0
21,383
W
Bellona
Kelitros
Bellona
9,297
1,469
0
2,862
14,410
11,921
1,852
689
13,721
0
45,434
L
10,490
6,391
0
2,210
13,075
4,366
474
5,221
7,648
0
48,699
W
Ah Muzen Cab
SnappyBruh
Ah Muzen Cab
5,425
3,074
0
9,136
19,149
7,412
1,192
2,774
16,375
0
115,847
L
Baron Samedi
XVIOLENTAUSSIEX
Baron Samedi
13,753
1,262
1,587
5,361
19,960
9,843
0
8,395
11,184
66,224
0
L
Hercules
ashleyw92
Hercules
5,850
1,286
0
3,255
22,047
7,442
200
8,960
12,865
0
28,021
L
King Arthur
hungrygamer30
King Arthur
5,660
2,349
0
0
25,630
8,201
90
9,999
15,496
0
22,740
W
Jormungandr
jorgesanchezcalv
Jormungandr
9,058
2,553
195
763
12,369
9,746
2,326
2,792
9,577
53,029
0
W
31,672
3,058
84
4,075
15,338
6,138
1,765
3,861
11,477
71,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,847
Gold Earned
64,167
331
Minions Killed
530
0
Camps Cleared
0
1,837,786
Distance Traveled
2,030,742
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,255
594
144
6
0
410,320
0
L
Thor
9,583
399
42
2
0
367,387
4
W
Bellona
12,315
513
76
3
0
432,296
1
L
Neith
11,539
481
89
4
0
356,778
4
W
Ah Muzen Cab
12,875
536
146
6
0
397,537
2
L
Baron Samedi
10,911
455
106
4
0
364,898
7
L
Hercules
10,155
423
52
2
0
363,143
4
L
King Arthur
8,659
361
42
2
0
385,580
0
W
Jormungandr
11,943
498
76
3
0
417,205
0
W
Zeus
12,779
532
88
4
0
373,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role