Player Matchup

Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ImFiremire
Thor
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
104W - 70L
1,626 Elo+
Party 2
Discordia
Discordia
MalakaiiwN
Discordia
Level 50
God Stats
20W - 13L
1,618 SR
Queue Stats
61W - 55L
1,564 Elo+
Party 3
Medusa
Medusa
Minuna
Medusa
Level 101
God Stats
44W - 33L
1,728 SR
Queue Stats
59W - 51L
1,606 Elo+
Party 3
Anubis
Anubis
Nerzyy
Anubis
Level 17
God Stats
6W - 6L
1,598 SR
Queue Stats
16W - 12L
1,567 Elo+
Party 3
Team Averages
Level 67
1,632 SR
1,573 Elo+

VS

Team Averages
Level 65
1,505 SR
1,515 Elo+
Sol
Sol
 
Sol
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Azbek2005
Thanatos
Level 37
God Stats
14W - 20L
1,410 SR
Queue Stats
35W - 48L
1,422 Elo+
Solo
Xbalanque
Xbalanque
GetClappedLuL
Xbalanque
Level 29
God Stats
2W - 2L
1,526 SR
Queue Stats
594W - 384L
1,703 Elo+
Party 1
Gilgamesh
Gilgamesh
HimekawaYashinon
Gilgamesh
Level 28
God Stats
1W - 2L
1,490 SR
Queue Stats
75W - 106L
1,408 Elo+
Party 4
Fenrir
Fenrir
MentormeTR
Fenrir
Level 98
God Stats
3W - 3L
1,601 SR
Queue Stats
140W - 124L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 2 / 3
5,693
518
5,259
8,942
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
4 / 1 / 0
6,812
619
3,901
7,904
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
MalakaiiwN
Discordia
9
0 / 4 / 2
5,255
478
5,039
6,300
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Minuna
Medusa
9
1 / 3 / 0
5,343
486
3,250
5,376
1,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Nerzyy
Anubis
10
2 / 2 / 1
6,291
572
5,064
4,727
1,852
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 2
7,440
676
6,237
8,625
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Azbek2005
Thanatos
10
2 / 1 / 1
6,055
550
2,972
6,155
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
GetClappedLuL
Xbalanque
13
3 / 0 / 1
7,146
650
6,527
6,429
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
11
2 / 1 / 0
6,144
559
2,647
5,288
2,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
MentormeTR
Fenrir
9
2 / 4 / 2
6,251
568
4,335
9,294
3,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
12
12
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
3
1.25
W
Sol
 
Sol
3
2
2
2
W
Thanatos
Azbek2005
Thanatos
2
1
1
2.5
W
Xbalanque
GetClappedLuL
Xbalanque
3
0
1
3.5
W
Gilgamesh
2
1
0
2
L
4
1
0
4
L
Discordia
MalakaiiwN
Discordia
0
4
2
0.25
W
Fenrir
MentormeTR
Fenrir
2
4
2
0.75
L
Medusa
Minuna
Medusa
1
3
0
0.33
L
Anubis
Nerzyy
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
22,718
33,249
Taken
35,791
11,024
Mitigated
11,936
10,130
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,259
2,154
0
2,492
8,942
3,335
0
1,214
7,728
0
22,216
W
Sol
 
Sol
6,237
1,417
0
4,572
8,625
2,656
3,268
3,537
4,640
45,516
0
W
Thanatos
Azbek2005
Thanatos
2,972
884
0
5,331
6,155
1,550
0
1,973
4,066
0
24,387
W
Xbalanque
GetClappedLuL
Xbalanque
6,527
3,504
0
2,025
6,429
2,003
2,197
225
6,204
0
51,185
W
Gilgamesh
2,647
664
0
1,175
5,288
2,654
0
2,414
2,874
0
19,792
L
3,901
1,050
0
4,722
7,904
2,606
0
2,031
5,873
0
35,703
L
Discordia
MalakaiiwN
Discordia
5,039
219
0
906
6,300
1,799
0
2,992
3,308
23,351
0
W
Fenrir
MentormeTR
Fenrir
4,335
1,160
0
1,304
9,294
3,073
42
1,354
7,904
0
13,662
L
Medusa
Minuna
Medusa
3,250
1,163
0
450
5,376
1,432
130
0
5,376
0
22,613
L
Anubis
Nerzyy
Anubis
5,064
35
0
1,560
4,727
1,852
660
0
4,487
28,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
33,036
263
Minions Killed
325
0
Camps Cleared
0
1,063,639
Distance Traveled
1,056,097
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,693
518
32
3
0
235,153
5
W
Sol
7,440
676
99
9
0
193,215
3
W
Thanatos
6,055
550
55
5
0
222,777
4
W
Xbalanque
7,146
650
102
9
0
209,970
3
W
Gilgamesh
6,144
559
54
5
0
198,108
0
L
Thor
6,812
619
79
7
0
218,033
4
L
Discordia
5,255
478
33
3
0
220,325
2
W
Fenrir
6,251
568
15
1
0
232,027
1
L
Medusa
5,343
486
53
5
0
212,118
3
L
Anubis
6,291
572
66
6
0
178,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role