Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CoconuTree
Tyr
Level 125
God Stats
38W - 27L
1,497 SR
Queue Stats
1,081W - 1,032L
1,439 Elo+
Party 1
Anubis
Anubis
MaikeTheFlake
Anubis
Level 48
God Stats
3W - 2L
1,379 SR
Queue Stats
74W - 84L
1,339 Elo+
Solo
Neith
Neith
Xxlibra2004xX
Neith
Level 99
God Stats
4W - 7L
1,330 SR
Queue Stats
499W - 563L
1,458 Elo+
Solo
Ymir
Ymir
badazzbeast21
Ymir
Level 69
God Stats
16W - 14L
1,579 SR
Queue Stats
369W - 383L
1,435 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,434 Elo+

VS

Team Averages
Level 59
1,448 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MugichaPapi
Nemesis
Level 49
God Stats
3W - 4L
1,489 SR
Queue Stats
65W - 80L
1,378 Elo+
Solo
Izanami
Izanami
SMILYBOMB16
Izanami
Level 88
God Stats
0W - 1L
1,364 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
depletednutsack
Guan Yu
Level 67
God Stats
0W - 2L
1,385 SR
Queue Stats
24W - 37L
1,354 Elo+
Solo
Athena
Athena
the number t
Athena
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 162L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 1 / 2
5,500
550
3,387
6,121
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 0 / 1
6,053
605
2,838
5,781
1,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 1 / 3
6,873
687
5,935
4,091
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 2 / 1
5,525
553
4,865
4,621
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 3
6,251
625
3,641
6,073
3,578
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 4 / 0
5,519
552
2,342
6,188
973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
MugichaPapi
Nemesis
8
2 / 2 / 1
5,198
520
2,634
6,608
1,562
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SMILYBOMB16
Izanami
9
1 / 4 / 2
5,299
530
4,053
6,336
1,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 0
4,809
481
1,906
6,433
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
7
0 / 3 / 2
5,001
500
2,411
7,168
2,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
4
4
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
2
3
L
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
W
6
0
1
6.5
W
4
1
3
5.5
L
Nemesis
MugichaPapi
Nemesis
2
2
1
1.25
L
Izanami
SMILYBOMB16
Izanami
1
4
2
0.5
W
3
2
1
1.75
W
1
0
3
2.5
L
0
3
0
0
L
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,666
Damage
13,346
26,687
Taken
32,733
10,639
Mitigated
9,075
9,563
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,387
136
0
2,507
6,121
2,152
0
1,052
5,039
15,231
0
L
Morgan Le Fay
 
Morgan Le Fay
2,342
465
0
1,027
6,188
973
0
4,159
1,676
21,388
0
W
2,838
293
0
1,553
5,781
1,875
24
990
4,791
0
24,862
W
5,935
321
0
1,078
4,091
1,988
0
1,444
2,647
36,163
0
L
Nemesis
MugichaPapi
Nemesis
2,634
696
0
1,271
6,608
1,562
0
599
5,913
0
23,014
L
Izanami
SMILYBOMB16
Izanami
4,053
3,574
0
1,312
6,336
1,567
0
2,627
3,709
0
32,960
W
4,865
2,447
0
1,702
4,621
1,046
232
663
3,898
0
25,374
W
3,641
1,103
0
2,723
6,073
3,578
0
604
5,314
32,845
0
L
1,906
339
94
1,848
6,433
2,942
0
3,119
3,272
0
16,866
L
Athena
2,411
416
0
476
7,168
2,031
0
1,968
5,200
8,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
25,826
291
Minions Killed
221
0
Camps Cleared
0
1,028,160
Distance Traveled
994,624
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,500
550
29
3
0
223,830
3
L
Morgan Le Fay
5,519
552
48
5
0
192,647
2
W
Tyr
6,053
605
55
6
0
237,917
0
W
Anubis
6,873
687
70
7
0
187,949
4
L
Nemesis
5,198
520
50
5
0
227,239
2
L
Izanami
5,299
530
63
6
0
180,536
0
W
Neith
5,525
553
59
6
0
179,653
1
W
Ymir
6,251
625
78
8
0
198,811
3
L
Guan Yu
4,809
481
44
4
0
190,458
3
L
Athena
5,001
500
16
2
0
203,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role