Player Matchup

Fenrir
Fenrir
AngelWommy
Fenrir
Level 29
God Stats
5W - 7L
1,451 SR
Queue Stats
104W - 137L
1,357 Elo+
Party 1
Bellona
Bellona
SnappyThunder82
Bellona
Level 17
God Stats
2W - 1L
1,662 SR
Queue Stats
18W - 20L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
TOMMYWOMMY100
Zhong Kui
Level 15
God Stats
10W - 10L
1,598 SR
Queue Stats
36W - 47L
1,320 Elo+
Party 1
Team Averages
Level 20
1,570 SR
1,350 Elo+

VS

Team Averages
Level 30
1,336 SR
1,383 Elo+
Nemesis
Nemesis
Farald1993
Nemesis
Level 23
God Stats
0W - 3L
1,277 SR
Queue Stats
76W - 53L
1,542 Elo+
Solo
Scylla
Scylla
ZzXxTazyxXzZ
Scylla
Level 53
God Stats
2W - 11L
1,233 SR
Queue Stats
238W - 253L
1,388 Elo+
Solo
Olorun
Olorun
benjapher
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngelWommy
Fenrir
16
7 / 2 / 10
11,648
777
11,452
9,993
4,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
7 / 3 / 7
11,317
754
13,808
14,640
13,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TOMMYWOMMY100
Zhong Kui
14
6 / 5 / 10
11,162
744
7,427
13,865
6,832
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Farald1993
Nemesis
14
8 / 6 / 1
12,411
827
9,993
15,518
8,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
12
0 / 6 / 5
8,968
598
5,254
11,447
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
benjapher
Olorun
12
1 / 8 / 5
9,210
614
4,082
12,897
6,985
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
9
10
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AngelWommy
Fenrir
7
2
10
6
L
Nemesis
Farald1993
Nemesis
8
6
1
1.42
W
7
3
7
3.5
W
Zhong Kui
TOMMYWOMMY100
Zhong Kui
6
5
10
2.2
L
Scylla
0
6
5
0.42
L
Olorun
benjapher
Olorun
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,687
Damage
19,329
38,498
Taken
39,862
24,076
Mitigated
18,442
8,165
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AngelWommy
Fenrir
11,452
1,313
735
1,239
9,993
4,185
680
1,488
8,391
0
39,714
L
Nemesis
Farald1993
Nemesis
9,993
2,537
0
2,792
15,518
8,680
0
2,216
13,302
0
30,600
W
13,808
4,491
0
2,390
14,640
13,059
1,529
3,925
10,529
0
50,257
W
Zhong Kui
TOMMYWOMMY100
Zhong Kui
7,427
1,220
1,147
2,654
13,865
6,832
781
3,485
10,242
23,480
0
L
Scylla
5,254
1,232
0
247
11,447
2,777
384
1,210
10,237
35,186
0
L
Olorun
benjapher
Olorun
4,082
2,273
57
1,207
12,897
6,985
587
4,001
8,896
15,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
30,589
147
Minions Killed
129
0
Camps Cleared
0
830,507
Distance Traveled
669,555
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,648
777
52
3
0
296,799
2
L
Nemesis
12,411
827
36
2
0
275,336
0
W
Bellona
11,317
754
63
4
0
265,496
0
W
Zhong Kui
11,162
744
32
2
0
268,212
5
L
Scylla
8,968
598
71
5
0
209,881
2
L
Olorun
9,210
614
22
1
0
184,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role