Player Matchup

Merlin
Merlin
 
Merlin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
jorgesanchezcalv
Heimdallr
Level 25
God Stats
3W - 3L
1,448 SR
Queue Stats
20W - 36L
1,298 Elo+
Party 1
Zeus
Zeus
salchicharivera
Zeus
Level 27
God Stats
12W - 12L
1,586 SR
Queue Stats
35W - 50L
1,324 Elo+
Party 1
Team Averages
Level 31
1,511 SR
1,374 Elo+

VS

Team Averages
Level 13
1,491 SR
1,306 Elo+
Fafnir
Fafnir
Frost4Heeart
Fafnir
Level 29
God Stats
0W - 1L
1,597 SR
Queue Stats
4W - 10L
1,258 Elo+
Solo
Agni
Agni
artimas95
Agni
Level 7
God Stats
0W - 2L
1,648 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Xbalanque
Xbalanque
x-Cloud377-x
Xbalanque
Level 4
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
5 / 2 / 10
8,611
783
9,157
7,188
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
13
5 / 1 / 11
9,150
832
9,925
8,068
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 3 / 4
9,379
853
7,534
4,440
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 7 / 3
6,185
562
3,357
11,576
9,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
12
4 / 5 / 1
7,853
714
7,188
10,879
3,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
x-Cloud377-x
Xbalanque
11
2 / 6 / 4
7,714
701
2,497
10,914
3,492
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
6
6
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
10
5
L
Fafnir
0
7
3
0.21
L
Agni
4
5
1
0.9
W
Heimdallr
5
1
11
10.5
W
8
3
4
3.33
L
Xbalanque
x-Cloud377-x
Xbalanque
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
13,042
19,696
Taken
33,369
6,814
Mitigated
16,008
3,231
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,157
1,823
393
1,278
7,188
2,517
1,197
3,789
3,399
26,372
0
L
Fafnir
3,357
1,290
0
474
11,576
9,284
0
4,198
6,894
7,748
0
L
Agni
7,188
288
0
986
10,879
3,232
0
5,603
4,746
25,048
0
W
Heimdallr
9,925
5,365
147
872
8,068
2,911
750
5,222
2,846
0
34,039
W
7,534
1,464
0
541
4,440
1,386
0
1,534
2,906
19,173
0
L
Xbalanque
x-Cloud377-x
Xbalanque
2,497
879
0
0
10,914
3,492
0
5,536
5,036
0
15,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,140
Gold Earned
21,752
107
Minions Killed
67
0
Camps Cleared
0
502,889
Distance Traveled
491,119
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,611
783
41
4
0
178,643
1
L
Fafnir
6,185
562
4
0
0
186,523
1
L
Agni
7,853
714
38
3
0
153,285
0
W
Heimdallr
9,150
832
43
4
0
188,997
0
W
Zeus
9,379
853
23
2
0
135,249
1
L
Xbalanque
7,714
701
25
2
0
151,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role