Player Matchup

Janus
Janus
LouisBoyZ
Janus
Level 89
God Stats
0W - 2L
1,260 SR
Queue Stats
107W - 162L
1,425 Elo+
Solo
Chaac
Chaac
Respiro
Chaac
Level 127
God Stats
1W - 3L
1,339 SR
Queue Stats
41W - 52L
1,546 Elo+
Solo
Artemis
Artemis
lololnami
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 63L
1,686 Elo+
Solo
Team Averages
Level 108
1,366 SR
1,552 Elo+

VS

Team Averages
Level 96
1,512 SR
1,549 Elo+
Bakasura
Bakasura
 
Bakasura
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
OPSquadJoe22
Geb
Level 28
God Stats
3W - 3L
1,440 SR
Queue Stats
77W - 34L
1,683 Elo+
Party 1
Zhong Kui
Zhong Kui
Torqaycandy00
Zhong Kui
Level 122
God Stats
9W - 4L
1,596 SR
Queue Stats
271W - 274L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LouisBoyZ
Janus
13
3 / 4 / 3
9,132
702
7,688
9,494
3,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Respiro
Chaac
12
1 / 2 / 6
8,728
671
9,386
12,246
9,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
lololnami
Artemis
13
3 / 2 / 3
8,975
690
14,650
7,705
2,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 3 / 2
9,881
760
8,198
12,864
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 7
8,934
687
4,570
13,495
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Torqaycandy00
Zhong Kui
13
2 / 3 / 4
10,019
771
11,231
13,125
9,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
8
8
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
3
2
2.33
L
Janus
LouisBoyZ
Janus
3
4
3
1.13
W
0
1
7
3.5
L
Chaac
Respiro
Chaac
1
2
6
2
W
Zhong Kui
Torqaycandy00
Zhong Kui
2
3
4
1.33
L
Artemis
lololnami
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
23,999
29,445
Taken
39,484
15,682
Mitigated
28,434
8,687
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,198
5,787
0
3,470
12,864
7,564
714
1,453
11,411
0
21,105
L
Janus
LouisBoyZ
Janus
7,688
998
0
2,558
9,494
3,159
110
4,063
4,871
46,048
0
W
4,570
380
0
3,447
13,495
11,416
217
4,048
9,447
12,544
0
L
Chaac
Respiro
Chaac
9,386
704
0
4,123
12,246
9,856
60
7,298
3,942
325
28,537
W
Zhong Kui
Torqaycandy00
Zhong Kui
11,231
1,934
0
3,036
13,125
9,454
544
2,458
10,667
47,775
0
L
Artemis
lololnami
Artemis
14,650
5,944
0
2,006
7,705
2,667
495
4,440
3,139
0
33,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
28,834
173
Minions Killed
148
0
Camps Cleared
0
663,479
Distance Traveled
694,086
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,881
760
47
4
0
248,220
2
L
Janus
9,132
702
91
7
0
239,015
1
W
Geb
8,934
687
9
1
0
250,331
5
L
Chaac
8,728
671
25
2
0
222,514
1
W
Zhong Kui
10,019
771
92
7
0
195,535
2
L
Artemis
8,975
690
57
4
0
201,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role