Player Matchup

Cthulhu
Cthulhu
BlinkShing
Cthulhu
Level 99
God Stats
17W - 15L
1,525 SR
Queue Stats
274W - 288L
1,523 Elo+
Solo
Hel
Hel
JinML
Hel
Level 154
God Stats
3W - 2L
1,591 SR
Queue Stats
95W - 82L
1,515 Elo+
Party 1
Hachiman
Hachiman
SgarbiGoatKing
Hachiman
Level 86
God Stats
70W - 82L
1,462 SR
Queue Stats
479W - 521L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SherKhan
Morgan Le Fay
Level 160
God Stats
16W - 17L
1,534 SR
Queue Stats
93W - 74L
1,589 Elo+
Solo
Ravana
Ravana
Toufugamer
Ravana
Level 155
God Stats
4W - 3L
1,615 SR
Queue Stats
105W - 91L
1,481 Elo+
Party 1
Team Averages
Level 131
1,545 SR
1,526 Elo+

VS

Team Averages
Level 120
1,471 SR
1,581 Elo+
Medusa
Medusa
Mocosete
Medusa
Level 160
God Stats
1W - 1L
1,613 SR
Queue Stats
254W - 256L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
V3N4T0R
Morgan Le Fay
Level 102
God Stats
6W - 11L
1,181 SR
Queue Stats
151W - 132L
1,603 Elo+
Solo
Bastet
Bastet
begl
Bastet
Level 100
God Stats
2W - 2L
1,590 SR
Queue Stats
184W - 170L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
benere
Gilgamesh
Level 126
God Stats
21W - 19L
1,653 SR
Queue Stats
418W - 438L
1,547 Elo+
Solo
Tiamat
Tiamat
darkbloodkitten
Tiamat
Level 114
God Stats
0W - 2L
1,314 SR
Queue Stats
4W - 5L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlinkShing
Cthulhu
20
1 / 4 / 21
13,076
934
18,719
23,505
25,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hel
JinML
Hel
20
4 / 2 / 16
13,837
988
13,202
17,905
14,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
20
3 / 1 / 20
13,421
959
27,392
15,116
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SherKhan
Morgan Le Fay
20
13 / 5 / 13
15,973
1,141
38,076
29,415
13,782
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Toufugamer
Ravana
20
9 / 4 / 11
14,770
1,055
22,275
24,348
22,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mocosete
Medusa
19
6 / 7 / 5
13,677
977
27,867
23,810
9,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
V3N4T0R
Morgan Le Fay
20
1 / 9 / 12
12,899
921
23,221
21,476
8,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
begl
Bastet
19
0 / 4 / 11
12,344
882
19,432
26,792
11,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
benere
Gilgamesh
19
5 / 7 / 8
13,770
984
22,489
38,944
45,296
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 3 / 4
12,835
917
10,785
14,024
9,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
56
30
Kills
16
16
Deaths
30
81
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlinkShing
Cthulhu
1
4
21
2.88
W
Hel
JinML
Hel
4
2
16
6
L
Medusa
Mocosete
Medusa
6
7
5
1.21
W
Hachiman
3
1
20
13
W
Morgan Le Fay
SherKhan
Morgan Le Fay
13
5
13
3.9
W
Ravana
Toufugamer
Ravana
9
4
11
3.63
L
Morgan Le Fay
V3N4T0R
Morgan Le Fay
1
9
12
0.78
L
Bastet
begl
Bastet
0
4
11
1.38
L
Gilgamesh
benere
Gilgamesh
5
7
8
1.29
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,664
Damage
103,794
110,289
Taken
125,046
82,688
Mitigated
83,814
43,973
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlinkShing
Cthulhu
18,719
1,069
633
3,036
23,505
25,858
0
7,697
15,808
27,258
0
W
Hel
JinML
Hel
13,202
789
19,724
10,907
17,905
14,020
0
6,171
11,734
60,216
0
L
Medusa
Mocosete
Medusa
27,867
12,523
0
833
23,810
9,373
0
14,430
9,260
0
72,586
W
Hachiman
27,392
14,410
0
211
15,116
6,316
0
3,421
11,695
0
65,594
W
Morgan Le Fay
SherKhan
Morgan Le Fay
38,076
1,428
374
5,156
29,415
13,782
0
8,752
20,663
67,661
0
W
Ravana
Toufugamer
Ravana
22,275
8,262
2,045
1,887
24,348
22,712
0
7,965
16,383
0
31,087
L
Morgan Le Fay
V3N4T0R
Morgan Le Fay
23,221
1,956
0
2,762
21,476
8,578
0
12,903
8,483
55,218
0
L
Bastet
begl
Bastet
19,432
3,400
0
5
26,792
11,007
0
14,265
12,317
0
35,235
L
Gilgamesh
benere
Gilgamesh
22,489
3,161
0
8,576
38,944
45,296
0
17,257
21,117
0
35,076
L
10,785
207
330
2,807
14,024
9,560
0
10,030
3,872
34,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,077
Gold Earned
65,525
334
Minions Killed
306
12
Camps Cleared
9
1,470,021
Distance Traveled
1,529,149
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,076
934
13
1
0
273,401
3
W
Hel
13,837
988
128
9
2
320,655
0
L
Medusa
13,677
977
123
9
4
295,579
1
W
Hachiman
13,421
959
113
8
3
277,999
0
W
Morgan Le Fay
15,973
1,141
63
5
3
306,558
2
W
Ravana
14,770
1,055
17
1
4
291,408
2
L
Morgan Le Fay
12,899
921
68
5
2
272,083
0
L
Bastet
12,344
882
42
3
0
336,781
1
L
Gilgamesh
13,770
984
20
1
1
302,483
0
L
Tiamat
12,835
917
53
4
2
322,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role