Player Matchup

Arachne
Arachne
AdultLungs
Arachne
Level 17
God Stats
2W - 4L
1,515 SR
Queue Stats
31W - 32L
1,652 Elo+
Solo
Athena
Athena
Angelarose
Athena
Level 24
God Stats
3W - 4L
1,570 SR
Queue Stats
37W - 31L
1,447 Elo+
Solo
Anubis
Anubis
Minimalniminmal
Anubis
Level 27
God Stats
51W - 45L
1,600 SR
Queue Stats
59W - 60L
1,505 Elo+
Solo
Artemis
Artemis
ShadedMemoirs
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,631 Elo+
Solo
Ra
Ra
TengaiShinsei
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,621 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,571 Elo+

VS

Team Averages
Level 25
1,532 SR
1,530 Elo+
Sylvanus
Sylvanus
Dreamlemondemon
Sylvanus
Level 29
God Stats
3W - 3L
1,301 SR
Queue Stats
89W - 112L
1,381 Elo+
Solo
Medusa
Medusa
Kookaa
Medusa
Level 27
God Stats
33W - 25L
1,573 SR
Queue Stats
244W - 267L
1,508 Elo+
Solo
Achilles
Achilles
McKreeper
Achilles
Level 28
God Stats
7W - 15L
1,531 SR
Queue Stats
155W - 183L
1,526 Elo+
Solo
Arachne
Arachne
Susàno
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,727 Elo+
Solo
Tiamat
Tiamat
dashadawd
Tiamat
Level 23
God Stats
9W - 4L
1,755 SR
Queue Stats
14W - 20L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdultLungs
Arachne
11
3 / 6 / 0
6,815
487
7,366
12,200
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Angelarose
Athena
8
1 / 5 / 1
5,891
421
3,706
8,941
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 3 / 1
7,214
515
7,172
9,558
5,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
10
0 / 5 / 2
5,929
424
2,844
7,630
2,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 8 / 0
5,322
380
2,296
7,379
2,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 1 / 8
6,648
475
5,150
7,588
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Kookaa
Medusa
13
3 / 2 / 6
7,886
563
6,292
7,255
2,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
McKreeper
Achilles
13
1 / 3 / 1
6,945
496
3,635
9,828
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Susàno
Arachne
15
17 / 1 / 2
9,464
676
13,392
12,448
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
dashadawd
Tiamat
12
3 / 1 / 11
7,318
523
5,345
5,816
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
27
27
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
AdultLungs
Arachne
3
6
0
0.5
L
Athena
Angelarose
Athena
1
5
1
0.3
W
Sylvanus
3
1
8
7
W
Medusa
Kookaa
Medusa
3
2
6
3
W
Achilles
McKreeper
Achilles
1
3
1
0.5
L
3
3
1
1.17
L
Artemis
0
5
2
0.2
W
Arachne
Susàno
Arachne
17
1
2
18
L
0
8
0
0
W
Tiamat
dashadawd
Tiamat
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,384
Damage
33,814
45,708
Taken
42,935
18,947
Mitigated
21,678
9,819
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AdultLungs
Arachne
7,366
5,728
0
1,740
12,200
4,079
0
2,086
9,934
0
39,279
L
Athena
Angelarose
Athena
3,706
949
0
1,016
8,941
4,930
0
3,624
5,239
13,102
0
W
Sylvanus
5,150
1,561
1,583
2,240
7,588
4,671
344
3,049
4,539
12,273
0
W
Medusa
Kookaa
Medusa
6,292
2,110
0
994
7,255
2,546
168
1,305
5,950
0
52,157
W
Achilles
McKreeper
Achilles
3,635
737
0
3,743
9,828
6,218
491
4,570
5,258
0
32,199
L
7,172
651
0
4,524
9,558
5,302
104
134
9,034
39,139
0
L
Artemis
2,844
1,600
0
1,951
7,630
2,040
0
1,342
6,264
0
32,645
W
Arachne
Susàno
Arachne
13,392
10,776
0
2,902
12,448
4,605
103
2,745
9,703
0
61,068
L
2,296
556
0
588
7,379
2,596
0
2,815
4,322
18,940
0
W
Tiamat
dashadawd
Tiamat
5,345
552
64
1,376
5,816
3,638
38
1,505
4,311
27,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,171
Gold Earned
38,261
280
Minions Killed
356
0
Camps Cleared
0
1,127,686
Distance Traveled
1,313,652
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,815
487
72
5
0
272,356
2
L
Athena
5,891
421
24
2
0
246,786
1
W
Sylvanus
6,648
475
14
1
0
254,474
0
W
Medusa
7,886
563
105
8
0
230,211
3
W
Achilles
6,945
496
63
5
0
256,086
4
L
Anubis
7,214
515
75
5
0
204,244
0
L
Artemis
5,929
424
75
5
0
224,083
1
W
Arachne
9,464
676
110
8
0
314,585
0
L
Ra
5,322
380
34
2
0
180,217
4
W
Tiamat
7,318
523
64
5
0
258,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role