Player Matchup

Ymir
Ymir
TheKuman77
Ymir
Level 5
God Stats
1W - 4L
1,134 SR
Queue Stats
1W - 6L
1,115 Elo+
Solo
Chaac
Chaac
TheSourdough
Chaac
Level 7
God Stats
6W - 0L
1,738 SR
Queue Stats
35W - 20L
1,400 Elo+
Solo
Chang'e
Chang'e
Weffles101
Chang'e
Level 39
God Stats
2W - 7L
1,086 SR
Queue Stats
182W - 180L
1,482 Elo+
Party 3
Loki
Loki
trensonguy
Loki
Level 14
God Stats
6W - 3L
1,292 SR
Queue Stats
41W - 41L
1,298 Elo+
Party 3
Neith
Neith
отпуск2021
Neith
Level 16
God Stats
7W - 14L
1,425 SR
Queue Stats
29W - 43L
1,347 Elo+
Solo
Team Averages
Level 16
1,335 SR
1,328 Elo+

VS

Team Averages
Level 17
1,432 SR
1,342 Elo+
Izanami
Izanami
Deley2
Izanami
Level 27
God Stats
22W - 18L
1,520 SR
Queue Stats
25W - 27L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
HugoAlam99
Cthulhu
Level 26
God Stats
2W - 7L
1,254 SR
Queue Stats
23W - 21L
1,479 Elo+
Party 1
Bakasura
Bakasura
SupRight
Bakasura
Level 15
God Stats
63W - 56L
1,325 SR
Queue Stats
297W - 318L
1,323 Elo+
Party 2
Nemesis
Nemesis
autel884assidue
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,187 Elo+
Solo
Nox
Nox
okakraud
Nox
Level 13
God Stats
6W - 5L
1,560 SR
Queue Stats
11W - 15L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,199
640
513
1,044
325
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
2 / 0 / 0
4,332
866
1,874
2,420
897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Weffles101
Chang'e
6
1 / 0 / 1
3,936
787
1,105
2,606
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 0
3,261
652
0
1,993
357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 0
3,779
756
659
1,856
310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deley2
Izanami
5
0 / 0 / 0
3,265
653
489
1,202
271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
HugoAlam99
Cthulhu
5
0 / 1 / 0
3,252
650
1,391
2,402
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
SupRight
Bakasura
6
0 / 3 / 0
3,472
694
1,811
4,045
1,151
1
0 / 0 / 0
2,574
515
0
0
0
5
0 / 1 / 0
3,329
666
728
1,168
298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deley2
Izanami
0
0
0
0
L
Cthulhu
HugoAlam99
Cthulhu
0
1
0
0
L
Bakasura
SupRight
Bakasura
0
3
0
0
W
0
0
1
0.5
W
2
0
0
2
W
Chang'e
Weffles101
Chang'e
1
0
1
1.5
L
0
0
0
0
L
0
1
0
0
W
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,151
Damage
4,419
9,919
Taken
8,817
2,465
Mitigated
2,882
3,739
Healing
1,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deley2
Izanami
489
253
0
160
1,202
271
0
222
980
0
13,815
L
Cthulhu
HugoAlam99
Cthulhu
1,391
41
0
565
2,402
1,162
0
63
2,339
10,042
0
L
Bakasura
SupRight
Bakasura
1,811
1,573
0
527
4,045
1,151
0
947
3,032
0
12,583
W
513
190
0
211
1,044
325
0
238
716
2,965
0
W
1,874
825
0
930
2,420
897
586
745
1,615
0
18,883
W
Chang'e
Weffles101
Chang'e
1,105
176
0
713
2,606
576
0
636
1,838
10,577
0
L
0
0
0
0
0
0
0
0
0
0
0
L
728
189
0
9
1,168
298
216
274
848
10,134
0
W
0
0
0
809
1,993
357
0
0
1,993
0
7,777
W
659
278
99
977
1,856
310
0
228
1,598
0
12,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,507
Gold Earned
15,892
132
Minions Killed
101
0
Camps Cleared
0
516,158
Distance Traveled
395,907
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,265
653
31
6
0
118,153
0
L
Cthulhu
3,252
650
10
2
0
108,787
1
L
Bakasura
3,472
694
41
8
0
105,277
2
W
Ymir
3,199
640
12
2
0
115,834
2
W
Chaac
4,332
866
49
10
0
126,518
0
W
Chang'e
3,936
787
22
4
0
110,699
3
L
Nemesis
2,574
515
0
0
0
0
0
L
Nox
3,329
666
19
4
0
63,690
0
W
Loki
3,261
652
24
5
0
66,425
0
W
Neith
3,779
756
25
5
0
96,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role