Player Matchup

Bacchus
Bacchus
TheeCamJam
Bacchus
Level 64
God Stats
89W - 55L
1,692 SR
Queue Stats
489W - 425L
1,539 Elo+
Party 2
Baba Yaga
Baba Yaga
XHAMOUDY
Baba Yaga
Level 44
God Stats
112W - 86L
1,600 SR
Queue Stats
610W - 600L
1,447 Elo+
Solo
Susano
Susano
unknownsinbad
Susano
Level 126
God Stats
7W - 2L
1,458 SR
Queue Stats
201W - 131L
1,676 Elo+
Party 2
Team Averages
Level 78
1,583 SR
1,554 Elo+

VS

Team Averages
Level 20
1,392 SR
1,265 Elo+
Bacchus
Bacchus
Centrelink-Man
Bacchus
Level 21
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 1
Sol
Sol
Ka1_Grav1ton
Sol
Level 16
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Paris_Soundwav3
Artemis
Level 22
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 7L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheeCamJam
Bacchus
15
7 / 0 / 21
11,524
823
14,086
6,793
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baba Yaga
XHAMOUDY
Baba Yaga
14
4 / 1 / 18
10,217
730
9,905
7,102
2,148
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
20 / 1 / 9
12,440
889
18,925
8,684
3,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
7,791
557
6,114
19,724
14,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 8 / 1
7,230
516
1,765
17,599
4,905
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 11 / 1
8,524
609
5,254
15,197
4,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
4
31
Kills
1
2
Deaths
31
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
L
0
8
1
0.06
L
1
11
1
0.14
W
Bacchus
TheeCamJam
Bacchus
7
0
21
17.5
W
Baba Yaga
XHAMOUDY
Baba Yaga
4
1
18
13
W
20
1
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
13,133
22,579
Taken
52,520
10,190
Mitigated
23,882
3,408
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,114
556
0
559
19,724
14,757
0
7,176
12,364
15,926
0
L
1,765
68
0
2,282
17,599
4,905
0
7,429
9,860
11,382
0
L
5,254
2,461
0
1,676
15,197
4,220
0
8,601
6,305
0
25,909
W
Bacchus
TheeCamJam
Bacchus
14,086
1,069
0
1,706
6,793
4,559
642
2,872
3,921
29,019
0
W
Baba Yaga
XHAMOUDY
Baba Yaga
9,905
578
0
1,702
7,102
2,148
572
1,692
4,098
40,253
0
W
18,925
9,254
0
0
8,684
3,483
1,000
3,315
5,369
0
42,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
23,545
148
Minions Killed
59
0
Camps Cleared
0
755,652
Distance Traveled
575,708
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,791
557
11
1
0
200,558
0
L
Sol
7,230
516
5
0
0
211,642
0
L
Artemis
8,524
609
43
3
0
163,508
0
W
Bacchus
11,524
823
35
3
0
263,613
0
W
Baba Yaga
10,217
730
65
5
0
239,973
4
W
Susano
12,440
889
48
3
0
252,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role