Player Matchup

Cthulhu
Cthulhu
BigChip
Cthulhu
Level 64
God Stats
2W - 3L
1,300 SR
Queue Stats
144W - 194L
1,413 Elo+
Party 1
Nemesis
Nemesis
MAAKAPAKA
Nemesis
Level 127
God Stats
7W - 8L
1,401 SR
Queue Stats
148W - 191L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
Matthewpag5
Guan Yu
Level 110
God Stats
3W - 4L
1,669 SR
Queue Stats
268W - 316L
1,519 Elo+
Solo
Ah Puch
Ah Puch
Thomsdsheep
Ah Puch
Level 160
God Stats
5W - 4L
1,555 SR
Queue Stats
1,059W - 1,234L
1,544 Elo+
Solo
Anhur
Anhur
oldgregg123
Anhur
Level 68
God Stats
17W - 17L
1,552 SR
Queue Stats
70W - 73L
1,527 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,479 Elo+

VS

Team Averages
Level 116
1,445 SR
1,470 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ASAP WHARE
Ymir
Level 117
God Stats
1W - 5L
1,234 SR
Queue Stats
106W - 111L
1,457 Elo+
Party 2
Hachiman
Hachiman
AkayXLVII
Hachiman
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 97L
1,435 Elo+
Party 2
Discordia
Discordia
FatCharlie
Discordia
Level 118
God Stats
14W - 9L
1,673 SR
Queue Stats
328W - 332L
1,505 Elo+
Solo
Fenrir
Fenrir
TOP66GUN
Fenrir
Level 69
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 10L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigChip
Cthulhu
19
3 / 3 / 9
13,087
523
13,043
18,603
18,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MAAKAPAKA
Nemesis
20
6 / 1 / 9
13,674
547
12,954
18,215
10,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Matthewpag5
Guan Yu
18
1 / 2 / 17
12,982
519
12,307
25,963
35,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Thomsdsheep
Ah Puch
20
3 / 2 / 12
14,623
585
18,955
16,209
8,261
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
19 / 0 / 1
16,847
674
30,645
20,496
8,559
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
1 / 4 / 1
12,351
494
16,964
32,569
27,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 10 / 3
9,505
380
9,890
27,219
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
AkayXLVII
Hachiman
16
0 / 7 / 2
9,851
394
10,450
17,786
4,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
FatCharlie
Discordia
13
0 / 4 / 2
9,184
367
6,886
10,601
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TOP66GUN
Fenrir
18
5 / 7 / 1
11,642
466
8,919
23,169
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
32
Kills
7
8
Deaths
32
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
1
0.38
L
1
10
3
0.25
L
Hachiman
AkayXLVII
Hachiman
0
7
2
0.14
W
Cthulhu
BigChip
Cthulhu
3
3
9
2.5
L
Discordia
FatCharlie
Discordia
0
4
2
0.25
W
Nemesis
MAAKAPAKA
Nemesis
6
1
9
10.5
W
Guan Yu
Matthewpag5
Guan Yu
1
2
17
4.75
L
Fenrir
TOP66GUN
Fenrir
5
7
1
0.79
W
Ah Puch
Thomsdsheep
Ah Puch
3
2
12
4.5
W
19
0
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,904
Damage
53,109
99,486
Taken
111,344
80,897
Mitigated
66,896
46,188
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,964
1,385
0
7,553
32,569
27,090
0
12,023
20,546
0
97,016
L
9,890
749
333
2,413
27,219
22,718
0
7,097
20,122
36,557
0
L
Hachiman
AkayXLVII
Hachiman
10,450
5,516
0
2,300
17,786
4,846
0
4,351
13,435
0
62,997
W
Cthulhu
BigChip
Cthulhu
13,043
1,111
0
4,720
18,603
18,314
1,727
2,303
13,437
77,281
0
L
Discordia
FatCharlie
Discordia
6,886
329
106
2,311
10,601
3,305
0
4,634
5,967
53,179
0
W
Nemesis
MAAKAPAKA
Nemesis
12,954
5,401
0
6,184
18,215
10,235
3,436
2,217
15,762
0
93,191
W
Guan Yu
Matthewpag5
Guan Yu
12,307
3,154
4,504
12,132
25,963
35,528
1,200
4,826
21,137
0
42,416
L
Fenrir
TOP66GUN
Fenrir
8,919
725
0
5,365
23,169
8,937
0
3,893
19,276
0
70,301
W
Ah Puch
Thomsdsheep
Ah Puch
18,955
600
0
6,770
16,209
8,261
2,030
3,458
12,751
115,162
0
W
30,645
19,992
0
11,878
20,496
8,559
6,153
3,972
16,524
0
157,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,213
Gold Earned
52,533
738
Minions Killed
601
0
Camps Cleared
0
2,562,062
Distance Traveled
1,904,839
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,351
494
205
8
0
422,361
4
L
Ymir
9,505
380
44
2
0
412,571
3
L
Hachiman
9,851
394
121
5
0
404,218
6
W
Cthulhu
13,087
523
148
6
0
514,599
5
L
Discordia
9,184
367
106
4
0
243,669
4
W
Nemesis
13,674
547
138
6
0
566,635
3
W
Guan Yu
12,982
519
39
2
0
510,213
4
L
Fenrir
11,642
466
125
5
0
422,020
3
W
Ah Puch
14,623
585
209
8
0
489,128
7
W
Anhur
16,847
674
204
8
0
481,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role